The Ur-Quan Masters Discussion Forum

The Ur-Quan Masters Re-Release => Technical Issues => Topic started by: -CF- on December 02, 2002, 09:59:02 am



Title: Chenjesu and Mycon bugs
Post by: -CF- on December 02, 2002, 09:59:02 am
Just tested it. Great work! However, in melee, I encountered two bugs in ship behavior (forgive me if I post this in the wrong place, or if it is old news):

Mycon's plasma bullet hits the Mycon ship right after firing - in a variety of angles/speeds (it even hit me when I was moving away from my opponent, aiming directly at him!). This probably means the 'bullet' either expands to fast or starts at the wrong location (within the ship, so to speak, perhaps ?)

The Chenjesu fuel-stealing 'thing' sometimes dies right after you make it - probably due to overlapping collision with the mother ship. This might be the same kind of bug as the Mycon one.

--
Chris


Title: Re: Chenjesu and Mycon bugs
Post by: korc on December 02, 2002, 10:03:24 am
Quote

The Chenjesu fuel-stealing 'thing' sometimes dies right after you make it - probably due to overlapping collision with the mother ship. This might be the same kind of bug as the Mycon one.



same goes for spathi missiles. i was successfully able to kill myself with those  :-[


Title: Re: Chenjesu and Mycon bugs
Post by: Shivam on December 02, 2002, 10:32:59 am
collision detection bug.  see the todo list =)