The Ur-Quan Masters Discussion Forum

The Ur-Quan Masters Re-Release => General UQM Discussion => Topic started by: Subject Zero on May 03, 2003, 01:37:28 am



Title: What parts of SC2 would you like to see animated?
Post by: Subject Zero on May 03, 2003, 01:37:28 am
Hello!

I did this small SC2 commercial a while back and I've been thinking of doing a bunch of small animations based on SC2 like the Syreen doing a flashback of how their world was decimated by the Mycon or the sun device going off making the Chmmr and their slave shield going down.

What scenes would you like to see?

This is just me gathering some prelimnary ideas.  The actual creation of these animations will take a long while when I get some time to start them.


Title: Re: What parts of SC2 would you like to see animat
Post by: stylus on May 03, 2003, 02:09:24 am
i'd like to see

-the beast eating admiral ZEX.
-the mycon doing pretty much anything.
-spathi running in terror from the giant teddy bear ultimate evil.
-the slylandro probe breaking down materials in space.
-the syreen sucking up crew members into the penetrator ships.
-what the ur-quan kzer-za marines look like doing their thing.
-the orz *enjoying the sauce*.

and also, that commercial you're talking about.


Title: Re: What parts of SC2 would you like to see animat
Post by: Death 999 on May 03, 2003, 02:54:46 am
Ur-Quan Kzer-Za marines??? You mean autonomous fighters?


Title: Re: What parts of SC2 would you like to see animat
Post by: Gill Bates on May 03, 2003, 03:06:23 am
I would love to see the last battles of the war, when the alliance lost to the hirarchy and the shofixty blew up their sun.


Title: Re: What parts of SC2 would you like to see animat
Post by: Lukipela on May 03, 2003, 03:19:34 am
An Ur-Quan Dreadnought, majestically floating past humanitys shattered starbase, and eclipsing the planet Earth.


Title: Re: What parts of SC2 would you like to see animat
Post by: stylus on May 03, 2003, 05:24:58 am
yeah, the fighters.  after all these years, they deserve a little more detail than "orange dot."


Title: Re: What parts of SC2 would you like to see animat
Post by: Nic. on May 03, 2003, 09:58:15 am
I can't believe that noone said "the Captain and Talana," or "Tanaka replenishing his species."  Maybe we are grown-ups here after all..
:)


Title: Re: What parts of SC2 would you like to see animat
Post by: stylus on May 03, 2003, 02:46:50 pm
you know, playing through that part again actually kinda made me cringe.  i chose the "I'm not THAT kind of captain" option and she still turned out the lights.  it was amusing back then, but i was on a serious mission to save the universe!  there's no time for monkey business!

the shofixti repopulation effort, now there's something.  i'd like to see those guys running up and down the corridors of the starbase.


Title: Re: What parts of SC2 would you like to see animat
Post by: Lukipela on May 03, 2003, 03:37:17 pm
I'd like to see them arrive at the starbase. The docking bay door opens and.... a hundred thousand Shofixti, a seeting mass of living fur, enters in a rush, eager to be of assistance.


Title: Re: What parts of SC2 would you like to see animat
Post by: meep-eep on May 04, 2003, 04:51:59 am
How about:
- using the sun device on the Chmmr-to-be?
- entering Quasi-Space from Hyperspace
- the Utwig breaking their Ultron
- the Ur-Quan Kzer-Za blowing up ancient structures on earth
- the destruction of the Burvixese
- the invention of the the Thraddash afterburner


Title: Re: What parts of SC2 would you like to see animat
Post by: captain_kirk on May 04, 2003, 09:56:46 am
i would like to see a ground war
zap zap booooooom arg im hit
i would like to see a human stab a vux 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8)


Title: Re: What parts of SC2 would you like to see animat
Post by: Nic. on May 04, 2003, 10:04:37 am
Oh, how I long for the days of NEMT.   >:(


Title: Re: What parts of SC2 would you like to see animat
Post by: captain_kirk on May 04, 2003, 10:06:51 am
huh what did not get that


Title: Re: What parts of SC2 would you like to see animat
Post by: captain_kirk on May 04, 2003, 10:38:20 am
Quote
huh what did not get that

(a human stabing a vux
it is still  good it is still good)


Title: Re: What parts of SC2 would you like to see animat
Post by: Defender on May 04, 2003, 11:23:13 am
id like to see the shofixi defending there homeworld in a great battle and then detonationg there sun in a super nova. then the out going shockwave takes out the ur-quan in a very dramatic sequence... im telling you that would be the best commercial preview to bring in the people. what do you think?
there is a short story i wrote a long time ago when i first found "ponaf".

Posted by defiant on Jun-10-01, 04:44 PM (EST)  
honorable the shofixi fought the advancing ur quan fleet but to no advail. there tiny ships with gloy device were still no match for the waves of fighters and photon missles thrown in there direction. coutless shofixi were blown to pieces even before the could activate there bombs.
shofixi pilot to captain"sir we have no way to fend off such a massive attack, we need the help from the yehat."
captain"yes i know that they, were suopsed to be here with reinforcements, something must have gone wrong."
the captain was right something had gone wrong the yehat were not going to be coming for there queen has decided to side with the ur quan to protect her race from genocide.
captain to fleet"attention all remaining craft, regroup and converge on these points."
the captain had hoped that this day would never come but he knew that in the face of an enemy that death had much honor.all ships broke off there hopeless attack and retreated towards there sun. this is the day that glory will over come all that oppose the shofixi.
pilot to captain "fleet ready sir, your orders?"
captain "activate bomb, begin 10 second coutdown.
and with that the advancing ur quan converged on the there homeworld, poised to fire at key targets, unkowing that death was just at hand. without the shofixi to slow down there assualt, the ur quan increased there speed as if to hurry out this task. if only the loards, in there powerful ships, knew what was in store for them, they might not be so brave.
on the homeworld a shofixi girl holding on to here mother looks at the sky "whats going to happen mother,im scared" tears rolling down here face
mother softly speaking "its ok my child everything will be ok,just look away,close your eyes and look away."
and with that a light so bright erupted in the sky, brighter then ten of there suns, the shofixi had detonated a Precursor bomb in there sun, causing it to go nova in the process. the out going shockwave took out their homeword as well as the ur quan fleet... so what do u think? ~DEFIANT


Title: Re: What parts of SC2 would you like to see animat
Post by: captain_kirk on May 04, 2003, 11:39:06 am
hey defiant i like it 8) 8) 8) 8) 8) 8) 8) 8) 8) 8)
if you like my idea about a human stabing a vux


Title: Re: What parts of SC2 would you like to see animat
Post by: Defender on May 04, 2003, 12:35:35 pm
lol, yes, quite ammusing. violent, but ammusing. ~DEFIANT


Title: Re: What parts of SC2 would you like to see animat
Post by: guesst on May 04, 2003, 04:19:09 pm
Quote
id like to see the shofixi defending there homeworld in a great battle and then detonationg there sun in a super nova. then the out going shockwave takes out the ur-quan in a very dramatic sequence... im telling you that would be the best commercial preview to bring in the people. what do you think?
there is a short story i wrote a long time ago when i first found "ponaf".
[/glow]


I like your idea. However, I've always viewed anything surrounding the Shofixti, expecally thier suicidal nature, as more comical than dramatic. If I were to do it, it'd be something like this: [insert dreamy transitional music.]

A lone Ur-Quan vessel drops into real space go to the bridge and he's reading a map, trying to make sense of it. He throws it to the side and asks helm for a bearing reading.
Suddenly 20 shofixti ships charge him.
Ur-Quan, "Never mind. Battle Stations."
The attacking shofixti report that a "Ur-Quan battle fleet" has attacked and they are engaging.a "Death and Glory!" is followed by hysterical laugher and "kieees!" all around.
A junor officer arives at the command bridge where the shofixti high commander is chatting with 6 or 7 shofixti females around him and relays the report of the attacking Ur-Quan "fleet."
Return to a shot of the Ur-Quan getting rocked as suicide bomber detonate all around him.
The commander rises and asks "Where are the Yehat."
"No where to be found, sir!"
"Finally," He sighs. "Arm the 'Final-Glory-Device'!"
"Sir, that will destroy every shofixti..."
"Death and Glory for everyone!"
"...except (what's his name in SC2)"
"Oh. Death and Glory for everyone but him!"
"Very good sir."
A rather large bomb is launched from the shofixti station and travels to the sun.
"Final-Glory-Device launched, sir."
A view of the Ur-Quan's bridge reveals that his crew count is down to minimal and he begins a retreat.
"Sir, the Ur-Quan fleet is getting away."
"No they're not. Look!"
The bomb hits the sun with a splash. A moment later the sun throbs. A moment after that a shockwave travels out decimating the inner planets.
At the star base, the captian is looking stary eyed at the oncoming destruction, a shofixti maden on each arm. "Isn't it beautiful?" The madens sigh peacefully.
Then the base and fleets of shofixti ships are overtaken.
A shofixti scout drops into real space and sees the oncomming wave of destruction. He does a take, then yells, "Wait for me!"
Flying as fast as he can at the Ur-Quan vessel and the shockwave, he's yelling "Deathandglory, Deathandglory!"
The Ur-Quan is overtaken and ripped to pieces like so much tissue paper.
Then the edge of the shockwave hits the charging scout, knocking his vessle a bit and crippling his glory device. (Is that accurate?) With a "Kieeee!" he hits the switch expecting to die, and nothing happens.
Alone he sits in space, unable to destruct, and cries a mournful "Nooooooooo!"
Fade to black.


Title: Re: What parts of SC2 would you like to see animat
Post by: Lukipela on May 04, 2003, 05:00:38 pm
Except for the fact that a third of the Quan fleet were destroyed there, and not just one, it's a great story.

I have to agree, I've alwys seen the Shofixti as more of a furry side-gag than anything else. I mean ,after talking to Tanaka, you can't help but laugh...


Title: Re: What parts of SC2 would you like to see animat
Post by: AnonomouSpathi on May 04, 2003, 07:08:49 pm
Capt: "Why didn't you use your glory device against us?"
Tanaka: "The switch broke."

But you know, the whole scenario would probably work better from a yehat perspective - quite possibly put in when you ask the yehat about the shofixti.  Waiting to stand side by side against kzer-za at Gorno, then the order comes in......the withdraw from a distance, watching the battle from a distance, seeing the little scouts blow themselves us....then bang.

I'd really like to see an animation of the final battles between the chenjesu/mrmnhrmn and the sa-matra.  preferable with the sa-matra so far away it's just a dot, and just seeing the weapons vaporizing broodhomes and x-forms.

It would be amusing to see, perhaps as a bonus, an evil one actually eating a spathi.  Preferably after a rather comical chase.  Even more preferably, with several other spathi running away and refusing to lift a finger to help.




Title: Re: What parts of SC2 would you like to see animat
Post by: ScreamingTemporalDoom on May 04, 2003, 08:20:04 pm
I second the animation of the Chenjisu/Mrrmhrrm encounter with the Sa-Matra. A huge fleet of Alliance ships, holding the line... when along comes this dot on the hyperspace radar. A massive Ur-Quan invasion force...? NO! It's only a single ship and a dozen Ur-Quan support vessels! And then the carnage begins.

I'm surprised no one has suggested a short 'Adventures of the Black Spathi Squadron'. I see it as a sort of Battlestar Galactica/Buck Rodgers teaser short. But with Spathi.


Title: Re: What parts of SC2 would you like to see animat
Post by: Defender on May 04, 2003, 11:44:17 pm
from a game stand point, humor took the edge off of scan, land, pick up, repeat. from a movie stand point, there would be humor, ie tanaka, but as a whole, the shofixi race i see as fearless warriors. the movie would have a much more serious overtones. makeing a game into a movie or even animation, there would be finer points left out, while others added in to make the story flow. id love to work on a screen play or script for sc movie. but to the point, id like the movie to be more serious in nature. ages umm...13+. that way i could appeal to a wider audiance. after all, if it doesnt go boom, or someone doesn't get shot, or its rated G, it never gets watched. the people want action, sex and violence, its whats wrong with america, but if peace sells, whos buying? i guess ill go with the flow, make it action, sex and violence. watch it sell... ~DEFIANT


Title: Re: What parts of SC2 would you like to see animat
Post by: Lukipela on May 05, 2003, 02:00:33 am
Especially since it is mostly action and violence, with a small dash of sex...  ;)


Title: Re: What parts of SC2 would you like to see animat
Post by: captain_kirk on May 05, 2003, 11:19:56 am
there should be lots of neat stuff to see
(it all good my boy)


Title: Orz!
Post by: Soul Reaver on May 05, 2003, 07:26:53 pm
The Orz!

I mean, these guys are terrifying...

I'd love to have a movie where you see an Orz ship blasting away at an enemy craft... maybe a superheated Mycon ship, or a VUX Intruder, or perhaps even an Ur-Quan Marauder or Dreadnaught...

Then you see inside the launch-bay of the Orz ship, where a large team of massive space-suit wearing Orz marines are standing.  And with cries of "GO! GO!" they leap from the back, trails of ionized gases behind them as they roar towards the enemy ship, dodging fire from both craft before slamming onto the hull...

Then you get an interior shot as the Orz blast a hole into the hull and storm in, weilding sizzling weapons and having masses of gunfire simply bounce off their armour.  They storm through the ship, slaughtering alien troops left and right, eventually breaking through the secure bulkhead into the cockpit... taking out the captain's bodyguard... then the captain himself...

Lastly, they walk up to the control panel, input something... then blast out of the ship, which explodes into a huge fireball just behind them.

Now... just try and tell me that wouldn't be cool??


Title: Re: What parts of SC2 would you like to see animat
Post by: Lukipela on May 05, 2003, 08:31:27 pm
Wicked cool. I'll vote for that.


Title: Re: What parts of SC2 would you like to see animat
Post by: Subject Zero on May 05, 2003, 09:44:21 pm
Damn there are some ideas that I hadn't even thought of!

Just a point, I'm an amatuer and I've only recently started figuring out character modelling and animation so some things right now I'm having a hard time figuring out, like the shofixti.  I have NO idea how I'm gonna do all that fur!

But seeing the Shofixti blow up their sun I'd probably do a bit more serious.  I just don't see massive suicide as being particularly goofy, even if it is the Shofixti. :P


Title: Re: What parts of SC2 would you like to see animat
Post by: Scott on May 05, 2003, 09:53:04 pm
I want to see Dreads and Marauders fighting, dagnabit.


Title: Re: What parts of SC2 would you like to see animat
Post by: Rider on May 06, 2003, 03:25:53 am
How about the Thraddash attacking the Kohr-ah to 'show off' their new ships? that would be insta-carnage...

Ilwrath vs pkunk: a group of 3 pkunk fury's fly towards a planet (reason????) then out of the black darkness an Ilwrath avenger uncloaks, too close, and burns the little blue ships. then cloaks...

how about things like this a-la-masse??


Title: Re: What parts of SC2 would you like to see animat
Post by: Defender on May 06, 2003, 05:16:48 am
the precursor factory roaring to life, and putting together the service vehicle. all the while, the tiny humans, carry on there lives underneth the massive ship. pans to maybe the "captain", up on a hill, over looking the valley where the ship is being built, just at twilight. ~DEFIANT


Title: Re: What parts of SC2 would you like to see animat
Post by: guesst on May 06, 2003, 09:37:50 pm
Quote
Damn there are some ideas that I hadn't even thought of!

Just a point, I'm an amatuer and I've only recently started figuring out character modelling and animation so some things right now I'm having a hard time figuring out, like the shofixti.  I have NO idea how I'm gonna do all that fur!

But seeing the Shofixti blow up their sun I'd probably do a bit more serious.  I just don't see massive suicide as being particularly goofy, even if it is the Shofixti. :P

You asked for it. Besides you don't have to do all of these ideas. People will gladly post 100 ideas, as long as they aren't asked to actually do anything more than that.

And, if you don't mind, Let me do the Shofixti one. I posted the idea in the first place, and have been playing with character sheets and whatnot since I did. I haveactually been toying with the idea of animating some sequences myself, long before this post.

Personally, I'd handle the character animation problem by 2-d character animating with 3-d ship sequences and backgrounds.

However, I'm looking to toy with the style a bit. I want to make the ships a bit more 3-d (while keeping mostly the same look from direcly above) and the characters with a more cartoony style (disney's tarzan or anime, not bugs bunny) that would be easier and faster to animate. I suppose since it's my ideas and animation I should go ahead and do my own thing, but if I did that would there be anyone who wouldn't turn against me and tell me I wasted my time?


Title: Re: What parts of SC2 would you like to see animat
Post by: Subject Zero on May 07, 2003, 10:21:41 pm
I've been thinking of doing this for a while too but I'd be REALLY intrested as to how you approach the same story as I do.

I'll come up with my own story of how it should play out so it's really a moot point.

Besides, I've decided to make these shorts tell the story in chronological order up to the point where they crash onto Unzervalt and then flash backs to tell what happened in the interveneing 20 years.  My point, you'll make it to the Shofixti LONG before I do!

One other note, I'll be comitting sacrelige:  I've decided to redesign all the crafts and some species.  They'll still look very similar to what your used to and you'll be able to instantly recognize the ships.

Please don't skin me alive!

:P


Title: Re: What parts of SC2 would you like to see animat
Post by: guesst on May 08, 2003, 10:22:55 am
Quote
Besides, I've decided to make these shorts tell the story in chronological order up to the point where they crash onto Unzervalt and then flash backs to tell what happened in the interveneing 20 years.  My point, you'll make it to the Shofixti LONG before I do!

One other note, I'll be comitting sacrelige:  I've decided to redesign all the crafts and some species.  They'll still look very similar to what your used to and you'll be able to instantly recognize the ships.

Please don't skin me alive!

:P


Exactly what I was planning. (But you said it better than me.) I thought SC3 got way to dark and serious and I'm whiplashing in the other direction. I'll be posting character sheets as soon as I make some formal ones before animating. The general style is more fit towards animation.

Concerning re-designs of ships, some artist came up with some re-designs that he posted on a website a while ago including a Korh-ah that was much more angular and he had a little animation of the F.R.I.E.D. in action. Does anyone know the link?


Title: Re: What parts of SC2 would you like to see animat
Post by: Kohr-Ah_Primat on May 10, 2003, 12:41:31 am
*sighs* True, the Kohr-Ah should remain a mystery. Still, I had wanted to see a Marauder close with a fleet of enemy ships guarding a planet, whilst you overhear the panicked pleas for mercy and bargaining over the comm channels go unheeded entirely.

The Marauder would begin launching gargantuan spinning black metal discs at the ships, and switch to a scene of crew members running and shouting with panic back and forth as tremendous ship-sized disc slam into their ship, and explosive decompression sucks out all of the crewmembers into space moments before the ship explodes.

Then switch to the scene of that same planet, where members of the alien race are going about peaceably amongst their daily lives, oblivious to the fleet that is suddenly growing larger in the sky. Suddenly a tremendous metal disc slams into the midst of a city, traveling at tremendous speeds and causing a tremendous impact crater with it hits. The disc is followed by dozens and then hundreds more as the beings on the planet scream with panic as explosions erupt all over their planet. After long moments the smoke begins to clear, and you see that the whole planet is devoid of life, charred and smoking with scarred craters.

I'm sure the same thing could work with a Deep Child bursting its way out of Beta Copernicus. Though you'd also have tentacles fly out of the smoking caldera and latch onto the surface of the planet as the Deep Child wrestled its way out.


Title: Re: What parts of SC2 would you like to see animat
Post by: J on May 11, 2003, 09:03:01 pm
What about rendering "glory sequences" for each ship ?
I.e show an ur-quan in action using both its weapons.

Each animation would show off exactly what each ship is capable of.

In the end we would have an animation for each ship which could be used in game to "examine" ships, asin the stats pages in SC1 melee.

Bonus: we get to see a cool space battle for each ship in the game.


Title: Re: What parts of SC2 would you like to see animat
Post by: J on May 11, 2003, 09:04:35 pm
There is an animation made by Tsing, showing the Sa-Matra obliterating 3 CHMMR Avatars.
You guys want me to host it somewhere?


Title: Re: What parts of SC2 would you like to see animat
Post by: Shiver on May 13, 2003, 09:56:04 am
Quote
What about rendering "glory sequences" for each ship ?
I.e show an ur-quan in action using both its weapons.

Each animation would show off exactly what each ship is capable of.

In the end we would have an animation for each ship which could be used in game to "examine" ships, asin the stats pages in SC1 melee.

Bonus: we get to see a cool space battle for each ship in the game.

Now that is a good idea. The Utwig Jugger video should definitely be against a Chmmr Avatar with no casualties taken simply because that best demonstrates the Jugger's usefulness.

Posting the Sa-Matra thing sounds alright. I'd imagine you could care less if I want to see it or not after what was said in another topic, but if a few other people show interest you should.


Title: Re: What parts of SC2 would you like to see animat
Post by: J on May 13, 2003, 06:45:35 pm
I found a link to it online so I dont even have to host it ;)

Here you go (http://dl.fileplanet.com/dl/dl.asp?classicgaming/starcontrol/fan_video/matramovie.zip)


Title: Re: What parts of SC2 would you like to see animat
Post by: NECRO-99 on May 13, 2003, 08:19:12 pm
-The Orz blasting the 'Synth world, with the Synth fighting back and eventually being mostly destroyed, a large white portal with Orz ships guiding the Synth toward it, and then...fade to black. Dont know if it would ruin the plotline at all, but hey.

-A Supox Blade charging a Dreadnought, then totally suckering it into a reverse chase, gunning it up somewhat, then a Jugger coming in out of nowhere to finish it off.

Yes, seeing the Thraddash Pilot (whatever his name was) discovering the afterburner. *pokes his head into the engine portal* "Eh, heres da problem! Da fuel line is loos-"*BOOM*

More ideas later, I gotta run


Title: Re: What parts of SC2 would you like to see animat
Post by: J on May 15, 2003, 09:58:05 am
subtitle, black background:
"100,000 years ago..."

A planet fades in, a few satellites buzzing around.
A whooshing sound is heard, a  satellite flies right infront of the camrea, shortly before being torn to pieces by a strange star shaped weapon.

Several strange black ships take up orbit of the planet, and are charging weapons.

All of a sudden a hail of fusion blasts comes from off screen obliterating 2 of the orbiting black ships.

"We cannot allow you to commit this act Kohr-Ah. Enslave, yes. Destroy, no."

The Kohr-Ah reply: "Submit, or die"

A fierce battle ensues.
Fade out.

A Pseudo intro..


Title: Re: What parts of SC2 would you like to see animat
Post by: Death 999 on May 15, 2003, 08:08:38 pm
not intro -- that should be something that Greenish shows you...

Actually, most of these could be things Greenish shows you.


Title: Re: What parts of SC2 would you like to see animat
Post by: NECRO-99 on May 15, 2003, 08:19:14 pm
-A Slylandro Probe zapping some poor ship (Umgah? Ilwrath?) to ashes, then duplicating and moving on.

-The Yehat Civil War. Watching a swarm of Terminators go at it would be great. Possibly have the Royalist Terminator winning, then the Pkunk come in to the fight to help the Rebels, smoke the Royalist, and tell their brothers "We're baaack!" Possibly, if the war isn't going on, they go to the home system and get eradicated.

-A Mycon Deep Child hatching, causing massive upheaval on the planet. Have some scientists (maybe Syreen?) looking at the crater when all of the sudden gouts of lava fry them, then pan out to see the entire planet's crust cracking, lava flows, and general pandemonium.

-An Ilwrath ceremony to Dogar and Kazon that has a lot of self-mutilation (hehehe).

-Something with the Druuge fighting in space, maybe against the Kohr-Ah. Have the commander of the Mauler ordering for firing, show the ship recoiling, the shot hits the Marauder. Back to the interior, the sub-commander tells the captain that the power levels are too low. The captain looks coldy at some poor soul working the flight controls, and points at him. Next scene is the furnace, then all of the sudden, the body flying in and *RRROAR* "fuel levels back up!"

GTG again


Title: Re: What parts of SC2 would you like to see animat
Post by: J on May 16, 2003, 12:58:25 pm
EXCELLENT IDEA Death_999 !

We could render these videos to replace parts of plain old written text with video and narrative by the alien who is speaking it.

Thats a cool idea.


Title: Re: What parts of SC2 would you like to see animat
Post by: guesst on May 16, 2003, 07:58:02 pm
Quote
not intro -- that should be something that Greenish shows you...

Actually, most of these could be things Greenish shows you.

Uh, which Greenish are you talking about. You talking about the Melnorme in the game or someone on the boards who's handle is Greenish?


Title: Re: What parts of SC2 would you like to see animat
Post by: NECRO-99 on May 16, 2003, 08:03:54 pm
Since he's talking about the game itself, I would assume he means Trade Master Greenish of the starship Inevitably Successful In All Circumstances.

IS there someone here with a handle Greenish?


Title: Re: What parts of SC2 would you like to see animat
Post by: J on May 17, 2003, 10:05:46 am
Well there was Greenish9, but I havent seen him for AGES.