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News: Celebrating 30 years of Star Control 2 - The Ur-Quan Masters

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16  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Planets Random or Not? on: August 15, 2007, 04:41:43 am
If they're the same every time, how is there any amount of randomness in it?
17  The Ur-Quan Masters Re-Release / General UQM Discussion / Planets Random or Not? on: August 15, 2007, 01:50:23 am
I read in an old thread that planet resources are random.

Can anyone give me the scoop on this? Is it pointless to list what systems have what?
18  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Game Scripts on: August 14, 2007, 09:18:48 pm
Thanks guys (and any gals) Smiley
19  The Ur-Quan Masters Re-Release / General UQM Discussion / Game Scripts on: August 14, 2007, 01:03:51 pm
What's a good location that I can read ALL the dialog for the game?
20  The Ur-Quan Masters Re-Release / General UQM Discussion / Druuge vs Defenseless Ships on: August 14, 2007, 12:13:05 pm
One of the comments the Druuge made were about how 'defenseless' ships are prime targets.

I was thinking...

Has anyone tried going up to them with no escorts and no weaponry?
21  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Major Request (saved game location) on: September 25, 2004, 11:19:59 am
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The "Documents and Settings" folder is also where your "My Documents" folder and your desktop is stored. I'd expect that someone who is reinstalling his system might want to save that anyhow.

I grab the desktop via the actual DESKTOP area in Explorer and I save nothing in My Documents.

When you have 5 drives @ 684gb with 1.5% free, you tend to place things in other locations... heheh.
22  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Major Request (saved game location) on: September 25, 2004, 03:29:10 am
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Ideally, if every application would follow the "Application Data" scheme that Microsoft advices, you would only have to save that dir (for all users), instead of the save files for every application individually.

..but they don't Tongue

So do we go with what we're supposed to do or what's normal?

It sounds like you've given this alot of thought so I don't see it changing.  Just need to make sure I check that location for saved games.
23  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Major Request (saved game location) on: September 24, 2004, 09:47:04 pm
The trouble is locating/remembering the saved game if you're wanting to wipe Windows.

There's 49 saved game slots, does it really need to be broken down further into the different user profiles for Windows?

Just toss the saved games into a saved game sub-directory under the directory that the uqm.exe is started from.
24  The Ur-Quan Masters Re-Release / General UQM Discussion / Major Request (saved game location) on: September 24, 2004, 05:43:09 pm
About a month ago, I moved my SC2:UQM directory over to my D drive so I could wipe C and re-install XP.

Just a few minutes ago I fire the game up only to realize my saved game is missing.

After some research, I discovered why.

Any chance of changing the saved game location from "C:\Documents and Settings\Asrial\Application Data\uqm\save" to the actual directory of the game itself?
25  The Ur-Quan Masters Re-Release / General UQM Discussion / Music Question on: June 10, 2004, 01:17:55 pm
There's 3 different mixes of music that can be used in the game.. right?

1) PC
2) 3D0
3) Precursor Remix
26  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: As Addictive As Ever on: May 31, 2004, 09:02:25 am
It has the frustration of playing for a good several hours and getting blown to bits in a careless mistake and realizing you haven't saved for those good several hours...
27  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: As Addictive As Ever on: May 30, 2004, 01:52:12 pm
I think it stems from the fact that it has a little bit of EVERYTHING.

It has a great story...

It has some RPG elements...

It has exploration elements...

It has 'treasure' elements (nothing like finding a rainbow world or an exotic planet)...

It has fast paced action (or slow paced tactical action, heh)...

It has plenty of projects...

It has stuff you can do when you're bored and just don't feel like doing anything else (mining, mapping things, figuring out equations, etc)...

How can you beat a game that can cater to a wide audience?
28  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Are These Typos Worth Reporting? on: May 29, 2004, 02:33:09 am
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Your question is more than a bit disingenuous, since you just reported them. Tongue

A cleverly crafted post that kills two birds with one stone. Tongue

Thanks for the info!
29  The Ur-Quan Masters Re-Release / General UQM Discussion / As Addictive As Ever on: May 28, 2004, 07:04:41 pm
Old School is the Best School

Just wrapped up a 9 hour all-nighter. God this game rocks.
30  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Exploring the Galaxy on: May 28, 2004, 10:40:28 am
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I'm not sure there's enough time in the game for that. Anyway, most of us have probably hit at least half of the systems many times over. I should point out that the planets in Ur-Quan space might as well all be made out of jello since no one ever goes near them.

I remember that once I got my cruiser built up, I was able to dominate the Kor-ah and Ur-Quan.
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