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News: Celebrating 30 years of Star Control 2 - The Ur-Quan Masters

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16  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Disappointed by the 3D0 Ending on: August 01, 2005, 08:02:18 pm
Is the game actually coded to fight the Sa-Matra? It's not exactly a normal fighting pattern.
17  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Missing Speech Solution on: August 01, 2005, 09:37:10 am
The voice acting is fantastic. The Ur-Quan probe (being the first thing you encounter) just sets the scene perfectly for the rest of the game.
18  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Slave shield... on: August 01, 2005, 09:33:11 am
Dihydride Monoxide - A deadly liquid that can kill if you are submersed in it, and it has become so incredibly ingrained in our society (damn industries that use this stuff) that humans can't live without it for more than half a week!

If I had awesome mental powers, I'd bet that I also had 802.11g =p
19  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Which alien stands above all the rest? on: August 01, 2005, 08:28:57 am
If the cruiser was as fast as for instance, the spathi, it would be an insanely powerful ship.
20  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Which alien stands above all the rest? on: July 30, 2005, 02:46:58 pm
Hey Ur-Quanners, I'm back after a very very hiatus.

Where are the Romans now? =p

Personally, my favourite race is easily the Kzer-Za. Their story is by far one of the most jaw-dropping things I've ever read.
21  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: UQM for DOS on: November 22, 2004, 06:12:03 pm
Isnt that sort of like digitilising a vinyl record to put onto another vinyl record?
22  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Revitalizing the Project on: November 22, 2004, 06:10:35 pm
Is it really all that hard work to tack on a slideshow at the start and end of a game? I can't think what else could have kept 0.4 soo long.... Perhaps just release the slides as a 'hotfix' and leave all the code related stuff for the REAL 0.4? That way, like above, I can start giving away copies =p
23  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: UQMelee distribution? on: November 22, 2004, 06:07:53 pm
Good idea, also, its small enough to email to people! Nicely done.
24  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: The Vux, the Shofixti, and the Beautiful Creat on: November 20, 2004, 06:06:50 pm
Of course, he may have been resigned to his fate of torture immediately upon seeing your weapons of moon destroying might, and revealed the location of Spathiwa to get it over with... and when you lean on him, he gets a bit pissed off and lies =p
25  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: The Vux, the Shofixti, and the Beautiful Creat on: November 19, 2004, 06:52:12 pm
Hes smarter than he looks =p
26  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: How I get a better position? on: November 19, 2004, 06:24:28 pm
This thread has just gone from bad to worse to strange to Deep Jiffa territory...
27  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: the kor-ah are killing everybody! on: November 10, 2004, 04:10:11 pm
EverQuest had a storyline? Jeez, and I thought it was just well...crap, for the 3 years that I played it.
Also, f you dont have the patience to at least read the text given, maybe this isnt the game for you.
28  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: How I get a better position? on: November 10, 2004, 03:37:01 pm
....This is very bizzare, and slightly disturbing.
29  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Tutorial: How to cheat in UQM on: November 10, 2004, 03:26:48 pm
Good, I hate CS player =p
30  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: the kor-ah are killing everybody! on: November 08, 2004, 06:00:20 pm
Darn Kohr Ah...Every now and then they just get the odd notion that its spring cleaning time and off they go again...*sigh*
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