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News: Paul & Fred have reached a settlement with Stardock!

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16  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Sc2 rights? on: October 21, 2004, 05:04:46 pm
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I hope the TW-light story writers have more imagination than the people who set up that web site.

Painful because true. Give us one day.
17  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Sc2 rights? on: October 20, 2004, 01:47:47 am
As for TimeWarp we have permission from TFB to use UQM content for our  new sequel. We are working on it in TW-Light project:

http://tw-light.berlios.de/

We have already a complete plot, a dialog editor and some game graphics. Currently we are looking into filling the team ranks with Dialog writers and Graphic designers.
18  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Different Scoring Idea for Melee on: September 28, 2004, 02:28:05 pm
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I'm tired of wading through large numbers of easy enemy ships. I want to fight something can kill me a dozen times before I beat it. Ideally this would involve a supergenius AI instead of making ultra-powerful cheese ships, but that would be very hard to program. The idea I threw down does not sound all that difficult to implement in comparison.


Download TW-Light and try to fight Alary Battlecruiser
https://developer.berlios.de/project/showfiles.php?group_id=2082&release_id=3480

Or you can select several computer players against you in team. Lets see how long you survive.
19  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Adding another ship to melee on: August 11, 2004, 05:02:56 am
For a long time  Cool

You can add as many players to melee as you want, set same team to several computer players and enjoy.

I find it is very interesiting to fight against several computer that ally against you.

ps Just don't forget about '=' '-' keys Wink
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