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News: Paul & Fred have reached a settlement with Stardock!

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31  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Star Con II on: May 10, 2005, 07:08:29 am
 Shocked Shocked....what to you call it when your using the full name Tongue?
32  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Star Con II on: May 10, 2005, 05:42:54 am
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Note: 'StarCon' was actually a game for the Playstation I think. I'm not sure what a good short for StarControl is, SC can confuse it with StarCraft.
most use SC1-SC2 to avoid that.
33  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Black Spathi on: May 10, 2005, 05:40:37 am
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I believe Pik would refer to this as Final Fantasy Syndrome.
that makes me think of this: http://project-apollo.net/text/rpg.html
34  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Famous Ur-Quan Battles Volume IV on: May 10, 2005, 05:36:42 am
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Pik, you seem to have forgotten SC1's main feature:
SCENARIOS
Scenarios restricted the possible purchases, set balance issues, preset colonies, etc.
Basically, this strategic sim would allow scenarios, so that the game play would be EXACTLY the same as in SC1. The scenario restricts side A to alliance ships, and side B to hierarchy ships, for example. Wham. There you go, Total War, the classic SC1 scenario.
Next scenario: side A has a dreadnought. Side b has a couple colonies, a starbase, and a few Scouts. They can only build scouts. OOh! Extermination!
THE PROPOSAL IS TO USE THE UQM ENGINE TO MAKE A GAME WHICH HAS MULTIPLE SCENARIOS, A SUBSET OF WHICH IS THE SET OF SCENARIOS POSSIBLE IN SC1.

he said he liked the melee beter in sc1 better than in UQM but never said why.
35  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Some completely random points on: May 10, 2005, 01:23:13 am
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Here are some thoughts that have popped into my head about Star Control. There's no point in founding several topics.
2) You aren't a true Star Control player until you've seen a Cruiser nuke intercept another missile or its own ship.
the former happens when you move to fast(IE.alot) and the latter when one cruser fights another.
36  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Black Spathi on: May 08, 2005, 09:18:11 pm
they aren't in the game. thats the only time they are talked about.
37  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: cheat codes on: May 08, 2005, 09:15:25 pm
they would ruin the ballance of the game as one playthrough with cheats and you know where all the stuff is.
38  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Famous Ur-Quan Battles Volume IV on: May 08, 2005, 11:29:56 am
errrmmm...you don't have to mix ships just don't if you don't want to.
39  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Famous Ur-Quan Battles Volume IV on: May 08, 2005, 09:46:36 am
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I really, really don't see why you can't just download SC1 from an abandonware site and play it on an emulator. It's not that hard. You can even use a Genesis emulator to play the Genesis version, which has extra features. A quick Google search will net you a site with the files, or I'll even e-mail you the name of the site I got mine from if you really want.

perhaps he doesn't want to break the law.
40  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Famous Ur-Quan Battles Volume IV on: May 07, 2005, 10:06:47 am
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I can't imagine that it would be hard to restrict SC2 ships from such a design.  And Death_999 is right, this _is_ being discussed in another thread.  Quibbles about accurate definitions of "tactical" and "strategic" don't change this.

errrg what I'm saying is that the other one wants to turn sc2 into a tactical game while this one wants an exact port of sc1.
41  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Famous Ur-Quan Battles Volume IV on: May 07, 2005, 06:51:34 am
he means without any sc2 ships, also SC1 is still copywrighted so it's would be ilegal.
42  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Slylandro Probe Combat Mode on: May 06, 2005, 03:33:41 am
does anyone else think that we are using a game we don't feel has sway in the sc2 world decide what something from sc2 does?
43  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: I'm back, with a question. on: May 05, 2005, 04:27:38 am
It wouldn't be true to the game and as such I doubt they will do it.
44  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: UQM painting on: May 05, 2005, 01:22:17 am
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I'm not familiar with dak*... are they SC3?
yes. they are probes(stronger than sylandro) who have mutated programing.
45  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Toys for Bob sold to Activision on: May 05, 2005, 01:19:48 am
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That would be interesting...  Star Control: Total War.
that would be great
Grin
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