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News: Celebrating 30 years of Star Control 2 - The Ur-Quan Masters

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31  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Using images/video's/content from star-control on: January 29, 2005, 05:34:58 pm
Thanks for the reply.

You mean US magazines have featured SC2 with a free copy of UQM?  :-/

Hmm, that might set me at a slight disadvantage... as long there have been none in the UK yet though I reckon its unique to go ahead with.

Another question is the many logs on star-control.com with FF, PR and other people. Who owns the rights to those logs, and can I freely use any quotes from them?

As for proof reading, once its complete, Id love it if someone could give it a quick read through before I submit it to my editor. Leave an email and Ill pass it on to you.

thanks for the info so far.

32  The Ur-Quan Masters Re-Release / General UQM Discussion / Using images/video's/content from star-control.com on: January 29, 2005, 04:32:40 pm
Greetings fellow SC fans

Ok, I am a freelance UK journalist currently in the process of writing the ultimate Star Control history article for a printed magazine, and wanted to know which content I can and cannot use for the article.

www.star-control.com has a vast ammount of usefull imagery that would aid me immensly in the writing of this article, but its not so easy to get in contact with the owner of it. Ive emailed the only email adress I could find, but thought it best to post here as well.

I am reffering specificaly to the following:

* in-game screenshots that are unmarked
* concept art
* StarCon videos (who owns these?!)
* photographs of gameboxes and other merchandise
* box scans

Now, the in-game screens, artwork etc are property of TFB, whom I am in contact with and wont mind me using them. But what about the videos and other screens?

I will of course credit any website I use content from, and I will of course be linking to the UQM website so people can dload the game. But I need to double check this.

Who must I ask in order to use certain visual content?


if anyone wants to email to discuss this, use:
megacdman[at]hotmail[dot]com

And please keep this quiet without spreading it all over the net, nothing is definite yet and being a freelancer means I have no guarantee of this being published, especially if someone else uses the idea first before my hard work reaches fruition.

I guarantee though it will be comprehensive and will do the series justice, something for fans and newcomers alike.
33  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Questions regarding the Japanese 3DO version on: August 22, 2004, 01:50:37 am
I wonder if they manipulated the voices at all, or if its just normal voice acting?

How would Japanese Umgah sound, or Thraddash?
The Japanese language doesn't lend itself very well to certain styles of talking. Translating it must have been a constant uphill struggle, and I am fairly certain they must have adapted or modified the script extensively.

The Ur-Quan though would probably work, since Japanese is a very formal language.

My University Japanese course starts in a month, so at the end of 4 years, I will hopefully be able to find out.

Can anyone else calrify some things? I would have thought all SC2 fans would be fascinated by this.
34  The Ur-Quan Masters Re-Release / General UQM Discussion / Questions regarding the Japanese 3DO version on: August 17, 2004, 08:55:18 pm
Sorry if this is the wrong forum, Ive asked at PNF and gamefaqs with no luck.

Regarding the Japanese version of SC2:

* Does it contain subtitles or did they redub all the voices?

* What are the menus like regarding language?

* Does planet info has text or the symbols still?

* Who translated and localised it?

* Was anything changed during localisation? What if any, are the differences between the USA, UK and Japanese versions?

* What does Paul and Fred think of the localisation?

* How much is the going price for it? On and off ebay?
I once saw it for very cheap in a Japanese junk store but foolishly never bought it.

* Did it have high sales? How many copies were initially sold?

* What do the Japanese think of it? Is there a large cult following around it like there is here in the West? Any fan websites?

* Does anyone know what the "Famitsu Magazine" scores for it were? Perhaps any other Japanese magazine reviews?
(Actually, I'd be VERY VERY interested in seeing scans of any previews/reviews they did)

* Is there any trouble running on it on a US/UK system?

* Any other general interesting info on it?


Any info would be greatly appreciated.  


Thanks ^_^
35  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Would u BUY a remake of SC2 that had online pl on: August 17, 2004, 08:47:04 pm
Hell, Id pay £29.99 for a fully working PS2 version complete with maps and full _unedited_ manual WITHOUT the online play.

Beats the £100 for the 3DO and £20 for SC2 I paid 6 months ago.
Had to get the guy to ship from Australia to the UK, how an Aussie got hold of a mint complete US version of the game I do not know.

Still, £120 for SC2 on a console? Bargain!
PC's are not my thing, and Im waiting to find a friend with broadband to burn me a disc with UQM on it.

Oh yah, Id be even more willing to buy the above if it also came with SC1, you know, for ****s and giggles.


One last thing, when you say remake, you worry me. Most remakes I play are inferior to their originals. Im assuming you mean as is, as opposed to tacking on some kind of derivitive 3D space exploration and combat system?

God, I miss the days of when 2D was popular.
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