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News: Celebrating 30 years of Star Control 2 - The Ur-Quan Masters

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1  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Start & End Game Videos on: May 21, 2004, 11:02:21 am
Thanks for the info. Can these movies be used in the game or are they just mpeg copies that we can view in media player?
2  The Ur-Quan Masters Re-Release / General UQM Discussion / Start & End Game Videos on: May 19, 2004, 11:12:28 am
Hi All.

I would like to know where I can download the videos? I've got ver 0.3 and played it right through. But once I beat the Sa-Matra I got straight back to the menu... Kinda dissapointing.

Please can someone let me know (also, if I have to download a different binary).

Thanks!
"... There are 10 kinds of people: those that understand binary, and those that don't."
3  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Game Ending on: February 25, 2004, 12:50:21 pm
The zip files on the download page... Are those the DUK files? I don't wanna download 50MB to find out they're the wrong files (I live in South Africa, and the internet is REALLY slow here...)

Thanks

Exodus
"... There are 10 kinds of people: those that understand binary, and those that don't."
4  The Ur-Quan Masters Re-Release / General UQM Discussion / Game Ending on: February 25, 2004, 09:07:24 am
Sorry if this has been posted before, I searched, but couldn't find anything...

Has there been any progress in getting the game ending sorted out? I know there were 2 problems, the first was a licensing issue (no body really knew who owned the rights to the original 3DO movies). The second was actually porting them into a format that can be played.

If anyone knows the progress of including a game ending please let me know. A friend of mine (can you believe, someone who has never played SC2) wants to play UQM - but I've told him to wait until the game has an ending...

Thanks!

Exodus
"... There are 10 kinds of people: those that understand binary, and those that don't."
5  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Consoles on: November 20, 2003, 12:17:39 pm
Linux for the PS2 costs $200. It's a kit that you buy, HDD, USB Keyboard & Mouse, Cable to plug the PS2 into a monitor and the Linux distribution compiled for the PS2 hardware...

Here's the link:
http://playstation2-linux.com/faq.php

I live in SA (South Africa) and recently bought a PS2 - cost me R2000 (rand) excluding the second controller and memory card - all in all it cost me R3010 for the console, extra controller, memory card, Final Fantasy X and Ridge Racer Type 4 (PS1). In dollars that equals $454...
6  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Consoles on: November 19, 2003, 08:59:11 am
So is mine. I have a Geforce 4 Ti 4200, and the TV out is hooked up the the tv. The problem is that my computer is in another room... So the gamepad won't quite reach...

I think I must just get a comfy computer chair - then I can veg in front of the PC....

;-)
7  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Consoles on: November 18, 2003, 11:22:47 am
Hmmmm... Don't feel like spending $200 just to play the game on a PS2. Guess I'll stick to the computer...

Thanks anyway
8  The Ur-Quan Masters Re-Release / General UQM Discussion / Consoles on: November 18, 2003, 10:45:00 am
Will 'The Ur-Quan Masters' be ported onto any consoles when v1 is released?

I've just bought a PS2 and it's really nice to play games on a lounge suit, vegging in front of the TV ;-)

Plus, The Ur-Quan Masters is a remake of the 3DO version, therefore, it should be played on a console.

Any chance guys?
9  The Ur-Quan Masters Re-Release / Technical Issues / Re: Bugs in v3 on: September 16, 2003, 01:28:08 pm
I've searched BugZilla and the Forums and can't find a post about this - so sorry if it's already in the forum...

While playing UQM, I've noticed that if you set an Auto-Pilot path, and then save the game while in a solar system, when the game returns it loses the auto-pilot path navigation...

This was a little annoying as I was in Ur-Quan space and there were a WHOLE BUNCH of those little black dots to the left of the screen (in hyperspace), so I set a navigation path to exit to the right... Just before I left the system I saved my game (fortunately), but that lost the nav path, so when I appeared in Hyperspace, the ship didn't move anywhere - got attacked by LOTS of Ur-Quan dots...

Like I said - searched BugZilla and the forum and couldn't find this bug anywhere, so many humble appologise if it's been posted before.

Thanks guys for making a SC2 fan EXTREMELY HAPPY that I can play SC2 (UQM) without having to boot to dos - and use a REALLY old Sound Card...

YAY - SC2 (UQM) RULES!!!!!
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