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News: Celebrating 30 years of Star Control 2 - The Ur-Quan Masters

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1  The Ur-Quan Masters Re-Release / Technical Issues / Re: Windows XP support in 0.8.0? on: April 02, 2024, 07:22:06 pm
Hold! What you are doing is wrong! Why do you do this thing?
2  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: [RELEASE] The Ur-Quan Masters MegaMod v0.8.1 on: February 09, 2024, 04:54:54 am
Yeah, it's a less-than-supported setup.

I never use the on-screen control in favor of a telescopic gamepad that clamps onto my phone. 
I only did just enough to get the controls visible on the right parts of the screen.
3  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: [RELEASE] The Ur-Quan Masters MegaMod v0.8.1 on: February 08, 2024, 01:33:58 am
There's an option on game startup that allows you to reset the configs near the bottom of the menu.

I believe it wipes out the
Code:
net.serosis.megamod/files
directory so you'll have to copy over the addons again.
Just remember to not select any of the downloads in the app config if you're doing it manually. Otherwise you'll get stuck in the same loop again.
4  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: [RELEASE] The Ur-Quan Masters MegaMod v0.8.1 on: February 05, 2024, 04:05:15 pm
Hello, Serosis.

For the Android release, after installing the APK, is it possible to add the mod files such as
mm-0.8.2-hd.uqm
or
mm-0.8.2-3dovoice.uqm

manually to the app by copying them to a specific folder?
If so, could you explain which folder or how to do this?
(The in-app download is unfortunately unavailable to me due to network restrictions, and by downloading them one time I could also easy copy them to multiple Android clients)

Thank you!


The folder you'll want to look for to put addons into is
Code:
Android/data/net.serosis.megamod/files/addons

5  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: [RELEASE] The Ur-Quan Masters MegaMod v0.8.1 on: September 17, 2023, 09:38:35 am
Thanks for your help!
This is what i do

1. Downloaded from sourceforge / MegaMod / 0.8.2/mm-0.8.2-win32.zip and from MegaMod / 0.8.2 / Content\mm-0.8.2-content.uqm

2. Unzip the file into a folder and place the mm-0.8.2-content.uqm into my created folder named "sc2 0.82 megamod\content\packages"

3. I ran the game for adjust settings like graphiscs, sounds, etc. When i active HD version, i exit the program for restart it.

4. Dowloaded from sourceforge MegaMod / 0.8.2 / Content\mm-0.8.2-hd.uqm and mm-0.8.2-3dovoice.uqm

5. I place both addons on "sc2 0.82 megamod\content\packages/addons"

6. Run the game for apply hd version but get the messages telling me that maybe i place in a wrong folder.

7. Then, i place both addons on differents folder and run again the game with the same result.

What im doing wrong?

Regards!

I see what's happening.

mm-0.8.2-hd.uqm and mm-0.8.2-3dovoice.uqm need to go in "sc2 0.82 megamod\content\addons"

6  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: [RELEASE] The Ur-Quan Masters MegaMod v0.8.1 on: September 16, 2023, 06:24:32 am
You need to go step-by-step with how you installed MegaMod so I know where the problem lies.

Or reinstall using the appropriate version from this link: https://sourceforge.net/projects/uqm-mods/files/MegaMod/0.8.2/
7  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Forum dead? UQM2 buzz-less? on: June 02, 2023, 05:19:54 am
Could we get some new invites? These are out of date.

I think you can set the invites to last forever.

It would be cool if there was a consolidated Discord Server.

Pistol Shrimp server: https://discord.gg/RwkeNYyAwF
New Alliance server: https://discord.gg/2eMa4qf
8  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Forum dead? UQM2 buzz-less? on: September 04, 2022, 01:14:58 pm
There's a lot of discussion on the Pistol Shrimp and New Alliance Discord servers.

Pistol Shrimp: https://discord.gg/QXVsGQXs

The New Alliance of Free Stars: https://discord.gg/yBCFyxpZ
9  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Is there an option in the game to reinstate the original Sell Lander 0 bug? on: May 02, 2022, 11:15:10 pm
A veritable smorgasbord of cheats. Including infinite R.U.

https://github.com/JHGuitarFreak/UQM-MegaMod/releases/tag/0.8.1-3
10  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: [RELEASE] The Ur-Quan Masters MegaMod v0.8.1 on: April 09, 2022, 01:24:40 pm
It'll look stretched out but it *should* work, although you'd need a 3rd party program to make it fullscreen.
11  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: [RELEASE] The Ur-Quan Masters MegaMod v0.8.1 on: March 27, 2022, 08:18:56 am
any chance on stretched widescreen mode or any mode that fills the entire screen without black bars? also great release thank you for all the work it is to be commended. /salute

I just gave it a look and apparently it's stuck in 4:3 at all times. I don't know when that happened but it *should* have been able to stretch if you set the Aspect Ratio to "Any".
Perhaps it's as easy as making new options for 16:9 and 16:10 that force it without having to set it manually?

UPDATE:

I checked Core UQM v0.8.0 and it also can't stretch out in fullscreen.  
Curious, I'll let McMartin know.

UPDATE again:

Did more testing and you can get it to stretch but only if you use the SDL1 version and not in full screen.
12  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: [RELEASE] The Ur-Quan Masters MegaMod v0.8.1 on: February 01, 2022, 06:28:55 pm
I just built and packaged up a macOS release. It is available on the repository's release page.
13  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Master list of mods on: January 10, 2022, 11:21:35 am
All those mods were made by me. And the utilities were made by different authors - Logbook by Malin, Random Team Generator by lordi, Trainers by Snezhok.

Sorry about that. Fixed.
14  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Master list of mods on: January 07, 2022, 09:34:06 am
I posted a nice list quite awhile ago. Mods and some ports

All the versions of Official UQM, from 0.1 to 0.8 are right on the Sourceforge page: https://sourceforge.net/projects/sc2/files/UQM/

HD-mod's betas are also on its respective Sourceforge page: https://sourceforge.net/projects/urquanmastershd/files/

HD-remix: https://www.moddb.com/games/the-urquan-masters-hd-remix/downloads/the-urquan-masters-hd-remix-v112

UQM Extended Edition: https://github.com/0xDEC0DE/sc2-uqm/releases/tag/v0.6.7-ee

Project 6014: https://code.google.com/archive/p/project6014/downloads

Shiver's Balance Mod: https://forum.uqm.stack.nl/index.php?topic=7502.msg80639

Cheating Zelnick's UQM Mods: https://github.com/CheatingZelnick/Ur-Quan-Mods

UQM-HD Drawn Out: https://github.com/evants/uqmhd-drawnout/

UQM 0.7.0 Roguelike: https://forum.uqm.stack.nl/index.php?topic=7875.0
UQM HD-mod Roguelike: https://forum.uqm.stack.nl/index.php?topic=7939.0

Elvish Pillager's Crazy Mod: https://wiki.uqm.stack.nl/Elvish_Pillager%27s_Crazy_Mod

Adjusted Ship Price Mod: https://wiki.uqm.stack.nl/Adjusted_Ship_Price_Mod

UQM-Wii: https://github.com/tautologico/uqm-wii

UQM-Native Client port: https://github.com/davidben/uqm

UQM-ios: https://github.com/njvack/uqm-ios

UQM-emscripten: https://github.com/mikeakers/UQM-emscripten

UQM-RG350 port: https://github.com/Yorper/Ur-Quan-Masters-RG350-Port

Schizoid's mods and utilities: https://forum.uqm.stack.nl/index.php?topic=7096.0

UQM MegaMod v0.8.0.85 for Switch: https://github.com/yokai-shogun/UQM-MegaMod-Switch

UQM MegaMod v0.8.1: https://github.com/Serosis/UQM-MegaMod/releases
MegaMod's main website: http://megamod.serosis.net/Releases

My fork of Jucce's UQM save editor: https://github.com/Serosis/UQMEdit/releases

There's also old mods that have since been abandoned (with dead links) or were never released in the first place.
They're not hard to find but I don't think it's worth trawling UQMF's search function.
15  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: UQM HD Roguelike on: December 24, 2021, 07:38:36 pm
When I get some time I'm definitely gonna play this.

Custom seed in MegaMod is one thing but you guys took it to a new level.
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