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News: Celebrating 30 years of Star Control 2 - The Ur-Quan Masters

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1  The Ur-Quan Masters Re-Release / Starbase CafĂ© / New Axes Denied website launched on: August 10, 2010, 11:24:19 am
Hi all,

Some of you may remember Axes Denied, the gametune band from Oulu, Finland; our Star Control II medley attracted some attention from the UQM community a few years ago. Our website is now online with an all-new look at http://www.axesdenied.net, so go check it out if you're interested in what we've been up to. The SC2 medley is not available for download - sorry! - but you can find a couple of new releases in the Music & Videos section. Another new track is coming out sometime in the near future (probably). Note that you can now also find us on Facebook, so log in and give us a thumb up if you feel like it!
2  The Ur-Quan Masters Re-Release / General UQM Discussion / Show's over on: August 07, 2005, 09:22:36 am
Hi, I just thought I'd let you know that the Assembly 2005 gig went great. People loved the Star Control 2 medley (again), and the new video material captured from UQM worked very nicely, so major thanks to everyone who offered to help.

Unfortunately, the circumstances in the seminar hall where we played were less than ideal for mixing a considerably loud rock concert. What the audience that was in the room with us heard was fine as far as we can tell, but what went out of the mixing board and into the AssemblyTV stream was severely imbalanced - you could barely hear the drums at all. We have no recording of the gig besides the one we got from AsmTV, so it's unlikely that we'll be releasing any live audio tracks. Sorry. Sad Do check out the gig report anyway, and while you're at it, leave a message in our guestbook.
3  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Wanted: UQM savefile on: July 02, 2005, 07:18:46 pm
Quote

I've got the urge to dice up that mp3 file into a series of oggs and make them useable in UQM. If I get them working, I can make it into a UQM addon pack for fun (with your permission, of course). Smiley


We have no problem with that, I suppose, but I do suggest that you wait a while before you get crackin'. We have a gig coming up at the end of July (or so we hope, it hasn't been officially confirmed yet), and we're hoping to get a live recording of the medley that's better in terms of sound quality than the currently available one. No, the old one is not bad at all, but still. We've even been talking about making a studio recording (of sorts), though I have to say I wouldn't take that talk at face value if I were you...

As for making our own remix pack, it's an intriguing idea but realistically I don't see a way of it happening anytime soon. There are lots of great game soundtracks out there, and we don't want get preoccupied with any single one, even if it is such a vast and brilliant one as that of Star Control 2. We might knock up another medley some day, but I don't think we'll be making independent arrangements of individual tunes - we'd have to start another project dedicated solely to covering SC2 music and we honestly don't have the time for that sort of thing. I'm sure you understand.
4  The Ur-Quan Masters Re-Release / General UQM Discussion / Wanted: UQM savefile on: July 02, 2005, 04:43:32 am
Hello there.

You may or may not remember me. I'm with the band Axes Denied (http://www.axesdenied.net), a gametune group that plays, among a bunch of other classics, a medley of six tunes from Star Control 2. Our live act involves a VJ displaying video clips of games as we play, and the SC2 medley is no exception.

We have a problem, however. We can't get good footage from the original DOS game because we'd have to shoot the computer screen with a camcorder - not our video capture method of choice. We'd use UQM, but at the moment none of us have any half-decent saved games at hand and we're all rather too busy to start playing the game seriously.

So what we need is a saved game that satisfies the following conditions:

  • Precursor ship with maximum thrusters and turning jets so we can get good hyperspace cruising footage - we don't want the ship to move like an arthritic slug.
  • Easy access to the territories of Thraddash, Yehat and Syreen. The portal spawner would be ideal.

Anyone willing to share their savefile with us would be greatly appreciated. You can contact us on this forum or through the Axes Denied website. Thanks in advance!
5  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Star Control 2 Live Medley Remix on: August 21, 2003, 07:09:21 pm
Hi, this is Lauri the keyboard player at the keyboard (no pun intended). We just discovered what was going on in here and collectively blushed with delight, so here's a few words on behalf of myself and the band.

Obviously we're huge fans of the game, especially Jaakko (the drummer) and I, and all this attention is very flattering to us. About joining the remixing effort we need to talk among ourselves; I, personally, would just love to be a part of it, but we're all somewhat busy with our jobs and other bands and stuff like that. We appreciate the invitation nevertheless.

Then, to clear out any lingering confusion: the parts in the live medley were 1. Intro, 2. Hyperspace, 3. Melee, 4. Thraddash, 5. Yehat and 6. Syreen. We're sorry that we couldn't play everybody's favourite songs - the medley is a good six minutes long as it is, and we were on a rather strict schedule. Perhaps there'll be a Star Control 2 Medley vol. 2 one day.

Finally, regarding the live video shot by AssemblyTV: The MPEG-1 released to the general public was not of the best quality to say the least, particularly the sound keeps snapping and jumping in a really annoying manner. We are expecting to receive a better copy and will probably release some mp3s on our website (as soon as we actually have one). We'll also try to cut a decent demo in the near future, we started the project a tad belatedly and haven't had time to do much except rehearse like hell. Trust us, we'll let you know. Thanks to you all for your kind words, they truly make us feel rewarded for our hard work!
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