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News: Celebrating 30 years of Star Control 2 - The Ur-Quan Masters

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1  The Ur-Quan Masters Re-Release / Technical Issues / Re: Combat speed on: December 04, 2002, 08:55:55 am
D'oh.
-Jake
2  The Ur-Quan Masters Re-Release / Technical Issues / Re: Combat speed on: December 04, 2002, 04:13:19 am
Ok, I just noticed another battle speed bug.  While fighting some Umgah, the battle speed was mostly normal, but would randomly speed up for short bursts, I think whenever they were moving towards me.  So I would be halfway across the screen, and I would all of a sudden be right next to them.  This burst of speed would only last like a half-second, but occured periodically.  Otherwise, things were normal.
-Jake
3  The Ur-Quan Masters Re-Release / Technical Issues / Re: Combat speed on: December 03, 2002, 10:24:43 pm
For the record, the 550 system is under Win2k, the 1.3 is under WinXP.
-Jake
4  The Ur-Quan Masters Re-Release / Technical Issues / Re: Combat speed on: December 03, 2002, 10:21:40 pm
I've tried this on two different systems, a 550 Mhz and a 1.3 Ghz, and the speed in the battles and harvesting is definately faster (and probably too fast) on the newer system.  Even the first mission to Mercury is a pain because the hotspots move so fast, and battles are a bit of a gamble.  There at least has to be some standardization going.
-Jake
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