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News: Celebrating 30 years of Star Control 2 - The Ur-Quan Masters

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1  The Ur-Quan Masters Re-Release / General UQM Discussion / Nintendo Revolution and Star Control (sequel) for it? on: April 16, 2006, 08:42:21 pm
Nintendo wants small development companies for their Virtual Console, look at this: Jay Moore Interview

There are strong rumours about Garagegames joining into the Nintendo Revolution's Virtual Console.


Probably people here knows about Nintendo Revolution, his interesting 3D controller and the "Virtual Console".

I think Nintendo Revolution could be a great platform for this game, think of a itunes-like game selling system for cheap distribution and getting benefits faster, plus the game will be better knowed in that kind of platform than on the average PC market (full of cloned FPS games). And not forget the Revolution controller might become quite interesting for navigating between the interface (think of a cool 3D interface) and controlling the game in a lot manners.

Nintendo said to help small game developer companies if they want to develop for their Nintendo Revolution.

Maybe Nintendo Revolution could be a help for puttin the Star Control sequel to the masses! Wink


And a SC2 remake with polished graphics and detailled designs could sell good in their "Virtual Console" too Wink
2  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Graphic Enhancement Thread on: April 16, 2006, 08:17:26 pm
I draw like a drunk 3yo boy, but maybe this guy can collabore in submitting designs for UQM: http://itchstudios.com/psg/main.php?id=sce
3  The Ur-Quan Masters Re-Release / General UQM Discussion / Improving the original? What to improve to do the game even better? on: December 24, 2005, 02:21:57 pm
Hello,

I was knowed the game recently, I like it a lot, I was liked to know this game a lot before.

It seems people says negative points about SC2, I agree about few variety in planets and raw materials missions, they need to be too different each one of them.

What about putting very different stuff in each one of planets, a lot of "surprises" (creatures, very rare and extremely impressive phenomenas of all kind...) and all that? Giving variety to them could make it a lot more funnier and the game with one less of his few weak points Smiley

All this need GFX designers collaborators, of course, I'm not one of them but I want it! Wink

Yes, I want SC2 even being better, to the full perfection, to the evil, lol.

Some reviews:
http://www.mobygames.com/game/star-control-ii (specially "A very disappointing masterpiece").

Misc stuff:
http://www.classicgaming.com/starcontrol/scwc/old_scwc_bios.htm
4  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Ur-Quan Christmas! on: December 24, 2005, 01:54:23 pm
Very nice, it could be really VERY nice reworked GFX stuff in a hi-res manner (1024x768?) Smiley
5  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: UQM en espaƱol V 0.1 on: December 24, 2005, 01:44:57 pm
Nice, I'm spanish too Wink

What about doing translation easier in UQM? Like text in separate files.

Because it was ported to GP2X, ask for help in www.gp32spain.com

I can try to help, but maybe too hard for me :/
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