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News: Celebrating 30 years of Star Control 2 - The Ur-Quan Masters

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16  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Will there be cheats? on: December 28, 2002, 06:35:41 am
Yeah, how come console games never need patches or fixes? Computer games are always released unpolished because of the ability to modify the game afterwards through patches and such. In short, this has become a crutch which I think has impeded the success of computer games (at least compared to console.)
17  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Conversation with subtitles on: December 27, 2002, 08:59:55 am
Yeah they are gonna sync the text and speech...go look at the To Do Changelog in the Bugs forum. Like you said, it's gonna be a bitch to do, so they are looking for volunteers to help them out too, if you're interested.
18  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Surviving the Early Game on: December 27, 2002, 08:56:08 am
Ummm the early game isn't too hard, but if you're having troubles, just save and load, save and load. I never played the original SC2, and I just downloaded this version a month or so ago, but I found the early game to be pretty easy. I don't know what all these people are talking about when they say use Earth cruiser or Spathi. Just use your freakin mothership it takes like 3 shots to blow them out of space, at an average loss of 0 crew per battle.
19  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Other great old games on: December 25, 2002, 09:36:46 am
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Speaking of that, any special tricks anyone had with Scorched Earth?

Yeah, if you used a hot napalm with a lazy boy guidance, and aimed right at the tank, often the shot would penetrate, through any shield, and then detonate, filling up the entire shield with lava and then killing them. So cheap. But failing that, just nuking everything with death's head was always fun, but it had an uncanny ability to only hit you.
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TD: No way. Tank Wars > Scorched Earth

No sir. Tongue
20  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Star Control copyright on: December 24, 2002, 12:02:56 pm
How about you start one of those petitions? I am always seeing petitions posted around the internet for this and that at petitiononline.com
21  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Other great old games on: December 24, 2002, 11:58:55 am
SCORCHED EARTH: The Mother Of All Games Cheesy

also:
-Descent
-Warcraft II
-Heroes of Might and Magic II
-Star control 1
-Wolfenstein 3D
-Command & Conquer
-Simcity
-Mechwarrior 2
-BOLO
-Zork: The Great Underground Empire
22  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Fastest Ship in SC2? on: December 18, 2002, 05:42:29 am
Fury is definitely the fastest turner...its agility is amazing!
23  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Fastest Ship in SC2? on: December 16, 2002, 08:01:27 am
Wow I would've guessed the Thraddish would be the fastest with their afterburners. The Pkunk are definitely the most agile though (except for maybe the aforementioned Arilou)
24  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: What do you want added.. on: December 07, 2002, 04:13:36 am
An option to disable the time limit somehow would be awesome...
25  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Need Suggestions on: December 06, 2002, 08:46:53 am
If you want to be lame like me, you can save more often Tongue
26  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Time limit? on: December 06, 2002, 07:00:48 am
Man, if there were any way to disable the time limit, I would be so happy. I like to just take my time and do everything and I hate being rushed into anything, even if I get 5 years. Even a cheat option or something would be great.
27  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: What question about SC do you most want answer on: December 04, 2002, 11:47:35 am
It's not off-topic; the thread is "what question about sc do you most want answered?" Well you are answering my SC questions. Cheesy

So damn, I killed the Shofixti. My bad.  :-/
28  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Time limit? on: December 04, 2002, 11:45:16 am
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Yup, A time limit. In The Ur-Quan Masters it seemed that it is gone (Or is the date just missing...?)
         Time limit is a bad and good thing same time. Bad because knowing that there is a time limit makes you nervous (It makes me. Maybe I just suck in SC2). Good because it will give you freedom to do what you want when you want. Maybe there could be difficulty levels??

Definitely. All I really wanted to do is go gallivanting about the galaxy collecting minerals; now I find out there is a time limit!!  Shocked

Beginner: No limit, or something like 10-20 year limit
Advanced: 5 years
Expert: 2 years, maybe 3

and the enemy AI could correspond to the difficulty levels as well. I think it is a good idea at least. Please? I want more time to dick around Cry
29  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: What question about SC do you most want answer on: December 04, 2002, 11:31:50 am
Do you start the Yehat revolution merely by speaking to one of them?
30  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: What question about SC do you most want answer on: December 04, 2002, 11:00:25 am
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Check your starmap.  Notice that there are no more Pkunk when he says that, and that he mentions that the 6 who fell out were psychically gifted.

Now, it may be a little "post hoc ergo propter hoc" to make this correllation, but I'm gonna go with "because you let the Pkunk die"

Out of curiosity, is it possible to save the Pkunk??
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