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January 22, 2020, 07:04:41 pm
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News: Paul & Fred have reached a settlement with Stardock!

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1  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: UQM Recreation on: February 15, 2006, 11:20:01 am
I might not be in a position to really offer praise because I'm just a new guy but I like what I see thus far.  I even thought it was nifty with the effort you put into your stub ships, the flat point ones that will eventually be replaced by 3D models.  They're pretty nifty as temps.

It'll be fascinating to see a remastering of Star Control II based off such physics aswell and being a redo of the game, there are many new ideas you can take into account.  I have a few awesome ones but I won't share them because I don't want to burden you with ideas until you're ready to work on the core game.

As for your progress thus far though, it's very, very impressive.  I even bothereed to read the entirety of the 15 pages and it's surprising how fast the project has evolved.  It's more surprising that you're so free and open with your sources.  It's always a nice thing to see yet another person who's very talented and yet not greedy regarding their works.
2  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Wow, the voice acting for this was done by fans? on: February 15, 2006, 11:13:49 am
I have my own way of approaching this ...

This probably means that I'm easier to please than most people but that doesn't really matter, if I enjoy myself, that's what counts.  I have the imagination to sort out the rest anyway.

The question really is (at least in my case) "It's a big Universe with all its myriad dimensions, should I challenge someone elses perception of it or merely accept it as a could be?"

Thus I go into a game and shrug off any irregularities as possibilities.  I thouroughly enjoyed the voices of the alien races, after all, any irregularities could've been down to the translation software they were using, incompatabilities in communication hardware and so on.  In the spirit of that, I just accept things as they are.

I found a number of the voices to be quite delightful, the Pkunk were great because they were oh so lilty and the Spathi always raised a chuckle, especially with their fear of "The ultimaaate eviiiiil!".

Overall, I was pleased with the voice-acting because for me, it was entertaining and it really didn't break the flow of Star Control II, it fit very well.  It wasn't uncongruous in any way from my perspective.

Now as one poster pointed out, I've found some animé that really is annoying because the voice so totally doesn't fit the character that it's constantly breaking the illusion of the World they're trying to create.  I didn't think the game had this problem.

Sure, the Orz had silly voices but they were little fish, in a fish tank that flies in space, they had little marines which flew around to an apt "Go!  Go!  Go!".  If they had been serious, it would've ruined the illusion for me.

I just thought I'd offer my two pence.
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