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August 13, 2020, 04:41:10 am
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News: Paul & Fred have reached a settlement with Stardock!

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1  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: New player perspective on: July 30, 2020, 03:11:49 pm
I fully agree. A Mael-Num cuddle would be awesome.

Yes, the lore was extensive for such a game, but also purposefully cut short at certain limits, to allow the player's imagination to fill in.
Hence my fear that no follow-up game could ever get to fulfil expectations.

Lorewise, SC3 (by a different maker) did well, but closed too many storylines, and left not enough open to interpretation.
Some elements of SC3 I really liked, (just like I disliked many)  but that's a different topic.

2  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: New player perspective on: July 29, 2020, 12:24:16 pm
I fully agree.
Fwiffo is a gift by the makers of the game.* The first time it took me ages to read everything, so Iwouldn't miss a single clue for later.

I love his best memory of his childhood, that his mother was ableto call him by his name.

And I immedialely understood I could get a "free" ship by listening to him.
And it set my tone for the rest of the game: diplomacy gets you further than aggression...

Regarding the Mycon homeworld: I remember I went everywhere in Mycon space anyway, to search for further Egg shell fragments.
Sooner or later you'd find their homeworld this way.
And their ships make easy RU once you got a good counter to their ship (the Human Cruiser is pretty apt at getting at them).


But searching plenty of stars for the Vux beast is annoying.
And I also never got the "accurate description" from ZEX.


Regarding the crew limit of the station: I also found it weird that a space station which has limited crew was able to transfer so many of its crew to my ships, the station must've been at a point close to being unable to continuously work correctly. Yet they still supplied me with crew.
I love the way the Ultronomicon explains this phenomenon:
When you've recruited 1,000 crew or more (minus the amount you've returned), the crew cost is raised by 2 RUs. If the total later comes below 1000 (by returning crew), the crew cost goes back down by 2.
There is no actual limit to the amount of crew you can buy. Commander Hayes mentions that there are "almost 2000 highly-motivated, skilled professionals aboard this starbase" available to you, but apparently there are also an infinite number of unmotivated, unskilled amateurs at your service.
So, our mission works with unmotivated, unskilled amateurs.
Well, they're mostly Redshirts anyway.


So any replay plans to find out about the rest of the game?


*: I dread what would happen if this was a Disney game, merchandise-wise....
3  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: New player perspective on: July 28, 2020, 10:10:23 pm
Congrats, and welcome to the fanbase!

Also, nobody here understands why the dialogue option with the Source of Juffo-Wup has been taken out of the game for the 3DO version (on which UQM is based, as the source-code for the DOS version got lost). Best guess is they forgot to record the voce for that, and simply cut it out instead of rehiring the voce actor and recording studio,...


I remember having been tlold where to find the beast, and yes, there are two exact hints in the game, and I was allied with the Thraddash whi told me exactly.
ZEX's clue accurately describes the Lyncis constellation, and also limits the location to the three yellow stars in the constellation (Gamma, Delta, and Epsilon). The Thraddash, if they have joined the New Alliance and have been told to emulate The Captain, reveal the exact location, telling about a vicious creature they encountered on Delta Lyncis I. Also, if The Captain threatens captain Fwiffo on Pluto in order to obtain the Spathi homeworld location, Fwiffo lies and instead gives the coordinates of Delta Lyncis and specifies the first planet in the star system.

edit: I was wrong then, as this information cannot be bought from the Melnorme.
4  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: The Ur-Quan Masters 0.8.0.83 MegaMod has been released on: July 27, 2020, 11:46:06 am
Quote from the PoNaF forum:
Quote from: EnderSE15
Not sure if this is the right thread, but playing the Megamod version, the game crashes whenever I enter the Beta Herculis system  (I was going to see what the Spathi/Mmrnmrhm peace monument was about!).   Also, the voice support seems to have disappeared - or do I need to download that separately?

Cool feature that when you're in someone's territory, a version of their theme plays when you're in a star system - although if you haven't yet met that race, that's kind of a plot hole... how would you know you're in their territory if you haven't met them yet?

And, do you need to have Extended Lore on from the beginning for it to work, rather than turning it on then loading a saved game?
5  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: New player perspective on: July 14, 2020, 04:05:05 pm
I did not want to give away direct hints.
And for then Pkunk hints you do need to visit them several times, which is otherwise a time-waster.


Does she know about Katana/Tanaka, and how to handle them when she visits them?
6  The Ur-Quan Masters Re-Release / Starbase Café / Re: Outsider, SC inspired web comic... on: July 13, 2020, 09:56:51 am
Double update!
Page 185
Page 186

That seems like Fireblade's dream of a destryoed Seren.
7  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: New player perspective on: July 13, 2020, 09:28:32 am
Buy it from the Melnorme...

The Shofixti are optional anyway, and th eHelix can be done nearly anytime, just like all other quests.

Also say welcome to her!

But the Thraddash don't tell you about the Helix, the Pkunk likely told her in which region to search...

I  believe we may have mentioned that the clear spindle thing-a-ma-jig
has three other pieces that fit together with it.
Just the other day one of our psychics, while in the Trance of Plam Prikky
cried out the location of one of these curious alien widgy whatsits.
Perhaps you are interested. Just before she fainted she said
`A Sphere of Rosy Color, a Ball of Red
grasped by the greedy hands of a Foul Race deep in Persei. The sphere waits.
In a tiny voice it calls for its two mates.
`Where are you, where are you, Clear Spindle Thing-a-ma-jig and other thing?.'

Back to the Clear Spindle business, we have had another telepathic revelation regarding this.
This time, an old and venerable Pkunk named Awkky Birdy has had a dream sent to him by his spirit guide, Bosco.
In the dream, Awkky Birdy is surrounded by a sea of young Pkunk Females
who all want nothing more than to mate with him, in a passionate ceremony of Blissful Yompin.
Awkky Birdy is overcome. He hesitates, and the females rush forward and swarm over him.
Uh... the Clear Spindle, yes I am coming to that.
Just as he is about to pass out, Awkky Birdy sees a Clear Spindle, a red orb, and a blue twisty thing
all spinning around a pointy gold thing above his head.
In a fit of ecstasy he screams out the word, `DRACONIS!!!!'
and then the lights dim, and with a smile on his face Awkky Birdy sleeps.
Quite a dream, eh?
8  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: What is the correlation of ur-quan and Babylon 5? on: July 11, 2020, 10:22:55 pm
3From the 1998 IRC chat with Toys for Bob (Fwiffo is both Fred Ford and Paul Reiche III here):
<Manta> Fwiffo: Has anyone ever brought up parallels between Babylon 5 and Star Control?
<Fwiffo> Babylon 5 causes a certain amount of stomping around the office screaming.
<Fwiffo> Babylon 5 steals from us. We steal from known space.
<Fwiffo> And Larry in known space steals from others.

That post on Matrix and SC2 got me thinking

has anyone noticed the extreme similarity between Babylon 5 and SC2

in Bab 5 you've got 2 ancient races the Vorlons and the Shadows.

The Vorlons ahave green ships and believe in order and obedience

The Shadow have black ships and believe in chaos and survival of the fittest

these two races rest for control of all the younger races.

I wonder which was made first ?
9  The Ur-Quan Masters Re-Release / Starbase Café / Re: Outsider, SC inspired web comic... on: July 08, 2020, 01:23:03 pm
6 July page 184

So, what'll be Alex' dream about?
A red harpy and her bad dreams? (PTSD)
10  The Ur-Quan Masters Re-Release / Starbase Café / Re: Outsider, SC inspired web comic... on: July 03, 2020, 12:30:31 pm
[edit] saw that page 182 of 8 June has also not been mentioned yet...[/edit]
29 June: https://well-of-souls.com/outsider/outsider183.html

Yeah, cuddle time!

Very sfw, though..

I can imagine Alex is tired.
Also most military guys learn to sleep whenever it's quiet enough.
You never know if there'll be a 36 hours shift in battle... So sleep when you can.
11  The Ur-Quan Masters Re-Release / General UQM Discussion / Litigation Mead, anyone? on: June 27, 2020, 10:04:04 pm
Quote from: @Dogar_And_Kazon
Thank you Brad for the sweet honey!  Here in Marin county people seek out homemade honey like it was gold... which technically it is, but you get the idea.  #bestsettlementclauseofalltime

Quote from: @Dogar_And_Kazon, Fed and Paul
And here is you homemade mead, which I will send to you as soon as I find a legal method to do so.
#anyonegotadonkeywhoisntadrunk

(Sorry for the image size, I don't know if the SMF tag can reduce the images, and how the tag would have to look like)


edited to add:
So I went to Brad Wardell´s account, and found this:
Quote from: @Draginol
First of the season’s fresh honey. Some for grandparents and neighbors. Some for ⁦@Dogar_And_Kazon⁩. Some for office. Lots more to jar today.
12  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Unzervalt - The Adventure Game on: June 22, 2020, 03:14:02 pm
Quote from: Arthur C. Clarke, Profiles of the Future: An Inquiry Into the Limits of the Possible
Any sufficiently advanced technology is indistinguishable from magic.

See also Clarke's Three Laws
13  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Unzervalt - The Adventure Game on: June 15, 2020, 10:00:32 am
I read "Lk" there.

It's indeed one part I liked a little less. Fungus growing will happen, yes, even in a nook of reality that's otherwise rather unfriendly to any form of life.
But achieving sentience on the limited amount of material it can leech energy from, with a drastically reduced evolutionary pressure?
(The main evolutionary pressure being to either grow fast and claim all energy for yourself, or to use as little energy as possible to survive as long as possible - both evolutionary paths are not advantageous for development of sentience, as the brain uses a lot of energy, but also makes an organism slow to grow.)
14  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Unzervalt - The Adventure Game on: May 18, 2020, 02:26:44 pm
I like it.

Alas, I am neither good in graphics, nor in coding, nor in whatever relevant to create games.

keep me updated!

PS: keeping the Ortogs might incite revolts, as those are from the SC3 lore, which some here reject.
I don't remember them being present in the SC2 lore.
(I personally found them one of the better ideas of SC3. - One I acutally really liked, independent from the idea of what the Ortogs were...)
15  The Ur-Quan Masters Re-Release / Starbase Café / Re: Outsider, SC inspired web comic... on: May 11, 2020, 05:17:52 pm
This year turns out to be productive for this comic.
But wether this is caused by CoVid and a lack of other work for the author or other issues (increased Patreon support) remains to be seen....

13 April: page 179
03 May: page 180
11 May: page 181
Pages: [1] 2 3 ... 71


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