The Ur-Quan Masters Home Page Welcome, Guest. Please login or register.
Did you miss your activation email?
August 10, 2022, 10:24:21 pm
Home Help Search Login Register
News: Paul & Fred have reached a settlement with Stardock!

  Show Posts
Pages: [1]
1  The Ur-Quan Masters Re-Release / General UQM Discussion / Moving UQM to a 3D Engine on: March 12, 2006, 02:20:54 pm
Let us say that someone is willing to purchase the Torque Game Engine from Garage Games.

What, if any, interest would there be in redoing UQM in that engine?
2  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Cheats? on: March 12, 2006, 02:17:08 pm
Quote
That said, I don't quite see the point in a game you can't lose. Where's the challenge?

Possibly because some people game to relax as they have more than enough challenges in their day to day lives. After struggling with getting NASA's SAN back online so that they can launch the Shuttle, I sure as Hell don't want to play a game that is going to frustrate me further than I already am. Roll Eyes

Personally, I think any further development should be about refining the current codebase to weed out the bugs that are outstanding and then improving on the already existing design and content. It makes little sense to ad-hoc "features" in to a game that, frankly, doesn't require it. I've always believed that the SC universe was always about the story, not how well you click the arrow, shift and enter keys. This may come as a shock, but some of us don't even like the combat although we acknowledge the necessity of it for the defense of our beloved Precursor ship.
3  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Remaking the original paper starmap on: March 11, 2006, 06:34:06 pm
Excellent, juffo! Keep up the good work.
4  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Androsynth (spoilers) again on: March 11, 2006, 06:32:52 pm
Who wrote that crap?

It was horrible! There was more than enough ground work laid by SC2's fiction without the need to muddy it up with these half-assed aliens and vessel additions. The RPG storylines were straight out of some high school drama class.
5  The Ur-Quan Masters Re-Release / Technical Issues / Re: Mac OSX Installation on: March 11, 2006, 02:11:19 pm
http://docs.info.apple.com/article.html?artnum=120244

You will have to log in with your Apple ID or .Mac ID. If you don't have one, don't worry, they're easy to create and you do it right on the web. This is for the combo update, so you only have to download it and, after that, you can install the 5 security updates that came out after 10.2.8, if you wish. However, they aren't required to fix the problem with UQM.

6  The Ur-Quan Masters Re-Release / Technical Issues / Re: Mac OSX Installation on: March 11, 2006, 04:29:19 am
Yes, 10.2.8.

Even on dial-up and there are enormous reasons why you should download it, no matter the time frame. Improved performance, improved compatibility, security, application and process upgrades...quite a great deal, as you can see. It also added support for DMGs other than sparse images. If you don't know what I am talking about, I respectfully point you towards search.info.apple.com so that you can research the many fixes between 10.2.1 and 10.2.8.
7  The Ur-Quan Masters Re-Release / Technical Issues / Re: Mac OSX Installation on: March 11, 2006, 12:35:21 am
Ok, first things first.

Run Software Update and update your version of 10.2! 10.2.1 has the ancient binaries left over from 10.1 which sucked. Also, 10.2.8 brought with it a lot of fixes to video and audio problems in many applications. Update to 10.2.8 and then try launching the app again.

Can you give me more specifics on the machine; processor speed, amount of memory and video card?

8  The Ur-Quan Masters Re-Release / Technical Issues / Re: Mac OSX Installation on: March 10, 2006, 01:55:45 pm
You tell us what version of OS X you are running as well as what type of machine you are running it on.


Go to the apple at the upper left hand side of the screen and click on "About This Mac" which will tell you what version of the OS you are running. If you click on "More Info" it will also tell you what type of Mac you have under "Machine Name".

Report both of those back here and it is almost a certainty I have that combo to test with and I'll see if I can replicate your issue. So far, I have had it work on 10.3.x and 10.4.x
9  The Ur-Quan Masters Re-Release / Technical Issues / Mac OS X Support on: March 09, 2006, 10:45:38 pm
Good afternoon,

I am a very long time SC2 fan, having had it since the day it hit my local Babbage's and I am very pleased that I can run it on both my Windows and OS X machines.

Is there anyone who supports the OS X platform specifically? If not, I'd be more than happy to give my assistance with OS X issues.
10  The Ur-Quan Masters Re-Release / Technical Issues / Re: Mac OSX Installation on: March 09, 2006, 10:42:36 pm
Damn it, I said the same thing twice. My apologies.  Embarrassed
Pages: [1]


Login with username, password and session length

Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2015, Simple Machines Valid XHTML 1.0! Valid CSS!