The Ur-Quan Masters Home Page Welcome, Guest. Please login or register.
Did you miss your activation email?
February 08, 2025, 01:47:03 am
Home Help Search Login Register
News: Celebrating 30 years of Star Control 2 - The Ur-Quan Masters

  Show Posts
Pages: [1]
1  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: here is save game editor on: July 20, 2006, 07:18:21 pm
Unfortunately, I lack the expertise to pull that off. I don't suppose someone could lend a hand?
2  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: here is save game editor on: July 15, 2006, 07:41:50 am
Is there a version of that time mod for OS X?
3  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: A SC4 Suggestion Thread for those who know MMORPG is not the answer. on: May 14, 2006, 09:21:37 am
"Should the game be 2d or 3d? If 3d, should it be 1st or 3rd person?"

I wouldn't mind seeing a combination of the two if possible. I have an image in my head of a game featuring lush 2D maps for star systems, hyperspace travel, and planetside resource gathering, with combat becoming fully 3D and playing roughly similar to how Star Trek: Legacy is looking like based on E3 gameplay footage. A little of that can be found buried around the middle of this interview here.

"How should they handle resource gathering, both interface-wise and the in game logistics?"

For the most part, I'd say the existing structure from Star Control 2 ain't broke, so why fix it? However, it could certainly be expanded in a few interesting ways. Asteroid mining could provide a fun alternative to running around planets, if balanced correctly. Some kind of general information database containing entries on the materials you're collecting - among other things - would add a little depth for strange people like me who enjoy reading such minutiae (I remember spending at least an hour and a half reading through the Freespace 2 database before even starting the first mission. Don't even get me started on Star Ocean 3.)

"And if it were released only to console, would you purchase that console?"

Most likely yes. However, unlike most people, I consider a console with even one truly great game to be worth its cost. The Sega Saturn had Dragon Force. The Xbox had Knights of the Old Republic. So on, so forth. I can easily imagine a new Star Control game developed by the right people being one of those games.
Pages: [1]


Login with username, password and session length

Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2015, Simple Machines Valid XHTML 1.0! Valid CSS!