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News: Celebrating 30 years of Star Control 2 - The Ur-Quan Masters

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1  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: the Graphics of Ur Quan masters on: July 06, 2006, 01:14:35 am
tx for the tip.  running things like UQM on my current rig is like using the space shuttle to get to Wal Mart, lol.  I blame the current state of the hobby.  Dang it....
2  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: WHY isn't there a "revival" company? on: July 04, 2006, 05:15:19 pm
Yeah, I'm not shocked, I've even heard of this in a couple of specific cases.  But it sure isn't the answer I'd hoped for.  Even if those big mass market monstrosities DO get around to reviving stuff, it probably isn't going to be anything I'd like.  grr...
3  The Ur-Quan Masters Re-Release / General UQM Discussion / WHY isn't there a "revival" company? on: July 04, 2006, 04:43:23 pm
Seeing things like UQM and DOSbox has really gotten my wheels spinning lately.  For a long time, the hobby has been parting ways with "old duffers" like me (39!).  More and more, new stuff I've tried sits on the shelf, and I find myself wishing for another round of games from 10+ years ago.   No matter what a person's tastes are, I think everyone who's played long enough remembers Master of Orion, Warlords, X-Com, and a good double handful of true classics from the 80's and 90's.

I firmly believe that a company could make good $$ just scooping up old classics, either buying the rights cheap or just going with public domain material like UQM did.   They could update the graphics, do what's needed to run them on modern rigs, and put them out to buy- basically unchanged from the original.  Sure, the payoff wouldn't be a dump truck full of cash, but you wouldn't have to lay out tens of millions to do it either, as is required for a modern A list title..

But what do I know, I'm just an old, unhip game geek.  Yesterday's news.  It's all about MMORPGS, RTS, and action action, action!  What a silly git I am, to still want to mess with turn based strategy, or a good (even turn based!) rpg.  (Sigh).  It's a shame.  Guess I'll just have to take up golf or fishing, some kind of "grown up" hobby....
4  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: the Graphics of Ur Quan masters on: July 04, 2006, 04:33:48 pm
yes, DOSbox is another great effort to bring back some of the old classics.  Thanks for the advice on the filters, but would you mind telling me which ones are the most useful and/or easiest to use?  I'll check to see what I can download, but somehow I don't think punching a generic word like "Filter" into Google is going to do me much good. Grin

Once again, to everyone who made this possible, thanks!
5  The Ur-Quan Masters Re-Release / General UQM Discussion / the Graphics of Ur Quan masters on: July 04, 2006, 02:59:19 am
First of, tx for the walk down memory lane!!  It was a riot to see SC II again in all her glory.

Besides the fact that I can run this on my modern machine, the biggest thing I noticed was that someone has gone to the effort to "scale up" the graphics to something a modern monitor can display.  It's a bit blurry, but considering the leaps in technology over the years, I'm very impressed.

My question is, er, how didja do that?  I've gotten the original X-Com and beloved oldies like Warlords II to run on my Alienware PC, but seeing 486 era graphics on a modern rig makes my eyes bleed.  Would it be a big deal to apply the same software to these games?  I'd love to try it.
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