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August 08, 2020, 10:30:50 pm
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News: Paul & Fred have reached a settlement with Stardock!

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1  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Other great old games on: December 25, 2002, 11:13:35 am
Old games?

Hrm...

Space Vikings
Rescue Raiders
Dreadnoughts
Autoduel
Sun Dog
Master of Orion

Geh, I guess I'm really dating myself here.

Oh well, merry x-mas everyone! Smiley
2  The Ur-Quan Masters Re-Release / Technical Issues / Re: Two Bugs - Pause and Mineral Offload Speed on: December 13, 2002, 06:42:57 am
I can confirm that the pause button does not unpause in the win32 v0.12 version. Win98se, 128M RAM.

I guess I'll have to start a conversation when I need a beer!  Grin
3  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: shofoxi - renegotiate on: December 13, 2002, 02:13:19 am
The + (plus) button.  Smiley
4  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: shofoxi - renegotiate on: December 13, 2002, 01:51:47 am
From the manual:

Space Combat

UP or ENTER:        Thrust
LEFT and RIGHT:     Steer
SPACE:              Fire Primary Weapon
ESCAPE:             Fire Secondary Weapon
Numpad + and SPACE: Emergency Warp Escape

HTH.  Wink
5  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: New to SC2/UQM on: December 06, 2002, 07:13:56 am
Heh.  Yep.  That's what I've been doing.   Lots of melee.

I am also curious as to which additional modules are the best to add to your ship early on - extra fuel pods, thrusters, etc.  And what exactly does the dynamo do?  I don't notice a ready increase in speed...

Thanks for the helpful responses thus far.
6  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: New to SC2/UQM on: December 06, 2002, 06:15:35 am
Thanks-

Those did help some.  I guess I'm looking for more tips on combat than anything else really.  Smiley
7  The Ur-Quan Masters Re-Release / General UQM Discussion / New to SC2/UQM on: December 06, 2002, 03:50:28 am
First off, am very happy with this alpha.  It's better than a lot of beta stuff I've toyed with  Grin.  

Anyway, on to the question-

Is there any sort of strategy guide to SC2/UQM?  Yes, I've googled on this and the links that came back weren't extremely helpful, to say the least.

I wasn't lucky enough to play it back when it was new, and am sort of lost as to the order things should be done in.

Any help would be appreciated.

Ry
(wishing for ports of Space Vikings & Dreadnoughts)
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