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News: Paul & Fred have reached a settlement with Stardock!

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151  The Ur-Quan Masters Re-Release / Starbase Café / Re: Bio group pic WIP on: August 18, 2006, 12:32:15 pm
Lovely, lovely...

I especially agree with mr jiggle about zex. Nice touch that.
152  The Ur-Quan Masters Re-Release / Starbase Café / Re: What do we like to do in our café? on: August 18, 2006, 12:12:28 pm
As the name suggests, I normally pint on coffee - type irrelevant (within reason).

When under stress or dealing with deadlines, I go for 24-Nuclear or quintuple espresso (if available).

On the occasion I drink something else, I go for a dry white wine or a dark beer.

On the rare occasion I want to obliviate myself, I hit the tequila or the absinthe (which is illegal down here).

Or both, if it's been a bad year.

Putting a glass of vodka in front of me usually solicits an abrupt reponse.
153  The Ur-Quan Masters Re-Release / Starbase Café / Re: another newcomer on: August 18, 2006, 11:50:19 am
Thank you, thank you...

Wonko is where I get the 'the Sane' from...

...and my car is holding my credit card to ransom already.

btw, can anyone tell me some appropriate action to perform next time some floon tries to hand me that old chestnut of the cloaking device for the flagship? 'Abrupt and violent' is attractive but has unfortunate legal implications...
154  The Ur-Quan Masters Re-Release / Starbase Café / Re: another newcomer on: August 15, 2006, 02:13:01 pm
To make a video won't be too difficult. I know I wouldn't have the patience to watch a skiff pick at an avatar for a few hours, though...

the key is that the zapsat laser range is marginally shorter than the skiff. Don't get in front either. That is incredibly painful.
155  The Ur-Quan Masters Re-Release / Starbase Café / Re: Saddam captured...semi old news on: July 28, 2006, 09:37:52 am
here's my two cents - for what it's worth

The question that needs to be asked - preferably of the powers that be - is when are these 'people' going to grow up and behave like sensible adults? You killed us years ago, we're going to kill you now. Fine.
You killed us years ago, we killed you then, then you killed us, then we killed you - and so on unto extinction.
One word - pointless. Ideology, theology and/or treaty(s) have never been the real reasons. Try greed, vengeance and small-mindedness. Misanthropia is a very understandable concept, and always has been.

Here endeth the rant.
156  The Ur-Quan Masters Re-Release / Starbase Café / another newcomer on: July 28, 2006, 09:07:44 am
Howzit! I am Mugz the Sane, your friendly terminal caffeine addict.

Favourites: Race - Yehat. Ship - Skiff.

And yes, a skiff CAN kill an avatar - given time and a weak opponent...
157  The Ur-Quan Masters Re-Release / Starbase Café / Re: Command and Conquer 3 on: July 27, 2006, 12:20:41 pm
C&C was pretty good - all of them - if you went for the storyline. Kane, the tiberium, GDI et cetera. It could have been done a lot better though if they'd used a different game style instead of RTS. RPG might've worked better, or FPS. Ho hum.

the red alert series and generals both didn't quite do it for me - particularly generals - but that could just be personal taste.
And as for the dunes - played 'em all, read the books and watched the movies. Frank Herbert nut here, forgive me.
158  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: You Guys are MIND READERS! (Dnyarri?) on: July 27, 2006, 12:14:20 pm
to those who have put in all that time and effort to porting what is arguably the _greatest_ game in existence - thank you!

Played the original pc version at the tender age of 9, since then it has - at least until UQM - never left my pc. Ever.

In fact, it''s still here.

159  The Ur-Quan Masters Re-Release / Starbase Café / Re: Infinity - Quest For Earth on: July 27, 2006, 11:53:42 am
I want this game... it looks like fun...
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