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News: Celebrating 30 years of Star Control 2 - The Ur-Quan Masters

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1  The Ur-Quan Masters Re-Release / Starbase Café / Re: Mass Effect. on: November 22, 2006, 12:10:26 am
It seems Im a bit late, but can we lay off the personal attacks with little basis please?  Here i am absent for a while, and this goes on in my leave ... doesn't exactly make me want to stick around...
2  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Your favorite race? on: November 21, 2006, 11:49:33 pm
I very much like the vague sentience of the Mycon, their interesting dialogue, and their very kickass Precursors theme.
3  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Graphic Enhancement Thread on: November 19, 2006, 07:33:13 pm
Very neat.
4  The Ur-Quan Masters Re-Release / Starbase Café / Re: looking for a good bin to iso converter... on: October 22, 2006, 05:32:56 pm
Legacy  CD players can only read CD-Rs written at half the speed of their read.   You should not have to worry about this unless your CD drive predates 1998.
5  The Ur-Quan Masters Re-Release / Starbase Café / Re: Dark matter found on: October 22, 2006, 05:31:13 pm
Tenser-vector-scalar gravity breaks several "rules" of conventional gravity.
6  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Is Star Control 3 a good game? on: October 22, 2006, 05:27:34 pm
The game wasn't too bad for the five minutes it worked before some crippling bug crashed it.

Even Daggerfall wasn't that buggy.  And Daggerfall at least had some redeeming features.
7  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: New posting on TFB website on: October 20, 2006, 11:11:41 pm
I remain convinced that I may have to turn Activision's studios into a parking lot.
8  The Ur-Quan Masters Re-Release / Starbase Café / Re: Cars on: October 15, 2006, 10:15:29 pm
I, being bipedal, have decided to use my legs to optimum effectiveness.
9  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: No more Zoq-Fot-Pik...do I care? on: October 15, 2006, 10:13:40 pm
I am not a fan of running.  It wastes fuel and if it is a fight you can win, then it also wastes the RU you could be making off salvage.  Waste, waste, waste.
10  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: How to clone a Pkunk. on: October 14, 2006, 11:54:02 pm
I grew up on Tolkien, and he always will be the grandfather of the genre.
11  The Ur-Quan Masters Re-Release / Technical Issues / Re: add-ons/remixes on: October 14, 2006, 02:42:30 am
Right-click the icon to the game.  Select "Properties"  Where it says "Target", add the --remix command to the end.
12  The Ur-Quan Masters Re-Release / Starbase Café / Re: I'm Creating a SuperMelee Clone on: October 14, 2006, 02:13:32 am
Perhaps, good faith to the community can bring it's own rewards, though.
13  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: How to clone a Pkunk. on: October 14, 2006, 02:03:37 am
Anne McCaffery is perhaps one of the most stuck up people I have ever had the displeasure of meeting in that miserable existence we call "real life."

Which is okay, because her books are Dragonlance, but sans the interesting parts.  Raistlin, for the win!
14  The Ur-Quan Masters Re-Release / Starbase Café / Re: I'm Creating a SuperMelee Clone on: October 12, 2006, 02:43:24 am
Frankly I would just put it up as a donate-basis, like most of the old shareware.  You'll find a lot of people won't bother, but many thast do, tend to give above and beyond what you may expect Smiley

As to networking, if you're not worried about cross-platform support, DirectPlay works very well in Windows and is easy to implement.
15  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: WTF!!! Gal Civ II expansion plot == SC2 plot!!! on: October 12, 2006, 02:38:11 am
The ship builder is the only fun point, the rest of it is just another civ rehash.

At least Alpha Centauri was interesting Tongue
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