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December 03, 2022, 04:55:22 pm
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News: Celebrating 30 years of Star Control 2 - The Ur-Quan Masters

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16  The Ur-Quan Masters Re-Release / Starbase CafĂ© / Re: SC3? on: January 16, 2007, 07:43:28 am
the voice acting
the voice acting
is horrid !!!
17  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Yet another sequel idea on: January 15, 2007, 02:59:31 pm
how about finding what ever happened to the Androsynth  Roll Eyes
18  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: rosy sphere (SPOILER) on: January 14, 2007, 07:28:26 pm
ok, thank you !!!
19  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: rosy sphere (SPOILER) on: January 14, 2007, 07:05:23 pm
thank you!
just a small hint ^_^, is it a violent or a peacefully (as peace goes there) way ??
20  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: *Jumping Peppers!* on: January 14, 2007, 07:02:00 pm
cute, but how do you plan making a 10 foot long ur quan ?    Grin
21  The Ur-Quan Masters Re-Release / General UQM Discussion / rosy sphere (SPOILER) on: January 14, 2007, 06:51:30 pm
a question of a simple yes or no

is selling (some of) your crew the only way to get the rosy sphere from the druuge?
coz i kinda wish there was a more violent way...
22  The Ur-Quan Masters Re-Release / Technical Issues / maybe was done on: January 11, 2007, 10:39:06 am
..but where can i find what was fixed in the 0.6.1 version ?? it seems the readme's haven't updated
23  The Ur-Quan Masters Re-Release / Technical Issues / Re: Problems with playing .mod files on: January 06, 2007, 07:25:35 am
try... WINAMP, they will sound the same.
24  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Slylandro problem on: January 05, 2007, 07:21:04 pm
beside if you encounter them after you learn how to "deactivate" them, its'

EASY RU'S !!!
25  The Ur-Quan Masters Re-Release / Technical Issues / Re: README: Common 0.6.0 problems on: January 05, 2007, 07:10:08 pm
15 years I expend AFTER i finish with Sol ^_^

if its only me then maybe its just an anomaly, they don't annoy that much (Fwipo menages to kill all of them)
but maybe should look at the code again or make it more foolproof
26  The Ur-Quan Masters Re-Release / Technical Issues / Re: Music in 0.6 on: January 05, 2007, 07:02:39 pm
they worked before the re-install
27  The Ur-Quan Masters Re-Release / Technical Issues / Re: README: Common 0.6.0 problems on: January 05, 2007, 06:58:42 pm
i'm just saying they appear in different rates in the 0.6, they usually show up 2 at a planet in the first year (and i didnt had so much in so fast)
28  The Ur-Quan Masters Re-Release / Technical Issues / Re: Music in 0.6 on: January 05, 2007, 09:27:32 am
got the same bug at of above BUT, i re-installed 0.6, and the remixes wouldn't play

FURTHERMORE !!!!

not all remixes played at game (zoq-fot didn't)
29  The Ur-Quan Masters Re-Release / Technical Issues / Re: README: Common 0.6.0 problems on: January 05, 2007, 09:24:30 am
and what about faulty Slylandro probe replication in the start of the game?

EDIT

about the crew bug above, there is a way to "overcome" it, just leave the game to main menu and load the previews game
30  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Slylandro Probes in a solar system? on: January 05, 2007, 08:45:08 am
mybe it should be bugged again, i found (like month in the game) a slylandro orbiting a nearby star to sol, with not so great weapons on my ships

EDIT

ok its not should be even remotely possible but i was attacked by two probes in Eta Petolomea and one before entry (year 2155)
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