More with "the Playful" Talking Pet: maybe, with Talking Pet aboard, have a 5% chance of either one of your ships joining the enemy battlegroup or an enemy ship joining yours?

I think it would be fun having a Chmmr attacking you and defending against it with a Kohr-Ah obtained earlier

Also... with the Utwig Bomb aboard, have a 5% chance that any hit sustained by the Vindicator during combat triggers the Bomb, thus becoming fatal.
Add some weird jokes with the useless Druuge artifacts, like: after obtaining Glowing Rod, ANY enemy battlegroups met randomly in space (except for Slylandro) have 12 ships in them. Like a "cursed artifact" in RPGs

And Wimbli's Trident kills off your planet scanners, only increasing the fun

Increase the number of Thraddash ships to be destroyed to establish Culture 20.
Make Portal Spawner work only in certain days of the month (say, 1st to 4th, 9th to 12th, 17th to 20th and 25th to 28th). Also would make life harder.
Hierarchy raids on the Starbase would also be fun - maybe, have VUX/Yehat/Ilwrath (if not gone attacking the Thraddash) randomly mixed groups (the Kzer-Za raid wouldn't be fun because they'd just quickly destroy the base, effectively ending the game). The Vindicator gets a distress call from a drone (which moves faster than the flagship on full thrusters) and must react in X days, otherwise the base is destroyed and game over. Maybe, those raids would start after the player gets the Portal Spawner.
Hm, I surely got some Umgah blood in me, HAR! HAR! HAR!
