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News: Celebrating 30 years of Star Control 2 - The Ur-Quan Masters

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1  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: ilwrath at Chmirr and Mrrrmmm home on: December 21, 2002, 10:51:46 am
how do I use the caster like that?
2  The Ur-Quan Masters Re-Release / General UQM Discussion / ilwrath at Chmirr and Mrrrmmm home on: December 21, 2002, 04:57:24 am
so I have the sun device but when I go to the Chmirr homeworld to turn it on the world has the endless fleets of ilwrath ships.  what do I do?
3  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: shofoxi - renegotiate on: December 13, 2002, 02:11:58 am
yea that does not work.

my space is working as main gun fire. which num pad button?
4  The Ur-Quan Masters Re-Release / General UQM Discussion / shofoxi - renegotiate on: December 13, 2002, 01:12:57 am
how do I escape a battle to reengage in conversation?  Whats the button?  used to be escape but that is a fire button now.
5  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: cheats on: December 12, 2002, 11:35:04 pm
well yea the eluder idea would work if we had a good windows exe patch that fixed the collision.  (didn't bomb when we go to earth)

I did the money thing by loading up on fuel.  worked for me.
then go on web and found location of some rainbow worlds.  that gave me all the credits I need.

6  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: alpha patch for v0.1 to v0.2 on: December 11, 2002, 11:55:09 pm
I am *oozing* with happyness.
7  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: alpha patch for v0.1 to v0.2 on: December 11, 2002, 09:52:29 pm
so we need someone to host the exe and to compile it.  I see how they dont wana do a full .2 alpha release.  

anyone got the knowhow?
anyone got the bandwidth?
8  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: alpha patch for v0.1 to v0.2 on: December 11, 2002, 09:48:40 pm
so since I dont have C++ I guess my best option is to wait for someone to complete the new EXE and then we need someone with some hosting space.  
9  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: alpha patch for v0.1 to v0.2 on: December 11, 2002, 06:02:43 pm
ok I'm confused.  On XP what do I do to upgrade?
10  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: cheats on: December 11, 2002, 10:54:14 am
wana hex edit for credits
11  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: alpha patch for v0.1 to v0.2 on: December 11, 2002, 09:35:48 am
does it fix the hyperspace autopilot bug?
12  The Ur-Quan Masters Re-Release / General UQM Discussion / I love YaBB 1G - SP1! on: December 11, 2002, 09:35:12 am
whats that mean?
"I love YaBB 1G - SP1!"??
13  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: alpha patch for v0.1 to v0.2 on: December 11, 2002, 09:33:55 am
once we get a windows exe what are the save game file names?
14  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: cheats on: December 11, 2002, 09:32:46 am
wait they pay you to fill up?!  oh! see I allways thought that they'd fill ya up for one credit and I could never figure out why that didn't work!!  heh


15  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: What do you want added.. on: December 11, 2002, 09:30:40 am
I want a web/java map that we can use at the same time to look around universe and see where to get resources, where to avoid, rainbow planets etc...

if I remember right the game came with a map. (or was that sc3?) and it was usefull. even just a scaned and multi page printable copy would be nice.
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