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News: Celebrating 30 years of Star Control 2 - The Ur-Quan Masters

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1  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Alien law on: August 28, 2007, 08:43:04 am
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I kind of get the feeling the CC has actually replaced, or become the government... so company policy has the force of law, anyway.

You could be right. Actually, you probably are. But given that it (CC) is a corporation (and not, say, a hierarchial dictatorship), one has to assume that there was at some point other corporations that it competed against. Which in turn suggests some kind of system under which they are all governed by (or interact with regards to, i.e. if different corporations were considered seperate states, one might imagine a loose set of alliances and trade deals if nothing else).

That's total speculation on my part -- but that's kind of what this thread is about, so bear with me. So, assuming that there was at least some kind of previous system (a leap of logic, perhaps, but IMO a fairly reasonable one since the Druuge are mentioned to have a varied and human-like history in one of the SC2 manuals IIRC), it would seem to me that such statutes (like the salvage laws you mentioned) are simply company policies and not overreaching laws that are actually intended to aid the people. Policies which are enforced while not, perhaps, in the interest of individual Druuge you may meet  for the sake of the bureaucracy and the corporation in general.

I suppose that's just the pedant in me talking though (in fact, upon further thought, probably not even the dictionary-correct pedant in me).

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*Would the Pkunk have any, in the strict sense?  The quote, "Although we Pkunk have no rank, no pecking order, no arbitrary scheme of dominance," suggests that they don't have any kind of cetralized government, so maybe they all (or, whoever happens to be around) "enforce" any laws or... strong customs... that they have.

On an unrelated note, that is pretty much precisely how I would imagine the Pkunk. Very anarchist.
2  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Alien law on: August 27, 2007, 09:57:38 pm
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*The Druuge would probably have a lot of it, and it would probably be pretty complex.  It seems like their society has a heavy emphasis on contracts, so their laws would reflect that.  There's also the whole "salvage" thing...

I'd say it's pretty much free market capitalism with no restrictions. I don't think that they actually would have any constitutional laws, or if there were any then they would have been so subverted by the Crimson Corporation that they wouldn't carry any weight. So while you're probably right that the CC's policies would have a heavy emphasis on contracts, I think that any actual law (in the sense that we Earthlings usually consider it) would be vestigial.
3  The Ur-Quan Masters Re-Release / Starbase Café / Re: Your age? on: August 27, 2007, 12:57:00 am
I've no doubt you would be very interested in that information, Luki.
4  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Where did the Evil Ones come from? on: August 27, 2007, 12:52:25 am
'Twas the Umgah, no?

P.S. I'll be back in one year.
5  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Pillow Fight! - Super Melee Newbie Tournament Vol. 3 on: August 27, 2007, 12:51:53 am
In I go.
6  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Pillow Fight! - Super Melee Newbie Tournament Vol. 2 on: August 20, 2007, 02:07:35 am
I'm in, assuming I can be bothered to wake up at 10am as opposed to my regular awakening at noon. Wink
7  The Ur-Quan Masters Re-Release / Starbase Café / Re: Respect my ass on: August 19, 2007, 08:43:26 pm
Alternatively, we could discuss our favorite colours of lampshades.

Just sayin'. It would probably involve less arbitrary stances than this.
8  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Adjusted Ship Price Mod - Get it while it's hot! on: August 19, 2007, 08:25:41 pm
Maybe I'm just utterly terrible at them, but why was the Probe's price increased? Everyone I've ever played against (a fair smattering of only three different people, admittedly) has never managed to take down a roughly equally priced ship (Melnorme, Spathi, Mmrnmhrm) with it.

I'd put their price at about 12, maybe 14. That is, unless I'm missing some immensely useful tactic or something. Which I may well be, being a mere mortal and not a Philosopher King. Wink
9  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Help with Super meelee netplay. on: August 19, 2007, 03:54:18 am
Yahoo, preferably, if you'd oblige. I don't have myspace and I suspect it'd be a fair lot of effort to sign up and get it running and suchlike.

My YIM username is squeekydrake.
10  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Help with Super meelee netplay. on: August 19, 2007, 03:45:57 am
I'd play a game. Do you have AIM or MSN or something of the sort? It's rather hard to organize a game via forum.
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