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February 25, 2024, 01:35:14 pm
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News: Celebrating 30 years of Star Control 2 - The Ur-Quan Masters

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1  The Ur-Quan Masters Re-Release / Starbase CafĂ© / Re: Bump this thread every time Activision needs to green-light a new Star Control on: July 19, 2008, 07:07:28 am
But... until they actually release a new Star Control, this always needs to be bumped. Wink
2  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Does anyone else pity the ur-quan in the end? on: March 27, 2008, 03:57:46 pm
Also keep in mind what the Kzer-Za did for the Syreen.
3  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: New crazy mod on: November 18, 2007, 06:04:23 pm
Or is there a legal third party GUI extractor?
It's called "7zip".
4  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: [[CGI for UQM]] - Please send model files. // Submit your animation idea. on: August 29, 2007, 08:46:29 pm
Not cannon
Canon, damn it, canon!
5  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Planets Random or Not? on: August 16, 2007, 01:23:58 am
It's not really that surprising, procedural generation was quite common, way back, because they didn't have the space to store all that data. Elite, for example, was perfectly capable of procedurally generating any number of galaxies (the game was originally going to have 2^48... Acornsoft decided this was slightly ridiculous and would make the artificiality of the game blindingly obvious, so it was limited to 8).
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