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News: Celebrating 30 years of Star Control 2 - The Ur-Quan Masters

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1  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Balance Mod Tournament for September 2009 on: September 08, 2009, 04:52:04 pm
Actually, when me and my friend would play UQM, we would always play where both players select their fleet (normal), but you always picked random ship.  Ship prices are adjusted using a free market system we set up. 

It brought about many more interesting battles, as well as small ships battling the big ships, where the goal is to damage the ship rather than kill it (I like the ZFP vs the Chmrr, getting that tongue in).
2  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Net Melee Balance Mod: ALL ABOARD on: September 04, 2009, 04:22:51 pm
I will.  I will do my best to be there for the tournament tomorrow.  I may not be the competition you're looking for, as I've only played your mod for about 40 minutes. 
3  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Net Melee Balance Mod: ALL ABOARD on: August 31, 2009, 07:31:33 pm
Hey Shiver - Haven't played UQM online for quite some time.  Nice to see this.  I played with it today at lunch and it looks really good. 
4  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Adjusted Ship Price Mod - Get it while it's hot! on: August 17, 2007, 10:17:43 pm
Its been a while since I've posted.  Here are my thoughts (without playing the mod yet).

I think there are some minor problems with the values - However, I do believe it is an improvement over the originals.  Kudos to the work.

In regards to the topic of the Kohr-Ah and Utwig:  I believe that the earthling + yehat at 28 points is a very formidable counter to the Kohr-Ah.  As such, I do not believe that the values need tweaking until It has been shown the new values cannot compete at a cost level to the Kohr. 
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