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April 13, 2024, 05:06:33 am
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News: Celebrating 30 years of Star Control 2 - The Ur-Quan Masters

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1  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Need some help dealing with the Mycon. on: October 17, 2007, 10:06:23 pm
I still don't get this part. I hadn't found the egg shell things, the Mycon had never said anything about the Deep Children, yet when I talked to Talana the first time, I was able to tell her that I figured the Mycon might've blown up the old Syreen home. I still had to go get evidence of course, but I was able to say something about it. Maybe since I had been destroyed by Mycon patrols SEVERAL DOZEN TIMES, the captain was just looking for any excuse to get the Mycon beaten up.

I think, at least... it's been quite a while now that I think about it...
2  The Ur-Quan Masters Re-Release / Technical Issues / Re: After beating the game, voice is not heard on: August 31, 2007, 04:46:16 am
The outtakes during the credits weren't present in the 3DO version, which is the version that introduced voices. So I guess there just aren't any voice clips for the outtakes. That's probably why the volume went down to zero, although it was certainly confusing for me the next game, when I hadn't turned them back up. Undecided
3  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: My thoughts on SC2 UQM on: August 31, 2007, 04:44:16 am
I'm new here, too, actually, and wanted to say a couple things about Ur-Quan Masters myself. I hope this doesn't count as stealing LTFoxFire's thunder.

I played Star Control 1 back in the day, on an Amiga. I didn't know there was a Star Control 2, or at least I hadn't given it much thought, until a few weeks ago when I downloaded and tried Ur-Quan Masters. I gotta say, it was really fun. It was a new experience, certainly better than Starflight (the game it reminds me of; not that Starflight's bad, it's just not as good I guess?). The first time I played, I kept voices and 3DO music on. I never played the original DOS Star Control 2, so I didn't find it a big loss to not hear those MOD files. And yeah, yeah, I know, "real people don't play SC2 with the voices", but I personally found them all really well-done and they enriched the game for me. Even the Dnyarri with his silly trucker voice. So there.

One thing that I really wanted to say was the QuasiSpace music is apparently different in the 3DO version. I liked the 3DO song a little more, because I felt like it conveyed a meaning to QuasiSpace that I could relate to. The 3DO QuasiSpace theme is stranger, creepier, sinister. The first time I entered QuasiSpace I had to pause the game and just... check my maps for a second. Where the heck am I? Everything's a sickly green. A new dimension, untamed, unknown. And I thought the music was perfect for that.

I've been wanting to do a little voice project where I, personally, redo most of the voices in the game. Not because I think any of them need to be replaced - I thought it'd be a fun project. I wanted to be a voice actor one day, why not get some practice?

Ummm, I think that's all I wanted to say. Hi guys! I guess this counts as an introduction. Sort of?
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