The Ur-Quan Masters Home Page Welcome, Guest. Please login or register.
Did you miss your activation email?
October 25, 2020, 11:31:28 pm
Home Help Search Login Register
News: Paul & Fred have reached a settlement with Stardock!

  Show Posts
Pages: [1] 2 3 ... 19
1  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Project 6014 Demo v 0.2 release on: December 27, 2011, 08:17:26 pm
Also, I noticed the black ship dots in hyperspace looked buggy. They'd start out as the black dot, then quickly change into a star, then back to the black dot.

Edit: Are the outer planets in the solar systems also in slow orbit?
2  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Starmap's size within the galaxy on: April 12, 2011, 04:47:36 pm
Maybe the translator on your ship picks out what the alien races mean by "year" and normalizes it to the earth year, except the Slylandro, where of course there's no translation.
3  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Project 6014 – Ur-Quan Masters mod on: January 04, 2011, 05:16:46 pm
Can't physics wait? This is important!  Wink
4  The Ur-Quan Masters Re-Release / Starbase Café / It's Christmas Time 2 on: December 15, 2010, 05:28:13 pm
So, as an incredibly uninformed gamer who is looking for some good, cheap games to put on his Christmas list for the Playstation 2 or 3 (or some other console that I don't have, but could potentially buy later) I was wondering what the community whose video game opinions I already hold in high regard had on their Christmas lists in terms of good video games?

Or maybe anything else cool you'd like to share...
5  The Ur-Quan Masters Re-Release / Starbase Café / Re: UN no longer against execution of homosexuals on: December 01, 2010, 04:50:48 am
Wait, are you saying the UN used to sanction executions that took place just because people were homosexual? And why would countries led by religious extremists give a damn about what the UN thinks anyway?
6  The Ur-Quan Masters Re-Release / Starbase Café / Re: I can see your house from here on: October 27, 2010, 05:15:33 pm
West Lafayette, Indiana here.
7  The Ur-Quan Masters Re-Release / Starbase Café / Re: New planet that might support life on: October 06, 2010, 03:34:22 am
Also, this depends on your definition of "life". Microorganisms, however small and disappointing, already exist on Mars.

I'm pretty sure we haven't found indigenous life on Mars yet...hopefully I'm wrong though. If we did find microorganisms on other worlds I would be far from disappointed.

This is a pretty cool story though that further shows that microbial life can survive in many harsh environments

http://science.nasa.gov/science-news/science-at-nasa/1998/ast01sep98_1/

(Bacteria survived inside one of the Apollo mission cameras that was left on the moon for ~3 years).
8  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Project6014 demo release on: October 05, 2010, 05:13:57 pm
9  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: My Ur-Quan Kohr-Ah Artwork on: October 02, 2010, 07:20:24 pm
You certainly didn't disappoint, but I wouldn't worry about that for future reference. Fans on the forum are so starved for a sequel that it will be hard to disappoint I think.
10  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Project6014 demo release on: October 02, 2010, 01:35:00 am
Haha, "This ship is lame, can I get a new one?" ---"NO"
11  The Ur-Quan Masters Re-Release / Starbase Café / Re: New planet that might support life on: October 01, 2010, 07:44:34 pm
Cool, but let's go to Europa first.

By the way, for those with a telescope that live in the northern hemisphere, Gliese 581 is an 11th magnitude star or so, so it is possible to see it on a clear night. In fact, I looked at it a few weeks ago. Tough to see but cool anyway. It's in the southwest sky in Libra.
12  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Project6014 demo release on: October 01, 2010, 04:23:34 pm
I think I've played through nearly all of the demo features. There are a two more noticeable bugs that I came in contact with, both in hyperspace.

The first: when I'm in navigation mode in a star system and set course to another star using the starmap, sometimes the ship will just stop once it reaches hyperspace.

The second: after traveling to a spot in hyperspace (not necessarily a star), the ship sometimes will begin spinning until it faces "north".


13  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Project6014 demo release on: October 01, 2010, 02:02:44 am
Playing it now, so far this is really good. Has a lot of potential. I'll respond with some real pros and cons after I'm finished.

By the way: right off the bat, I'd suggest toning down the Earthling Captain's music. I had my speakers up kinda high when I encountered him and it gave me a scare.
14  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Project 6014 – Ur-Quan Masters mod on: September 30, 2010, 03:44:25 pm
As soon as the Aussies (Kiwis--is that right?) wake up.
15  The Ur-Quan Masters Re-Release / Starbase Café / Re: Theoretical Immortality on: September 24, 2010, 04:45:05 pm
Probably pure logic. Any memory storage device (such as brains) is finite, so to keep up with the increased usage due to lifetime increase the smaller detail would have to be dropped, leaving much less detail of passed experiences, thus time will subjectively "speed up".

Not exactly. Time won't seem to pass faster, you'll just forget much of the past. This happens on a day-to-day basis; do you remember when you were born? When you first used the toilet? Probably not, because these things happened early in your life, and they aren't particularly important memories. If you lived for 900 years, the first 30 years of your life would be very much forgotten in the same way. This doesn't mean that days seem to pass faster at all; it might mean you underestimate your life span, but that's about it.

Not remembering when you're born or took your first crap might have more to do with your brain not being fully developed at that age.
Pages: [1] 2 3 ... 19


Login with username, password and session length

Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2015, Simple Machines Valid XHTML 1.0! Valid CSS!