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News: Paul & Fred have reached a settlement with Stardock!

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196  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: the androsynth and the ending... on: February 12, 2003, 02:25:39 pm
There are no more Androsynth now. Only Orz.
the chenjesu are merging with mmrnmhrm to chmmr, the reason there is not any 'secret' ending which u convince the androsynth\chenjesu to fight against the urquan is a simple fact; there are no mods\oggs\conversation pics of the chenjesu\androsynth
197  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Off topic with apologies. on: February 09, 2003, 04:05:17 pm
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p.s. visit XR: the SC movie project at the pages of now and forever!
(ok, yes it's blatent advertising)



Scott, release some trailer soon  Lips Sealed
198  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Mael-Num???? on: February 06, 2003, 04:06:10 pm
I read the chat and the Taalo, are indeed, ALIVE!
199  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Star Control 4.... on: February 05, 2003, 11:28:19 am
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Speaking of star Control 4, does anyone have any clue as to what is happening with Timewarp? I saw some mention on this forum a couple os days back that they were back on track, but their own pages don't seem all that active...


Orz has released the latest version 1-3 months ago. the good thing is that i played it with someone on the internet NETWORK
and it actually went SMOOTH and stable. I thank TW milion times
200  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Arilou and the Orz: What's the Deal? *spoilers on: February 04, 2003, 05:12:45 pm
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6) What does it mean when the Orz say that the Arilou are always *jumping in front*?


My theory is maybe they are just pissed because arilou can *jump in front* fast as moving through *pretty-space* like the orz only the arilou can move (or jump.. jump in front) fast in *heavyspace* as well.. well it is the arilou's skiff special secondary after all.. and the orz wanna *smell* this technologie
201  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Mael-Num???? on: February 04, 2003, 02:29:41 am
also last thing, hasn't ONE of the urquan races, or even the melnorme themselves said that the all of the sent.milieu members were killed besides the urquan?
i'm not sure tho
202  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Mael-Num???? on: February 04, 2003, 02:13:52 am
Okay, where was that chat? or forum post? are there any logs saved?

but still, it's kinda redicilous the last idea.. the melnorme are kinda anywhere on this region of space(which they came recently) they talk so much about the history of the sentient-milieu and never talked once about themself as they were a member of the s.m) i take that the melnorme were the mael-num as a fact, but still trying to understand why all the race name change and all.. trying to figure THIS theory..

--also: I'm not sure; but isn't joining without any profit or something like that is not the way of the melnorme?
well.. that's the thread idea all about.. i assume they have changed somehow over these years. but i guess the only one who can ever give us some clues all about it, are TFB.
THX
203  The Ur-Quan Masters Re-Release / General UQM Discussion / Mael-Num???? on: February 04, 2003, 01:41:27 am
This has been bugging me for too long time... The Kohr-Ah and the Kzer-Za, and the Slylandro talk alot about the Mael-Num, as they were members of the Sentient-Milieu.
But my main question is, who were they, really? The kohr-ah said they are one-eyed creatures, and they described them as the Melnorme, even the race name sounds close.  But how come the melnorme\slylandro\both urquan races never mentioned anything about the melnorme as well?
Who are the melnorme?  Some modern-race of the mael-num? I just dont get it. What are your theories about the subject?
204  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Will there be cheats? on: January 03, 2003, 03:20:28 pm
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Don't know bout you guys, but I had lots of fun playing the PC version with the planet lander cheat.  I finished the game once without cheating, but can honestly say it wasn't as fun.

Will there be an RU cheat of some kind? Grin



It's an open source, I believe there shouldn't be any probs modify a small cheat like add unlimited ru.
205  The Ur-Quan Masters Re-Release / Technical Issues / Re: All crew of Lander dead and still alive? on: December 31, 2002, 04:45:49 pm
i think there is something similar, if your lander got hitted from fwiffo on the surface, while u had less then 8 crew, you will be able to continue while u have 0 crew on board.
same as if u have 100 crew and sell them to the druuge(at least on the pc version).
206  The Ur-Quan Masters Re-Release / Technical Issues / Have just finished the game... on: December 17, 2002, 11:34:28 pm
I compiled the 0.17 version, it is much better then the first. keep up the good work.
as for my opinion the game is currently fully-playable besides minor matters that i currently remember:

sometimes after a sentence ends, the next one over-riding the older and not removing it.

the syreen gets frozen at some dialogs, such as some other races(rare)

the yehat conversation screen graphic has it's problems.

u may increase the alien window while at conversation. sometimes the subtitiles are too bottom, or the fonts are too big.

this is it! great to play this game again!

gl with your further work.

-sly
207  The Ur-Quan Masters Re-Release / Technical Issues / Re: Problems Attacking Planets on: December 17, 2002, 11:17:07 pm
when you attack a homeworld which the planet surrounded by ships, there are possibly unlimited amount of them
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