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News: Celebrating 30 years of Star Control 2 - The Ur-Quan Masters

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1  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Announcing The Ur-Quan Masters 0.7.0 on: July 06, 2011, 02:22:50 pm
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Error 503 Service Unavailable

Service Unavailable
Guru Meditation:

XID: 634766824

Varnish cache server
But link in your sig helped.
Thanks.
2  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Announcing The Ur-Quan Masters 0.7.0 on: July 05, 2011, 02:13:38 pm
Thank you guys so much for release.
Now I will wait for
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The Time, De-Cleansing, and FMV mod will be updated no more than a few days after the release of 0.7.0 final.
Depending on what I got going on at that time.

After all that, I will do a daily casting(stream) of Ur-Quan Masters on my Producer channel at JustinTV
I don't know where I can post about my streams, so I will warn before hand. Also note, that most of my community is russians, so I will be talking mostly in russian but also can cast in english.

Once again, thanks.
Perfect time to re-play SCII.
3  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: UQM 0.7.0 release candidate 2 on: June 19, 2011, 11:57:13 pm
Epic.
UQM 0.7.0 final release - means I should replay Star Control 2 once again Smiley

One question to developers:
Will old Time mod/De-cleansing work with your release? I enjoy exploring SC II world without any time limit. ^^

Or...perhaps you can add this option in the game itself? That would be awesome.
4  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Project6014 demo release on: November 26, 2010, 02:48:52 pm
Once you starting picking people for race acting, please give a shoutout.
I am good voice actor. Have experience in it since I was doing unofficial dubbing for TV series for fans to my home language.
Also we need race voice filters for this one, right? Or all by yourself?
5  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Project6014 demo release on: November 25, 2010, 10:20:09 am
What is their nicknames there, I can't find it.

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Artists artists artists.  Its cool art that realy fires everyone else up.
Artist, who can make old-school ghaphics patterns like in Ur-Quan Masters that is.
Too bad I can't do it.

Though I will be tester then Smiley

I like the new music better then in 3DO version. Especially Hyper Space. Original remix Smiley
Question: Why Lurg theme music was in Content package, but not in music?

Btw, have you thought about Voice Acting(new + old races)?
6  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Project6014 demo release on: November 24, 2010, 05:17:33 pm
Haha. Maybe.
Where are Zerg then?

Btw, I am impressed with this fan-made mode.
Any jobs available?

P.S. Have you showed this to SC II creators?
7  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Most boring battle? on: June 06, 2010, 04:38:48 pm
I thought we are speaking about PvE (vs CPU).
8  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Most boring battle? on: June 06, 2010, 03:39:45 pm
Shofixti vs Anyone.
9  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Most boring battle? on: June 06, 2010, 03:18:52 pm
Speaking of Melee, is there still a change to do PvP via internet?
10  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: NEWS: Toys for Bob go for a new Star Control and need your help (READ!) on: June 06, 2010, 12:16:02 pm
I will never abandon StarControl.
TFB are making(slowly) non-StarControl game, so there is no hope I guess.
11  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: About The Time Mod & The De-Cleansing Mod on: September 17, 2008, 07:56:19 pm
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Also, UQM may consider a saved game corrupt if too much time has passed (25 years past the maximum end-game time). Be warned.
Novus, WTF? Are u sure? Only extra 25 years? Well, I think this is enough to scan every planet in universe and not to quick following the main plot.
Luckily, the "maximum end-game time" above seems to depend on whether you're using the mod or not, so it should only matter if you use mod-generated saves on unmodded UQM.
Emm...Correction...I use now everytime modded UQM exe with moded saves)
12  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: About The Time Mod & The De-Cleansing Mod on: September 17, 2008, 06:54:31 pm
Death 999, well, in my game, RU problem is solved I think.
I have all buyed all stuff from Trade Master and have around 100k RU + 2k Credits(I buy fuel with credits).
So, I don't need anymore RU, so I just scan planets for Radioactive/Exotic/Lifeform/Artifacts.
I dunno if I need a lot of RU when I will meet Druuge...(in description, they are kinda tricky evil traders)

Gekko, lmao, I never lose 1000 crew) ...in past, I was in tence, that if I start to lose 3 or more everytime in planet dispatching, some day, I will lose to ability to buy them! Now, I lose only few crew after battle with Korh-Ah(Ur-Quan ships sux, Korh-Ah is tougher).

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Also, UQM may consider a saved game corrupt if too much time has passed (25 years past the maximum end-game time). Be warned.
Novus, WTF? Are u sure? Only extra 25 years? Well, I think this is enough to scan every planet in universe and not to quick following the main plot.

P.S. I didnt manage to save Pkunk >_>....there were destroyed by Yehat, is it bad? I don't think so.
When I started to find some aftifacts, I come with idea, that I could have saved Pkunk, If I send some Hyper-Ware signal to Ilwrath or somethin like that. Am I right?

P.S.S. Is it good, that Spathi blocked themselves?
13  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: About The Time Mod & The De-Cleansing Mod on: September 16, 2008, 06:52:19 pm
Well, here is report.

When I launched normal exe with diff file patched or something(maybe I failed to patch),  Kohr-Ah destoyed anybody!
But when launched a uqm-kh-dcm.exe , script was passed, like it should be(for 100 years).

It seems, that in this case, I MUST RUN everytime when i want to play the uqm-kh-dcm.exe !
14  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: About The Time Mod & The De-Cleansing Mod on: September 15, 2008, 09:43:35 pm
If you want to test it, you could always park your ship in hyperspace and come back to your computer half an hour later  Grin
Good idea. But problem is that, Probe will appear and atack me >_> ....I must go to Beta Corvi and park in HyperSpace lol!

I post the results here)

Btw, what do u mean by Kor-Ah sphere will move anyway and all race will die anyway? Or I didnt understand your sentence " but all the races act as though they are")))))
15  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Time limit mode on: September 15, 2008, 09:02:35 pm
Ok...I run "The Time Mod" and I counted the time, yeah, it works.
But, I have another question then.

I have now 2157, so how I can check, that The De-Cleansing Mod works? Only when 2159?
And after that time I must play only with this mod? If I launch normal exe when my game is (for expample) at 2176...I LOSE???
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