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News: Paul & Fred have reached a settlement with Stardock!

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1  The Ur-Quan Masters Re-Release / General UQM Discussion / Resources for clones. on: June 01, 2009, 06:02:49 pm
I remember when I was working on my clone for sc2 what ended up killing the project (other then my life getting hectic) was that I could not find good resources for graphics both 3d models and high resolution ship images, were hard to find.
What I propose for those fledgling clone makers is a comprehensive resource for all the existing image models and sounds other then what exists in UQM.

Does such a resource exist?
2  The Ur-Quan Masters Re-Release / Starbase Café / Dr Horrible on: July 18, 2008, 07:41:06 am
It’s a super hero musical. Need I say more?



http://www.drhorrible.com/


3  The Ur-Quan Masters Re-Release / Starbase Café / Re: Make a Ship on: June 23, 2008, 09:11:07 am
What is relevant to this thread?
A) SA
B) posting styles
C) what romans did
D) ship designs
E) A, B, and C

4  The Ur-Quan Masters Re-Release / Starbase Café / Re: Make a Ship on: June 21, 2008, 03:15:10 am
We do know the characteristics of antimatter, and from the intrinsic point of view it's just like matter.

We assume we know the characteristics of anti-matter, but we really don’t. We don’t even know how it will be affected by gravity. Let alone if it can form molecular bonds.
5  The Ur-Quan Masters Re-Release / Starbase Café / Re: Make a Ship on: June 18, 2008, 06:31:17 pm
Why it uses magnets is because the primary weapon is a Free Electron Laser.

If you want a ship that uses Antimatter (considering we don’t even know the characteristics of it yet) then feel free to design one.

6  The Ur-Quan Masters Re-Release / Starbase Café / Make a Ship on: June 16, 2008, 08:25:48 am
I was looking through the hard drive on my old computer and found an image of a ship I designed a long time ago. And decided to post it here.



Anyone else ever design ships? Then post them. I would like to see what other people have thought up.
7  The Ur-Quan Masters Re-Release / Starbase Café / Re: Make a Comic on: June 08, 2008, 07:55:59 am
Here’s another one I just made. This should be less offensive to Shiver and his kind.




EDIT: If you can’t tell they are holding game controllers and are playing a game.
8  The Ur-Quan Masters Re-Release / Starbase Café / Re: Make a Comic on: June 02, 2008, 08:10:56 pm
but there's no point in talking about this further anyway. arguing about what's funny is funny
I Agree. But I would be more inclined to say: arguing about what's funny is silly.
9  The Ur-Quan Masters Re-Release / Starbase Café / Re: Make a Comic on: June 01, 2008, 11:23:52 pm
that is partisan and unfunny.
I disagree.
10  The Ur-Quan Masters Re-Release / Starbase Café / Re: Make a Comic on: June 01, 2008, 11:54:17 am
Here is one I just thought up:



Vote Ur-Quan 2008!
11  The Ur-Quan Masters Re-Release / Starbase Café / Re: Name Changed. on: January 25, 2008, 04:57:44 pm
No I’m just worried some idiot will find out that the name I used on the internet has the word slayer in it, and suddenly think I’m violent or some such nonsense. I could care less about people finding out about my political and religious views.

Also it has been weird when people who I have collaborated with on projects start each e-mail with “Dear BioSlayer,”
12  The Ur-Quan Masters Re-Release / Starbase Café / Name Changed. on: January 23, 2008, 11:56:23 pm
I’m changing my name to JonoPorter, it used to be BioSlayer. Since people are losing their jobs and getting kicked out of school for stuff found online. I decided I should play it safe and change it.
13  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Graphic Enhancement Thread on: January 09, 2008, 04:27:46 am
maybe this will be better:
http://physics2ddotnet.googlegroups.com/web/FoundTheAndrosynth.wmv
You may have to refresh it after it tells you the file cannot be found.
14  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Graphic Enhancement Thread on: January 09, 2008, 03:07:18 am
I took the androsynth and threw it into my engine. This demo shows off the new bump mapping feature of the Graphics library I'm writing to complement my engine. The bump map was auto generated so it’s not that great.
http://www.youtube.com/watch?v=t0G8cU2pqNA
15  The Ur-Quan Masters Re-Release / Starbase Café / Make a Comic on: December 20, 2007, 06:07:49 am
This thread is meant to be the destination for everyone’s ideas for comic strips.

Here is one I created:

It’s a whole new programming paradigm.


The rules are that they can be of any quality, but must be safe for work.
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