The Ur-Quan Masters Home Page Welcome, Guest. Please login or register.
Did you miss your activation email?
January 22, 2020, 05:52:57 pm
Home Help Search Login Register
News: Paul & Fred have reached a settlement with Stardock!

  Show Posts
Pages: [1] 2 3
1  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Work in Progress: Orz Translation Guide on: August 27, 2003, 01:48:13 am
We have a player over at StarConRPG, named Nargle, who has compiled an ORZ dictionary.  I'll let him know about this and see what he has to say. Smiley

http://www.starconrpg.com
2  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Why aren't battle thralls fighting the Kohr-Ah on: February 14, 2003, 04:52:38 am
Just to add to the list, I agree too.  Smiley
3  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Why do the Melnorme want biologicals? on: February 13, 2003, 10:20:43 am
Maybe they are tracking mutation rates, or are attempting to map some sort of universal genetic similarity.  Smiley
4  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Good Captain / Ship Names on: February 13, 2003, 10:11:21 am
I saw the car/plane VOLTRON first, then went back and watched the Lion VOLTRON.  There was a VOLTRON where they met and joined forces, but the car one is still my favorite. Smiley  I'm surprised that you remember Star-Blazers being 28.  I'm 33 and I was "fairly young" when it came out. Wink
5  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: How can Kor-Ah beat Ur-Quan? on: February 12, 2003, 06:09:08 am
It always struck me that the Kohr-Ah were the more brute strength fighters while the Kzer-Za used their intellect more...as in the fighters.
6  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Origin of Orz' word "Frumple" on: February 12, 2003, 06:06:40 am
The most resurrections I can recall having with a single Fury is 16.
7  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Good Captain / Ship Names on: February 12, 2003, 05:57:14 am
I imagine the same reasoning applied to the crews on VOLTRON waiting until the end to combine the lions/ships into the single VOLTRON robot.   Roll Eyes
8  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: How can Kor-Ah beat Ur-Quan? on: February 11, 2003, 08:37:08 am
When the Kohr-Ah wipe a system clean, they move on.
When the Kzer-Za conquer a system they probably leave behind some ships to make sure that thralls stay loyal.  By the very nature of their two approaches, they Kohr-Ah would seem to bring a bigger fleet to the battle.  The Kzer-Za are too spread out, while the Kohr-Ah move en masse.
9  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Voice Acting... on: February 11, 2003, 08:30:01 am
I thought the human voice was terrible, it sounded nothing like....um....nevermind.  Wink
10  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Good Captain / Ship Names on: February 11, 2003, 08:21:15 am
Quote
the first would be STAR BLAZERS (US) or SPACE BATTLE SHIP YAMATO (japan). as for the second name , dont know.
i miss that cartoon.



A fellow Star Blazers Fan??  There are others out there?  I thought I was the last!!   *sniff*  The memory lives on...*sniff*
11  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: you guys are missing the point on: February 08, 2003, 05:37:32 am
In the Mutineers Moon (etc.) Novels, the Super Advanced Race was wiped out almost instantly by a highly contagious infection which spread by a teleportation device.  They had advanced to the point where teleportation was possible, and unfortunately diseases also made it from point A to point B almost instantly too.  Just a thought.

As for the shields, maybe they needed space to cool them?
12  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Origin of Orz' word "Frumple" on: February 06, 2003, 07:30:00 am
I think that your right about mashing a hand into the keyboard.  I tried it too, and got pretty damn close.  Wink
13  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Arilou and the Orz: What's the Deal? *spoilers on: February 06, 2003, 07:28:23 am
Perhaps the Arilou/Orz are part of the whole ancient Egyptian Horus/Set war.  Arilou could be Horus, Orz could be Set.
14  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Origin of Orz' word "Frumple" on: February 05, 2003, 08:13:37 am
Maybe it was a power surge?  Or, maybe it wasted so much time trying to find a "best fit" that it just gave up. Roll Eyes
15  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Star Control 4.... on: February 05, 2003, 07:46:33 am
Yeah, you never know.  They might have screwed up and make a really good game. Wink
Pages: [1] 2 3


Login with username, password and session length

Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2015, Simple Machines Valid XHTML 1.0! Valid CSS!