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The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Requiem
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on: June 28, 2009, 01:04:03 am
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Ooh, that looks nice. The only change I don't think I like is the Fwiffo change...
I'll definitely download it. Perhaps the source too.
EDIT: And I do hope that this gets merged into the main branch at some point... with the possible exception of Fwiffo...
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487
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The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Mysteries of the Star Control Universe... theories much appreciated!
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on: June 26, 2009, 10:14:36 pm
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And yet, a key point in many of the versions of this scenario was the fact that there wouldn't be time to form an alliance - the Kohr-Ah would pretty much wipe everyone out before they knew what was going on. If they received prior warning, from the Utwig or the Zoq-Fot-Pik most likely, or possibly even the Melnorme (though obviously they'd have to pay for that), then they might have time to form an alliance. And if they have time to form an alliance, they may be able to meet the Kohr-Ah before they get anywhere near their homeworlds, either in Mycon space or in the area occupied by the Ur-Quan in the actual game.
Of course, if they can't hold back the Kohr-Ah, or if they send skirmishers in to find and eliminate their homeworlds, that might not help. Still, with a functioning alliance I think they could stand a chance.
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488
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The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Mysteries of the Star Control Universe... theories much appreciated!
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on: June 26, 2009, 12:41:16 am
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Here's a workaround: the Kohr-Ah get very heavy losses when powerful alliances form to oppose them; it then takes them a while to rebuild their fleet before advancing to the next sector. And keeping in mind that the Kzer-Za might be there, they make sure to build a massive fleet before going on.
Then it may even be possible that they would wait after destroying the Utwig, Supox, and Druuge, potentially giving the other sentients species time to band together properly against them. This assumes two things, though: first that the other species somehow find out about them (possibly via an Utwig envoy, since they have the Ultron, or perhaps by other means), and second that the Utwig make a big enough dent in their fleet for them to take the time to rebuild.
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The Ur-Quan Masters Re-Release / Technical Issues / Re: Trouble adding speech and music files to Mac OSX folder
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on: June 22, 2009, 05:32:26 am
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This probably requires an administrator account.
Right-click (or control-click) on the folder and choose Get Info. At the bottom right of the window that appears, click the little lock icon. You'll be asked for your password. Give yourself read/write privileges (it should be fairly obvious how to do this). On 10.5, if your username is not already in the list, click the + button to add it; on 10.4, I think you choose your username from a "user" or "owner" popup menu or something (I can't remember exactly).
Also, if it doesn't work, you could try installing the game to /Users/<your name>/Applications instead of to /Applications.
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