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News: Celebrating 30 years of Star Control 2 - The Ur-Quan Masters

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1  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Please help a dumb noob get started on: June 28, 2009, 05:58:54 pm
Thanks!! Very helpfull tips.
2  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Please help a dumb noob get started on: June 28, 2009, 06:06:31 am
Hey there, just registered to ask some questions.

Is the point-defense module capable of intercepting missiles and torpedos? I saw somewhere that it could keep fighters away.. but can it do the same against missiles?

Can the flagship be equiped with missile weaponry.. eventually?

Where is the so-called emmergency warp-button-taht -cost-5-fuel? Cant find it.

The traders.. they dont stay in a system very long do they? I had once i was seeing on a regular basis , and he just vanished later.

The.. evil-spidey-things, their cloaked ships...  no matter what i do i just cant beat them without dying or losing massive ammout of ressources/ irremplacable ships... And they are quite frustrating to fight.. since all i can do is lose and lose some more, and when i succeed i get pocket change as salvage. Is there a "radar" module or some gimmick that break their cloacking ability? I noticed the camera "hint", and try to use it, but its aint helping much, just delaying my inevitable defeat.

So far, i explored quite a bit of the sectors surrounding SOL, about a dozen clusters, won a few battles here and there.. and the game is quite fun if a bit slow paced and quite brutal to begginers. Cant wait to get upgrades to my ground vehicle.. my crew started to call it "redshirt express".
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