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September 21, 2019, 03:33:15 pm
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News: Paul & Fred have reached a settlement with Stardock!

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151  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Project 6014 Ur-Quan Masters mod on: June 19, 2010, 03:42:00 am
I just thought about it, and I guess if you get the basic comm screen, it wouldn't be too hard to just have a difference face and slightly different body.  You could have a shorter person, a man and a woman, different hair color, different skin color, different eye color...but thats making it a little to complicated.
152  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: using mods and starting over on: June 18, 2010, 11:33:28 pm
De-cleansing mod? I finished the game already but I'm just curious where and how do you get that?
153  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Gathering resources fails on: June 18, 2010, 11:30:12 pm
One time I had a problem that I posted on Bugzilla that I couldn't send a lander down after I purchased a new lander. I was completely new and I felt really bad.  I had purchased two cruisers and not realized that landers are completely different things!  Just saying because you had a similiar scenario to me.
154  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Project 6014 Ur-Quan Masters mod on: June 18, 2010, 11:10:23 pm
Well, after reading this entire forum and the entire forum on the other website at Star Control...I decided that I would like to help (if I can).  I don't know much that I think I could help the project with...here's my "resume": I don't know any C or anything like that...I only know how to access the uqm files...I know a little html...I have Flash 4 on wine (ooh...impressive...) and I can use it sort of...I don't have much experience in art though that would be my best shot I think...I can write pretty well I suppose...Well, if you give my several hours I MIGHT GUARANTEE to produce something useful for something important..somewhere in the game...at some point in the future.  So is all you need is Syreen and Human comm screens?  I hope you can provide some explanation to the player that - if you manage to get a Human comm screen - how that every human captain looks the same though I wouldn't worry about it too much. I guess the same goes for the Syreen?  Meanwhile, I'll reread the forum.  

Well, this mod seems to be at a great start and I can't wait to help or play the demo if I can't help.
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