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The Ur-Quan Masters Re-Release / General UQM Discussion / Re: GDC 2015
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on: May 03, 2015, 10:55:56 pm
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Fred your opinion on harvesting pls:
I say Keep Resource Gathering ! it can be extremely rewarding ! Resource gathering is another aspect making the game interesting, there is nothing like discovering an exotic planet in far off space and pondering what the conditions would be on it, and what exciting new minerals and technology would be found, the more valuable the bounty, the more dangerous the planet, it sets out to put you in the action giving you a great sense of reward for daring to scout the dangers of the planet and finding the materials/relics needed for you to advance your ship and relationships with the different races, now that is adventure and exploration ! Along with exploring the universe, with your mothership and fighters, encountering different races, battling it out with enemies, they way only Star Control can !
Making it automated will make you feel like a numb couch potato watching a boring sitcom.
NO put me in the jumpseat ! i want in on the Action... THATS what Star Control is about ! Exploration, the reward for daring to explore and the trek itself making you feel you are traveling into the void of space to discover something great after the long travel if your ship survives what it encounters and if you have enough fuel ! Nothing else can capture that experience like Star Control, nothing else at all ! ! ! Its as close to reality it can get without taking away the addiction factor.
Perhaps just take it a step further without straying from the action, let you be able to build a temporary post on the planet and upgrade your base so you can upgrade your harvesters to withstand the dangers of the planet to go harvest that exotic mineral on the far side of the planet, once harvested what was required, return the harvester, and launch the bounty back up to your mothership in space. However don't let it consume too much as to interfere with exploring space itself, finding an exotic cave or something atop a mountain would be exciting though.
Or keep it the way it was launching the ships directly onto the planet to harvest, the above can work as long as it keeps the action exciting. Fred Paul.. talk to us, you guys made sc2 the master piece that it is, give us your opinions on what i've just said, i would think my last two posts should be pretty much in tune to what you guys would have in mind ?
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The Ur-Quan Masters Re-Release / Starbase Café / Re: StarControl IIa by Stardock?
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on: May 27, 2014, 12:41:03 pm
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Not sure what you are referring to as "not much discussion" in the link provided by onpon4 it's extensively being discussed with 17 pages already, having said that not much news of it yet, i hope they do their very best to make this game happen and exciting as the original SC2.
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The Ur-Quan Masters Re-Release / General UQM Discussion / Re: NEWS: Toys for Bob go for a new Star Control and need your help (READ!)
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on: April 27, 2014, 05:09:58 pm
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If the new sc is going to be an altered version from the originality of sc2 without FRED AND PAUL'S involvement i'm not getting it. I welcome new races that's ok but they should keep the old races too, and if the game is going to turn into something else and not retain the excitement of the original sc2, it won't be worth it.
I don't mind a few new ideas but past titles in gaming have proved this approach to take away the spirit of the game. SC2 was made with extreme passion for exploration and the ships looked and performed the part, all unique looking with brilliant special abilities, if there's one thing they should get right to start with, it's the mothership and combat ships, how they look is important, and how they perform is equally important, travelling to distant galaxies and planets should feel like a n accomplishment in itself as in Sc2, planets should be interesting and exciting to explore. However all this to no avail if they make a new star control that does not retain the excitement of Sc2.
The main thing is if they change it in such a way that surpasses the brilliance of Sc2 i'd be all for it, however, that is a rare scenario to pull of with flying colours, keep the old concept and add to that tor better it, completely changing it into something different is going to be hard to pull off successfully.
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The Ur-Quan Masters Re-Release / General UQM Discussion / Re: NEWS: Toys for Bob go for a new Star Control and need your help (READ!)
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on: April 27, 2014, 05:04:02 pm
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Outstanding !!! I was away on a North Pole expedition, i only arrived back a week ago to find this wonderful link you posted, it is news such as this that inspires me to explore the unknown and void areas of our planet. I truly believe exploring the uiniverse is what we as humans were ultimately made to do.
Thanks you Brad, Fred and Paul for working on this awe inspiring title ! ! !
FM, yes i'm glad they all got involved, exactly what we needed from the very start, i truly wish i could observe these 3 sprightly individuals as they work together to do their magic on this series, all three of them sharing the same passion and inspiration for this awe inspiring title ! ! I can't wait for the next news article better yet a few screenies to temporary tame my hunger for a New Star Control Title which has been overdue for so long now ! ! !
More recent articles make it seem like Activision won't Fred and Paul contribute. At least not officially. That's why Stardock is currently pitching more of a reboot/alternate reality approach. What's really lame is they might not even be using any of the SCII races, ships, locations, etc.  that sucks
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The Ur-Quan Masters Re-Release / General UQM Discussion / Re: NEWS: Toys for Bob go for a new Star Control and need your help (READ!)
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on: April 18, 2014, 07:25:53 pm
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Outstanding !!! I was away on a North Pole expedition, i only arrived back a week ago to find this wonderful link you posted, it is news such as this that inspires me to explore the unknown and void areas of our planet. I truly believe exploring the uiniverse is what we as humans were ultimately made to do. Thanks you Brad, Fred and Paul for working on this awe inspiring title ! ! ! FM, yes i'm glad they all got involved, exactly what we needed from the very start, i truly wish i could observe these 3 sprightly individuals as they work together to do their magic on this series, all three of them sharing the same passion and inspiration for this awe inspiring title ! ! I can't wait for the next news article better yet a few screenies to temporary tame my hunger for a New Star Control Title which has been overdue for so long now ! ! !
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The Ur-Quan Masters Re-Release / General UQM Discussion / Re: NEWS: Toys for Bob go for a new Star Control and need your help (READ!)
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on: October 26, 2013, 04:39:42 pm
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Outstanding ! ! ! ! ! what's all this negative mumbling by fakemcoy !  ?? My friend it's a new STAR CONTROL and StarDock is getting the Masters involved. This is absolutely Awesome !!!!, the reason there weren't many players back then is because there were not many people playing pc games back then ! Yes it may sound funny, but many People were not into gaming and more into going to the movies and watching tv back then ! ! ! MOREOVER, those who did not play it, never knew how addicting and exciting this piece of art was back in the day, there weren't proper review sites and advertising could hardly have been called advertisement compared to today's standards ! ! ! ! Today, RPG and RTS games is a multi million dollar industry. With a new Star Control, it's uniquely captivating genre and how well it all comes together in actual gameplay, Stir it up with the captivating magical atmosphere of Star Control, the endless ever so interesting planets, the multi diverse cultures, the interesting and technologically unique combat spacecraft, upgradability, and exploring the universe in one awesome upgradable MotherShip ONLY Star Control can provide, a surprise around each corner. The very cleverly thought out combat scenarios and physics, weapons and special abilities of the different alien spacecraft, if they keep the above elements as captivating as sc2, the universe vast as the universe is, interesting, action oriented, mysterious, beautiful, with an intriguing storyline, they will beat todays rpg/rts competition to their knees hands down. Then Star Control will rise to nr 1 there is absolutely NO DOUBT about that, as they deserved this position for more than a decade now, but nothing being done until NOW. Another thing that was awesome was that it was very realistic and in tune with science fiction technology that actually might one day be realised. As well as the fact that you can run out of fuel in a distant corner of the universe if you don't plan your trip with thought by adding fuel tanks, compromising by having less storage space etc....All very realistic complementing the excitement that you are an explorer that needs to think, and you have to rely on your abilities and your ship to survive..... Having alien's tracking you in hyperspace and catch you as you try to outmaneuver them that can lead to an interesting twist or unexpected outcome, quasi space was very mysterious and provided an interesting understanding of what the universe actually might be like if hidden or untapped region's is somehow to be discovered. i can go on and on and on and on.... WOW This is truly exciting !!!!!! Wake up my friends this is the best news i've heard in 10 years ! ! ! ! ! You will be able to explore the UNIVERSE ! ! ! How awesome is that ! Just thinking about how extremely successful this will be if they stick to the addicting factor related to sc2, it will fill a VAST void wrt to a Space Adventure, standing side by side, and surpassing the success of the top RTS and RPG's of today. You want the key to the universe ? This is it my friends. Stardock, Paul and Fred can make it happen ! Where can i find the latest update ?
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The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Project 6014 – Ur-Quan Masters mod
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on: July 14, 2013, 08:04:45 pm
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All this effort in renewing and expanding this awesome game and yet the main starship is so......well an anticlimax Please can the main starhip be made to look like a Real mother ship and moreover, it has to be Very upgradeable. This is one of the very important core aspects of Star Control. You do almost everything with your starship, it's your gateway to the universe, you become very attached to it as it takes you to all the adventure in the game, what happened with this regard, without an awesome ship, this game is not as inspiring as it should be...
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The Ur-Quan Masters Re-Release / General UQM Discussion / Re: NEWS: Toys for Bob go for a new Star Control and need your help (READ!)
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on: February 10, 2013, 03:22:29 pm
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With the announcement of a new Space quest called Space venture, and an extension of the monkey island adventure already done (tales of monkey island) Can anyone of those companies not help this Epic Creation Star Control ? Lucas now owned by Disney, if they are willing to do these things for those excellent quest games why can something similar not happen for Star Control.  ! They need to make using the landers adventurous and exciting and challenging, similar to what the units look like in rts games, and with the awesome effects they create these days (planet weather craft effects) in (cnc type games) Regarding the landers on a new SC game: They need to make it for one to personally steer the units (landers) onto the newly scouted mysterious planet with all the awesome weather effects and land somewhere of interest / resource rich, all manually controlling the craft (man what magic one could create with todays technology) With so many planets to discover and explore..... heck i'll quit my job just to play this full time... Star Control has an insanely amount of potential, it could take RTS into a revolutionary change (as long as they keep the exploring factor up) Space is insanely vast and awesome. Star Control is an untapped masterpiece !
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