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News: Paul & Fred have reached a settlement with Stardock!

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1  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Project6014 demo release on: October 23, 2010, 11:10:49 am

Thou shalt not be snarky to thine savior.
2  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: The Fate of the Thraddash on: October 23, 2010, 11:07:23 am
So ordering them to kill themselves or to follow a human into battle might just work...

I bet with some creative copy/pastea you could make it almost seamless.

Would be funny to show the reaction of the Commander when the Ilwrath send ships and captains.
3  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: The Fate of the Thraddash on: October 20, 2010, 05:04:41 am
Oh, now here would be an order... use it to tell them to obey the captain as he is the chosen of Dogar and Kazon...  Grin
4  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Some Star Control Inspired Art on: October 20, 2010, 04:54:36 am
I like the second one...It looks top me like the Earthlings backwards engineered the Precursor tug. I like it.

One small change though, make the front bay doors an open launcher for missiles like the first picture or similar.

All in all, great job...adding to my collection.

Well, the landers gotta land somewhere...
5  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: The Fate of the Thraddash on: October 20, 2010, 04:53:01 am
Most likely, it's because the Umgah disguised as Dogar and Kazon told them to. Good joke! Har har!

Heh.

Ordering them to exterminate the Umgah would be another good idea. The Umgah are ANNOYING!!!!!
6  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Some Star Control Inspired Art on: October 18, 2010, 10:19:36 pm
Not the most accurate models, but still nice looking.

Hence the word "inspired".
7  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: The Fate of the Thraddash on: October 18, 2010, 10:19:01 pm
How about an option to make them all commit suicide? They seem fanatical and masochistic enough.

Only Ilwrath make worthy sacrifices to Dogar and Kazon!
8  The Ur-Quan Masters Re-Release / General UQM Discussion / Some Star Control Inspired Art on: October 18, 2010, 07:32:51 am


9  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: The Fate of the Thraddash on: October 18, 2010, 07:26:45 am
Damn, sounds like something to mod in...

Too bad you can't tell the Ilwrath to go after the Kohr-Ah...

If there's two groups that deserve each other, its them...
10  The Ur-Quan Masters Re-Release / General UQM Discussion / The Fate of the Thraddash on: October 17, 2010, 10:29:45 am
Is there any way to get the Ilwrath away from Procyon that doesn't lead to the extinction of the Thraddash?

I kinda like the big, thick, Rhino people...
11  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Slower Combat? on: October 12, 2010, 11:26:00 pm
...Which would introduce just another option to screw up netplay. I don't think it's a very good idea.

Or you can agree on a speed in netplay...
12  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Slower Combat? on: October 12, 2010, 03:13:27 am
Agreed!  Grin
13  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Slower Combat? on: October 11, 2010, 11:21:43 pm
I agree, a slider would be a good idea for people on less than ideal systems (like cellphones) or for those who just want a more relaxed slow paced game.
14  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Slower Combat? on: October 10, 2010, 09:45:21 am
Already did.
15  The Ur-Quan Masters Re-Release / General UQM Discussion / Slower Combat? on: October 10, 2010, 01:46:24 am
Is there any way to slow down combat?

Right now I have it on standard and I find that I have trouble even properly orienting my ship as much as lining up a shot before I get blasted. Any suggestions?
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