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1  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: How to change the UQM music remix package files? on: July 22, 2015, 05:16:25 pm
And just for some more info for ya--you probably will have to go through and explore around the files to find what you're looking for.  The filenames aren't terribly self-explanatory but do provide some context clues.  Worst case, you can just double click in WinRAR and it'll extract it to your PC's temp folder and open in your media player so you can see if it's the right one to replace.
2  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: How to change the UQM music remix package files? on: July 22, 2015, 04:33:15 pm
The .UQM files are actually just zips, so if you use WinRAR or WinZIP you can browse through them and replace the songs you want to change with the music you want.  Just use exactly the same filename and the game won't know the difference.
3  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Remix Pack 4: An Unofficial Release on: August 09, 2011, 02:35:55 am
Do we want to change the extension of the .zip to .uqm?
4  The Ur-Quan Masters Re-Release / Technical Issues / Key reassignment in 0.7.0 on: August 09, 2011, 02:29:39 am
So in 0.6.2 I was able to edit a file--keys.cfg, I believe--in order to change my button assignments for menu select, menu cancel, and like, menu "enter."  These are set to buttons 1, 2 and 2 respectively by default (and maybe the second two are hard-coded to the same button).

Anyway, it would appear that flight.cfg is the file I need to modify to change these?  How would I go about doing that?

Thanks!
5  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: UQM 0.7.0 release candidate on: May 21, 2011, 12:21:01 am
Switching to OpenAL sound in an effort to get positional audio results in the following error message upon trying to reload UQM:

The Ur-Quan Masters encountered a fatal error.
Part of the log follows:
 
The Ur-Quan Masters v.0.7-rc1 (compiled Feb 28 2011 15:09:09)
[Blah blah no warranty, etc.]

Netplay protocol version 0.4. Netplay opponent must have UQM 0.6.9 or later.
Couldn't initialize OpenAL: 40961
Sound driver initialization failed.
This may happen when a soundcard is not present or not available.
NOTICE: Try running UQM with '--sound=none' option
6  The Ur-Quan Masters Re-Release / Technical Issues / Re: UQM - Extended and non-standard joysticks on: December 18, 2010, 08:42:38 pm
Still no luck.  I guess I'll just have to deal with playing through on the keyboard, or find a pad that doesn't have bizarro button assignments.

Thanks for the attempts, I really appreciate it.
7  The Ur-Quan Masters Re-Release / Technical Issues / Re: UQM - Extended and non-standard joysticks on: December 16, 2010, 07:44:14 pm
Thank you.  I'm sorry to report that did not work.  I created the file override.cfg in C:\Documents and Settings\Administrator\Application Data\uqm and copied the text directly from your post.  I also tried doing select.5 and cancel.5 since I'm using the fifth input option just on a hunch, but no dice.

The remixes are not working in full either.  Some of the music is there, such as the solar system music and planet orbiting (although I can't recall if I heard all of them, but at least none was an obvious .mod), but the hyperspace music, for example, is the game's .mod, even though I have all the .rmp files placed, and just for thoroughness' sake I copied the remix packs over from a fresh 0.6.2 installation where I tested and got the correct music.

Maybe I should be bug reporting this?

Thanks again.

Edit: A quick note--rewriting the uqm.rmp file by replacing every instance of the phrase ".mod" with ".ogg" and then manually placing the .ogg files from the remix into the content package (and renaming them where necessary) seems to have fixed this as a workaround.  I've only tested the space music since it's simple to get to.
8  The Ur-Quan Masters Re-Release / Technical Issues / UQM - Extended and non-standard joysticks on: December 15, 2010, 09:49:48 pm
Hello,

I am probably missing something simple, but when I try to run UQM with my RetroUSB Super NES pad, which uses very unusual button assignments, I run into trouble.  Under 0.6.2 I simply had the following lines in my keys.cfg file:

Menu-Cancel: joystick 0 button 6
Menu-Select: joystick 0 button 7

This would allow me to go into menu mode with button 6, and then button 7 was both my "select" button and my "fire" button actually.  I played the whole game through this way.  However, nothing like this appears in the new flight.cfg file in 0.6.4, and the formatting is completely different anyway.  I've done a couple of "shot in the dark" guesses at it but nothing has worked.

Is there anything I can do to solve this issue?

Thanks as always,


Justin
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