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News: Celebrating 30 years of Star Control 2 - The Ur-Quan Masters

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1  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: A syreen.mod remix. on: February 11, 2009, 06:35:16 am
Not sure what I was thinking with the FLAC, honestly.  Thanks for bringing that up Smiley

Haven't done anymore, but will eventually.  Is there a better place to upload something like this?
2  The Ur-Quan Masters Re-Release / General UQM Discussion / A syreen.mod remix. on: January 24, 2009, 07:46:12 pm
This isn't an artistic remix, just a simple technical one (if that makes sense).  I tried to clean up the samples and mix it nice, just for fun.  Always loved playing this one loud (but sometimes the noise and pops/clicks with these old MODs annoy me) Smiley

http://www.megaupload.com/?d=NKP50CF0
3  The Ur-Quan Masters Re-Release / General UQM Discussion / GBA version?  SC2 source download? on: July 06, 2003, 03:03:41 am
I'm guessing I'm not the only one who'd like to see a GBA version of SC2?

One thing I can't figure out though, is if we can actually download the SC2 source code (for the 3DO version, right?) that was supposedly released to the community.  Are the UQM people the only ones who got a hold of it?

Covak
4  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: SC2 music. on: February 26, 2003, 11:53:33 am
Thanks for the tip Smiley
5  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: SC2 music. on: February 26, 2003, 09:35:20 am
I guess I got my GUS MAX too late to ever try it with SC2.

The pitch SC2 plays at in DOSbox seems to agree with the pitch Modplug Tracker plays at, and what UQM plays at, so I'll assume the 3DO version is just a little funky.

Another funky thing about the 3DO version is its stereo.  It seems to put channels 1 and 3 to the left and channels 2 and 4 to the right, while MOD players default to channels 1 and 4 to left and 2 and 3 to right.  I think the MOD players are right, as far as the way things used to be back when these ancient MODs were actually made Smiley
6  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: SC2 music. on: February 25, 2003, 12:53:40 am
I know they remixed a few tracks to take advantage of the CD format, but the majority of the game's music is still just MOD... those bits are more what I'm curious about.

I'm trying to make myself a soundtrack CD, but the MODs aren't the greatest quality when played on modern equipment, so I've been going through and cleaning them up a bit (removing audible pops and clicks from the samples, etc).  I downloaded the 3DO mp3s just to see if they were in stereo, and how they did the stereo seperation.  Wasn't expecting to find that everything was playedin a higher key too.

I dunno if the PC version did stereo sound, I never had a good enough sound card back then, and DOSbox still just emulates the original mono SoundBlaster.

I guess what I'd really like to know is what the composers wrote the MODs on, and what sounds closest to that these days.

7  The Ur-Quan Masters Re-Release / General UQM Discussion / SC2 music. on: February 24, 2003, 06:50:52 pm
If I play the MODs from UQM it sounds like the original SC2 running under DOSbox.  But then I found some mp3s of the music recorded from the 3DO version, and everything is in a slightly higher key.

Anyone know what's up with that?  Did the two versions actually play things differently?  Is one "right" and one "wrong"?  Or are the mp3s or MODs somehow messed up?

Covak
8  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Running SC1, 2, or 3 under XP? on: February 04, 2003, 12:44:17 am
Woah, dosbox appears to rock.  SC2 ran just like it used to on the old 286.

Thanks for the info!

Covak
9  The Ur-Quan Masters Re-Release / General UQM Discussion / Running SC1, 2, or 3 under XP? on: February 02, 2003, 10:04:40 pm
Anyone know if it's possible to get SC2 (the original PC game) running properly under XP?

Also, I never really played 1 or 3 so I'd be interested in trying to find them, if only I thought they'd run.

So if anyone knows how to get 'em running, I'd love to know how.

Thanks,

Covak
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