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News: Celebrating 30 years of Star Control 2 - The Ur-Quan Masters

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1  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Voice Acting... on: February 09, 2003, 09:53:57 pm
Voices I enjoyed:

Ilwrath
Ur-Quan
Kohr-Ah
The blue Zoq-Fot-Pik
Shofixti
Thraddash
Druuge
VUX

Voices that were adequate:

The green Zoq-Fot-Pik
Melnorme
Slylandro - Probe
Chenjesu/Chmmr
Druuge
Utwig
Yehat (I thought the accent was too thick)
Syreen - Talana (this is more an acting choice than a vocal choice)
Humans - Hayes

Voices I disliked:

Arilou
Umgah
Orz
Supox
Mycon
Pkunk
Spathi
Slylandro - Gas-Beings
Talking Pet

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As far as comparatively:

Better in SC3:
Arilou
Orz
Spathi
Mycon
Syreen

No preference:
Chmmr
Human

Better in SC2:
Pkunk (hard to imagine SC2 as better, but I was against sole Pkunk in this game to begin with -- that may have some factor)
VUX
Ur-Quan
Utwig
2  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Arilou and the Orz: What's the Deal? *spoilers on: February 08, 2003, 09:13:34 pm
I thought I would add my own ideas into the fray:

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1) "Arilou are from *above*. Orz are from *below*." What the hell is this supposed to mean?


Others have explained this fairly well -- Arilou and Orz are each from different dimensions, but the Arilous are from a dimension more like our own, whereas the Orz dimension would be more energy/psonic based as opposed to a physics-based one.  

In the Arilou dimension your ship can still fly,  your bodies are still intact, and the Arilou also exist.  

Since the Orz say Hyperspace is *heavy* it would lead me to believe that the *below* is more energy as opposed to matter.

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2) "We seek to trap *Nggn*, but they dart and leap. YOU cannot catch *Nggn*, do not even try. I don't think you are quite solid enough." What the hell is this supposed to mean?


The Arilou are basically saying that there are forces and creatures that exist that either we, as humans, naturally cannot sense, or from which the Arilou have hid us.  I would think the *Nggn* are the former; we cannot sense the *Nngn* and do not have the ability to "catch" them by our physical means.

The Arilou alluded to this many times, saying that "[we] don't want to be seen" and the like, and the Melnorme also allude to this by mentioning Keel-Vereenzy vessels or something similar.  The *Nggn* are no different.

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3) Can anyone make a good translation of the Orz language, of the best terms to use for the terms in their lingual best-fits?


Off-hand?  Sorry! Cheesy  Others have done this, though -- kudos to all of you. Wink

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4) What ARE the Orz? The way they talk, it seems like they are actually one single entity that somehow projects multiple selves in our dimension ("I am Orz. I am one with many *fingers* My *fingers* spread into *heavy space*, etc. etc.). And what the hell DID they do with the Androsynth?


The Orz are most likely a psychic being from another dimension.  Everything the Orz says alludes to a single identity, and the Arilou also support that idea.  

The Androsynth were "pulled" into the psychic dimension once they opened a portal into their dimension through IDF practices.

The Androsynth were all probably pulled because they were clones.  The humans could not be seen because Androsynth and Humans do not have the same genetic make-up; all Androsynth do, however.  It wouldn't be too hard to pull them all in once one was discovered.

The Human who was "seen" in Vulpeculae suffered from wounds all over his body that became increasingly worse.  He was "seen" but all of humanity was not -- the genetic construct is different.

Either the attack is psychic -- creating some sort of horrendous "placebo-effect-gone-wrong" or it is from an invisible, metaphysical Orz assailer.  <shrug>

To relate to SC3: the same happened to the Supox; all of the colony Supox were taken by the Orz, but the Arilou clearly tell you that all other Supox -- in the Lyrae stars -- are fine.  This shows that the Androsynth were clearly a special case and why NONE exist.  Even some Shofixti survived in extreme cases, like Tanaka, when thought extinct.  There are no reported Androsynth.

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5) On the topic of Orz language, what do you think they mean when they say that the Taalo are playing *time tricks* on them in *pretty space*?


Most likely that the Taalo's inherent psonic-resistance abilities -- that made them the target of the Dynarri since the Taalo could not be controlled -- are doing the similar to the Orz, either because they are alive and countering the Orz in psychic *below* or through vicarious means such as the Taalo Shield interfering with the Orz IDF portal(s) into *below.*  Take your pick.

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6) What does it mean when the Orz say that the Arilou are always *jumping in front*?


The Arilou probably prevented the Orz from entering Hyperspace, as well as from recognizing and taking *campers.*  The Androsynth problem could not be avoided as they were a clone race without reproductive abilities; hence, no genetic diversity.

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7) Again, what DID happen to the Androsynth? Why did they look up information about ghosts and poltergiests on their computers when recearching dimensional fatigue?


Ghosts and poltergeists have to do with energy -- includiong psonic energy -- which the Orz and Arilou possess.  The Pkunk do have psychic abilities, but theirs is more of a clairvoyance as opposed to the former species' control or dominance.

The rest I explained above.

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Those are just my ideas!  Take care!

-Ben
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