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News: Celebrating 30 years of Star Control 2 - The Ur-Quan Masters

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1  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: To The Music People on: March 11, 2003, 12:11:11 pm
guh.  a guy gets laid off from his job and you'd -think- that he'd have more time to write music... (:  no such luck there.

as for the next pre-release, we haven't determined which (if any) will be released before the final package.  the only mention of druuge was the fact that it was the next one that i was starting on.  if i were -smart-, i'd finish what i've started on spathi and umgah.  but that would be too easy . (:

having said that, we'll keep you posted on what's going on.  so far, you've had one from riku and one from me.  it's more likely than not that a track would come from one of the other doods.  but changes happen all the time so don't take it as gospel truth.

i must admit it's refreshing to see such enthusiasm.  glad ya'll are enjoying it so far.
2  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: music: slighty screwed up mod files on: February 15, 2003, 09:46:35 pm
*chuckle* i don't think todd was looking for alternatives; he wanted to know why the mods he downloaded don't sound as wicked cool as he remembers them sounding in the original PC game.

todd, you're absolutely correct.  they don't sound exactly like they did in the original game.  there are several possible reasons, and elements from any one of them could be correct:

a) the playback engine this time around, mikmod, is close but not exactly correct as far as what the game originally sounded like but the most viable option for multi-playform conversion,

b) there may be some corruption in the samples of the mod files,

c) (believe it or not, this is true) the original PC game did not play the original mod files back properly.  this has been stated by the guys who wrote the original music several times: the only way to hear exactly how a mod is supposed to sound is to play it back in the original composition software(in this case, some of those were amigas).

the fact of the matter is that one or two of those are possibly being played back as written, but don't sound quite right to our ears because it's not what we heard on repeat for ... days on end. (:

hope that sheds some light on what you're hearing.
3  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Shofixti Remix on: January 26, 2003, 08:29:26 am
glad you enjoyed the visual.  it just so happens that i've just started playing baldur's gate (not really by my own free will: i am sat down in front of a 61" television with cables sticking out of a laptop computer, a wireless keyboard and mouse, my eyes forced open by metal attachments, while my friend bo plays Ode to Joy on a cd player in the background and i think strange thoughts about not wanting to hurt people on forums ever again and alternately pray for a better car) and that idea seemed pretty keen.

OCRemix is something i gave thought to a long time ago when i did a prog-metalish medley of all of the themes from the original Metroid, which i never put the finishing touches on and, subsequently, never released anywhere.  i have several friends who submit music there, which is why i'm surprised i never even thought about releasing a track there.

the only reason i would hesitate in doing so is because the tracks are not, in reality, completely finished.  there is still a little bit of extra mastering that needs to be done, not to mention a few tweaks here and there that i know we'd like to do before the final product is finished.  once all is said and done, however, it certainly wouldn't be a bad thing to get a little exposure (not the kind of exposure seraphim gives the bad angel in megatokyo, although that brings too many other things to mind), but for now i think we're going to lay low till more stuffs are done.

thanks for the idea tho!
4  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Shofixti Remix on: January 25, 2003, 04:44:00 am
enough crew to take over my spot as a baritone in a district championship barbershop quartet, my job in tech support, chorus section leader, and a few other things here and there.

eight or nine should do.

drop shipment is an option.  message me private for a warehouse address.


i don't even know if they'll release that one when it's finished or not before the actual package, but we'll see. (:
5  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Shofixti Remix on: January 25, 2003, 04:22:18 am
i'm almost willing to wager money that you'll enjoy what i'm doing to Druuge.

*big grin*
6  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Shofixti Remix on: January 25, 2003, 02:05:45 am
i don't particularly want to beat a dead horse into the undead, and i feel like being punishing, i'll load up an old copy of Black & White and be bad god and hurl peasants into the ocean.  ahhh the satisfying sound of a peasant hitting the water with a defined plunk...

but i digress.

i offer my personal guarantee that the entire remix project is not going to be a collection of angry dance and ghetto hip hop.  in fact, i'm fairly confident that i'll never do another hip hop track again.  the amount of work that went into making the shofixti mix as far as a work to actual music ratio is so ridiculously off the wall that i think most of my local friends were like ".... that's it?  you worked that long on that track and that's IT??"  Cheesy

with every form of music, not everyone is going to be happy with everything.  i'm certainly not going to begrudge them for their views on music; musical interests are so far apart between most people that it's impossible to track.  as an example, the 10 disc changer in my car right now has CDs of progressive metal, barbershop quartets, folk music, and anime soundtracks.  that's enough 180 degree turns to make most people sick to their stomachs (in fact, any one of those would repulse most people).  so i'm certainly not going to get on someones case for their choice of music to listen to.  or choose not to listen to.  or choose to thash until there's nothing left of the ashes of a former empire.  i certainly have my dislikes (don't get me started on most country and most pop music).

however, ther real point behind this post is to reassure you all that there's likely going to be something for everyone in what will eventually be the full pack of remixes.  some of the tracks will be little more than cleaning of of old tracks, staying true to the originals as close as possible, and others are going to be way off in left field.  ilwrath is a bit out there, shofixti is jumping the wall, streaking in the middle of moving traffic, and shouting "Go for the eyes, Boo, the eyes!!!"

but we're certainly not going to do what -everyone- expects because that would just be plain boring. *grin*

enjoy the future releases, whenever they happen to be!  (and continue enjoying these, for those of you who do  Grin )
7  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Shofixti Remix on: January 22, 2003, 03:23:49 am
musicians tend to get caught up in their own little musical worlds where their influences are all subconscious and the results are sometimes even more surprising to the composer than the listener.  i gave zero thought to the dead air in the song because i knew that its purpose was that of the needle on the record.  it never occurred to me that we're starting to find a trend.

i'm glad people point these things out sometimes. (:

not that it's going to stop me, i suppose, but it's nice to know when we're falling into patterns.

i'm actually rather happy that shofixti is about as final as it's going to get; i'm -dying- to get started on druuge.

8  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Shofixti Remix on: January 21, 2003, 08:48:08 pm
actually, i can't speak to riku's ilwrath remix because his styles are dramatically different than mine. with regards to the silence that you heard, if you turn up the volume somewhat, you'll hear that it's actually the sound of a needle being put down onto a record.  sorta setting the stage for the rest of the song.

so i guess it was a coincidence as far as those two songs are concerned.  now that i think about it, i think i have a bit sorta like that in what i've done with spathi... i'd hate to think that i'm following some kind of recipe.  doh!  time to re-evaluate. (:
9  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Any Cheats in the 3DO version? NONE are workin on: January 21, 2003, 05:22:30 am
for me personally, cheating takes all the fun out of playing a game.  it's like trying to chop wood without lifting an axe.  or turning on the TV without actually pushing a button.

there are very few games where fun is had without a little bit of elbow grease.

however, to answer your question, i do not believe that any cheats exist for the 3DO version of the game.  if there were any, i'm fairly certain that friends of mine who have 3DOs and played the game religiously would know about them and they can't think of any either.
10  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Shofixti Remix on: January 21, 2003, 05:04:02 am
see, when i first started writing music in a digital medium twelve years ago, i was at a stage in my life (read: very, very young) where if i'd read comments like that about a song that i did, my response would have been something along the lines of "stfu, poopie head.  opinions are like assholes and they're all full of sh*t" or some such.

now that i'm older and a smidge wiser, i'll respond a bit more diplomatically.

first of all, i appreciate your effort to provide some constructive criticism, or the closest thing you are able to come up with, so thank you very much. (:

unfortunately, i'm not going to let you off the hook that easily. *grin*  here i go:

first of all, you've read posts before that we are part of a group that are taking the original songs of the game and remixing them.  if you have ever heard a remix of a song on the radio or some such, you'll note that some of the time it has a few elements of the original, but more often than not it is an excuse to make a dance tune out of something that was never intended to be a dance tune.

our team is taking that concept one step further and making, what we feel, to be remixes that are a little more interesting to listen to than the typical pop wave.

so now for the meat and potatoes.

you're correct.  there was very little to work with in the original song. however, it was still an original song, coupled with an original game, so no mere mortal remix of a song fighting against that much nostalgia is going to change anything.  the good news is we're not out to compete with the original music; we're taking it a step further and putting new twists on them.  this is no different for the poor shofixti music, which got put through harlem, south central L.A., your local ghetto, dr. dre's reject pile, and then available for download.

the question most people have asked me thusfar in private has been, "where on God's green earth did you come up with the idea to make a hip-hop instrumental out of -that-?"

if you listen to the original music, there is a bit of a beat in the song that almost sounds like the single use of a record scratch.  when i was playing through the game for about the 4th time about 5 or so years ago, i remember thinking that it would be cool to extrapolate on that single record scratch.  so here i was years later with the opportunity and i took it.

if you analyse the song on the merits of the piece by itself, then i can simply disregard your statements about how the record scratches damage the musifc and are out of theme.  quite the contrary.  i'm not going to go into a history of hip hop music right now because i'm at work and i'd probably get fired for lookin at some of the web pages i'd need for reference. (:  be that as it may, i'm willing to wager that hip hop isn't your favorite style of music to begin with, so a song that takes those types of themes and brings them into the star control realm isn't going to exactly float your boat.

hell, i don't even like most hip hop all that much.  this project is as much about the challenge of taking old songs and making them new again as it is about challenging myself to try new things.

i'm dying to know how the original shofixti musical theme had anything to do with honor.  enlighten me. (:

i can't compete with ten years of nostalgia.  not a chance.  i'm not trying.  i'm having the time of my life bringing old themes back to life with a few new twists.  i don't think any of my other remixes thus far or from this point on are going to be quite as out in left field as this particular one, but it's always fun to do a little shakedown every now and again to make sure people are paying attention.

to clarify: when i look for constructive criticism, i'm more interested in musical theory, structure, overall sound and mixing, composition, and methodology rather than "it's bad." (:  but like i said, i appreciate the time you took to post some interesting comments.

and finally, i forgot to have it noted in the release of the song (or in the notes of the mp3 tag) that the song is engineered to loop, rather than just stop at the end.  whoops.  my bad. (:

aaaaaaaaaand i'm spent.
11  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Qspace music on: January 20, 2003, 09:36:34 pm
you know, that was sorta my same reaction as well when all was said and done.  i couldn't believe that they raped, pillaged, and burned the original quasi space music for the 3DO.  then again, i'm all about nostalgia. (:

i forget which flag it is, but you can start the ur-quan masters with a flag that will allow you to play the game entirely with only the music from the PC.  also, there is a way to modify the definition file that will play which music for what circumstance, but i've not tried it yet so i cannot speak to how exactly that is done.

fear not.  the original music is still there. (:
12  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Shofixti Remix on: January 20, 2003, 07:17:03 am
i love you people, i really do . (:

i have to admit that an unplugged record player would probably sound ... drab.  Cheesy

i guess i'll end the mystery now, btw.  "like a panther on the loose" doesn't hold any specific meaning; it just sounded cool and seemed to fit, so i threw it in.  Roll Eyes

i'm very, very relieved that ya'll are enjoying it!
13  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Shofixti Remix on: January 17, 2003, 05:02:14 am
i should've known that a hip hopish instrumental wouldn't do anything for a metal head. *grin*

you all hit the nail on the head, really.  the original song didn't have much to work with, so it gave me the latitude to extrapolate on the use of the single record scratch in the original track and ... well ... go nuts. (:

i remember playing through the game about six years ago and thinking "you know, i wonder what this song would sound like with expanded scratches..."  i had no clue that i'd be putting that thought to reality.

glad you liked the screaming, arrow. *grin*
14  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: UQM Translation... or new speech :-) on: January 10, 2003, 10:27:15 pm
why am i suddenly reminded of T-Rex from the Trey Parker and Matt Stone movie "Orgazmo"?   Shocked
15  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: UQM Translation... or new speech :-) on: January 09, 2003, 03:36:43 am
i'm sure your definition of the term 'real' differs greatly from most people. (:

there's nothing to stop you from recording the spoken dialogue in your own voices or language, as the case may be.  they are all in a .ogg format and easily replaceable by files of the same name.

i don't believe that it will be part of the scope of this project, however, so i wouldn't count on it being part of the final release. (:

recoding everything, remixing the music, and cleaning up the sound effects is practically a full time project anyway. *grin*  the fact that it's open source pretty well means you can do what you like.
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