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News: Celebrating 30 years of Star Control 2 - The Ur-Quan Masters

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1  The Ur-Quan Masters Re-Release / Technical Issues / Re: OSX Mountain Lion crash on: January 05, 2013, 09:44:32 am
I'm probably a bit late to the party, but if The Ur-Quan Masters isn't starting at all on a recent Mac OS X system, it could well be bumping into bug #1158, which boils down to folder permissions.

I've submitted a patch on that bug but until that gets reviewed, you could try a workaround listed in a forum post.
2  The Ur-Quan Masters Re-Release / Technical Issues / Re: completely confused on: January 05, 2013, 09:30:58 am
Working with source code (activities like "patching" and "compiling") are quite technical tasks, related to programming, so it's understandable that you're having trouble. I happen to be very familiar with this kind of thing -- I am a programmer and use Mac OS X, so hopefully I can help you out.

The working game you have now is a runnable "application". Your particular copy of the game has the standard rules for Kor-Ah victory. What you *want* is a different runnable application -- a game with alternative rules.

The trick is that that the rules live in source code, and someone has to modify the rules in the source code and build ("compile") an application based on that modified source code.

Humans edit source code (text).
Special programs compile source code into machine code (binary).
Computers run the machine code.


Let me try to explain by analogy.

You have a meal -- let's say, chicken and sweetcorn soup -- and you like it, but it's a bit too salty for your tastes. You can't easily take the salt out the soup, but you could ask a cook to make another soup for you -- this time, with a slight variation to the recipe. If you have the recipe and the skills to cook it, you could even make your new soup by yourself.

Software developers and other technical users (cooks) take source code (a recipe) and compile (cook) it  into machine code (a meal).

Just like cooking, compiling software needs some special tools and a bit of knowledge. In the case of UQM on Mac OS X, the tools you'll need are:
 * Apple's developer tools (in the Mac app store as "Xcode")
 * The command-line build tools (available through the Xcode extras menu)
 * The SDL framework and the SDL_image framework (instructions are in the source code, in a file called INSTALL.macosx)

I happen to have all these things, so if you *really* want soup with less salt then I could probably cook you up something. :-)


(alternatively, restarting the game isn't as bad as it sounds -- you'll get through much faster on your second time around)
3  The Ur-Quan Masters Re-Release / Technical Issues / Re: How to install easily? on: January 05, 2013, 08:43:00 am
The UQM download page has a lot of options for different computers and different purposes, but don't worry -- you certainly don't need all of them!

Installing is actually a fairly simple and straightforward matter. If your computer runs the popular Microsoft Windows operating system and you just want to play the "standard version" of the Ur-Quan masters game, you'll only need the first file -- the "Windows Installer", called `uqm-0.7.0-installer.exe`.

It should contain everything you need to start playing.

You can download extra content like recorded speech or remixed music, but none of that is necessary to play the game. There's also a brand-new release of the game with updated graphics and some different gameplay features which you might be interested in.
4  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Official Remix Pack 4: The New Alliance of Free Stars on: December 31, 2012, 09:13:40 am
I've put together a quick and unofficial UQM package for the fourth and final Precursors album. I'm sure someone working on this already -- someone with better knowledge and experience than me -- but I put this together to gain a bit of experience.

Hopefully you'll find it useful too (at least until the official package comes out).

Details at https://gist.github.com/4418209 - the pack itself is hosted on some fairly shaky-looking storage so hopefully it sticks around long enough and doesn't have too many pop-ups :-) Is there a better place to host this kind of thing?

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