First of all, let me say I'm very enthusiastic about this project. I've not really had a chance to play The Ur-Quan Masters yet, but I've been playing the old PC-version again recently.(for the 5th time or so) The PC-version I have Works fine, except for the soundblaster-sound, which is being generated by my PC-speaker for some odd reason. If I remember correctly it used to work normally on my old PC, which had a soundblaster 2.0 if I'm not mistaken. My current soundblaster is a standard soundblaster 16, some 4 or 5 years old. Actually, this problem led me to discover The Ur-Quan Masters as I was trying to find a solution on the internet. I haven't seen much of the 3DO game yet, but still I think I'd prefer the PC-version. First of all in terms of graphics layout(full screen size!) and easier menu handling. Furthermore, when in contact with other species and such, the species picture frame seems very stretched compared to the PC-version, and the message-playing-progress-statusbar(or whatever you might call it), well...it kinda hurts my eyes. While playing melee, when totally zoomed-out, some projectiles being shot by vessels are sometimes just partially visible or completely invisible. The zooming effect seems nice enough(in the PC-version the screen just jumps to a more zoomed image), but it is kinda shocky and a bit disorienting. Of course, this is just my personal opinion, which might even still change through the course of playing The Ur-Quan Masters. Also, some nostalgic sentiment might be doing me part in this opinion. Anyway, the primary reason I joined this forum, was to ask about the above problem and to stay informed about the progress of this project and maybe even try to be an active part in it, although this probably won't be much more than doing some bug reports and trying to spread my enthusiasm on this game to other people. Oh well, it's always nice to share this enthusiasm with other people. Awaiting your responce... Greetingz,
Yebisu
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