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The Ur-Quan Masters Re-Release / Technical Issues / Re: BLANK SCREEN
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on: May 04, 2013, 07:29:33 am
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k i figured it out. i had been putting all the packages through the decompressor program. I wasn't supposed to do that. So i tried putting it the downloads directly into the folders. now it works. i just have a really mini screen any way of making it full screen or just bigger
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The Ur-Quan Masters Re-Release / Technical Issues / Re: BLANK SCREEN
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on: May 04, 2013, 06:55:09 am
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i am trying to play P6014, i put P6014-0.2.1-prv-content.uqm folder in the Content/Resource/Content/packages of the P6014.app
i know you said P6014-0.2.0-prv-content.uqm... does it matter that i have a updated version than what you said?
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The Ur-Quan Masters Re-Release / Technical Issues / Re: BLANK SCREEN
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on: May 03, 2013, 08:51:37 am
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hi, and thanks for the tips. I tried opening it up from inside the app and going from the MacOS folder. It opens up a small black window like it did before and then a dos window also pops up
then a ton of script starts showing and it just repeats itself over and over
Non-existent image to TFB_Prim_Stamp() is what it keeps retyping over and over
but before it starts doing the repeating script it writes this. Now i dont know alot about code so hopefully me posting this will help you guys.
TFB_Prim_Stamp: Tried to draw a NULL frame (Stamp address = 0xb020fe50) Loading 1x Splashscreen Trying to get undefined resource 'graphics.title' TFB_Prim_Stamp: Tried to draw a NULL frame (Stamp address = 0xb020fe50) 'addons/3domusic/credits.ogg' -- 1741558 bytes _GetMusicData(): loading addons/3domusic/credits.ogg decoder: Ogg Vorbis, rate 44100 format 17 Trying to get undefined resource 'credits.credits' Trying to get undefined resource 'graphics.newgame' TFB_Prim_Stamp: Tried to draw a NULL frame (Stamp address = 0xb020fe40) Trying to get undefined resource 'music.mainmenu' TFB_Prim_Stamp: Tried to draw a NULL frame (Stamp address = 0xb020fd00) TFB_Prim_Stamp: Tried to draw a NULL frame (Stamp address = 0xb020fd00) Non-existent image to TFB_Prim_Stamp() TFB_Prim_Stamp: Tried to draw a NULL frame (Stamp address = 0xb020fd00) TFB_Prim_Stamp: Tried to draw a NULL frame (Stamp address = 0xb020fd00) Non-existent image to TFB_Prim_Stamp() TFB_Prim_Stamp: Tried to draw a NULL frame (Stamp address = 0xb020fd00) TFB_Prim_Stamp: Tried to draw a NULL frame (Stamp address = 0xb020fd00) Non-existent image to TFB_Prim_Stamp() TFB_Prim_Stamp: Tried to draw a NULL frame (Stamp address = 0xb020fd00) TFB_Prim_Stamp: Tried to draw a NULL frame (Stamp address = 0xb020fd00) Non-existent image to TFB_Prim_Stamp() TFB_Prim_Stamp: Tried to draw a NULL frame (Stamp address = 0xb020fd00) TFB_Prim_Stamp: Tried to draw a NULL frame (Stamp address = 0xb020fd00) Non-existent image to TFB_Prim_Stamp() Non-existent image to TFB_Prim_Stamp() TFB_Prim_Stamp: Tried to draw a NULL frame (Stamp address = 0xb020fd00) TFB_Prim_Stamp: Tried to draw a NULL frame (Stamp address = 0xb020fd00) Non-existent image to TFB_Prim_Stamp() TFB_Prim_Stamp: Tried to draw a NULL frame (Stamp address = 0xb020fd00) TFB_Prim_Stamp: Tried to draw a NULL frame (Stamp address = 0xb020fd00) Non-existent image to TFB_Prim_Stamp() TFB_Prim_Stamp: Tried to draw a NULL frame (Stamp address = 0xb020fd00) TFB_Prim_Stamp: Tried to draw a NULL frame (Stamp address = 0xb020fd00) Non-existent image to TFB_Prim_Stamp() TFB_Prim_Stamp: Tried to draw a NULL frame (Stamp address = 0xb020fd00) TFB_Prim_Stamp: Tried to draw a NULL frame (Stamp address = 0xb020fd00) Non-existent image to TFB_Prim_Stamp()
any help would be great. thanks again for your help
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The Ur-Quan Masters Re-Release / Technical Issues / BLANK SCREEN
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on: May 02, 2013, 07:43:04 am
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Hi guys, im a huge fan of starcontrol. I have a Mac Book Pro, and i tried to play the game. i used "stuffit expander" and decompressed the game. i followed the readme document and put all the documents where they needed to go. I try running the game and all i get is a small blank screen that shows up. I click on the screen and the game crashes and a error report pop ups that it wants me to send to apple. so if you guys know what is going on. i would love to fix the issue so that i could enjoy this fan made game.
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