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The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Another Attempt at a Sequel
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on: June 11, 2014, 01:02:23 am
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The Starmap isn't yet searchable, but will be. Trying to find a star cluster in there will be a mess without it. The Marauder's special does go in all directions. If you fly around it you will find it's a sphere of flames. I'll post some pics of it at different angles. I generate the points of a sphere and draw the flames off of them.
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The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Another Attempt at a Sequel
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on: May 21, 2014, 03:28:00 pm
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Tell me where you get free server hosting so I have a place to deploy the universe environment for everybody to enjoy. I must be out of my mind thinking that games have to have hosting servers that cost money.
It was merely a donation, you could donate $0.0001 if you wanted. I'm still working for free here.
Thank you for your support up to this point. I'm sorry that you can't support the project any longer.
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The Ur-Quan Masters Re-Release / General UQM Discussion / Re: 2015 Small War
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on: April 19, 2014, 08:56:14 pm
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You're right - the fusion researchers finally got more energy out of a deuterium pellet than was put in.
For the smal war of 2015 - Look at the current nuclear players on the scene. The Israelis don't have a live test to back up their status, but the leaks we've seen say that they can. The Iranians are *suspected* to be working away at it, same with the Syrians. The Israelis bet that the Syrians were working on it so they ordered an airstrike 2007 on the Syrian nuclear facilities to stop research. The Pakistani's definitely have nuclear capability, but it's only to establish Nash equilibrium with India who also has it.
There's plenty of countries that don't like each other in the region - take your pick.
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The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Another Attempt at a Sequel
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on: January 27, 2014, 02:37:17 pm
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Hey everybody, I'm checking in with a progress update. I was able to connect two game clients to a server and see the other player on the screen! Now that it's finally proven to be working, I can focus on the last few things to clean up the UI and make a presentable melee demo.
The main goal is to get something out the door, and then worry about making graphics improvements with each update - allowing you to play the game in the meantime.
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The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Another Attempt at a Sequel
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on: January 02, 2014, 03:23:37 am
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Hi Guys, I've missed the deadline to have a multiplayer demo ready for the end of December.  Coding the networking protocols is proving to be quite a thorn in my paw. MSFT provided networking protocols that worked off the shelf, but required a paid membership to their live platform. A project called Lidgren has some networking libraries that I am using. However, there's a few tricks that I have to employ in order that a ship doesn't start "jumping" around the screen as the player's packets are received by the server and re-broadcast to all the connected clients. It's somewhere around this time I started this project last year, so cheers the 1st birthday of the ur quan phoenix. 
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