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News: Paul & Fred have reached a settlement with Stardock!

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1  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Project 6014 Ur-Quan Masters mod on: September 23, 2015, 10:21:53 pm
I recently rebuilt my computer and I am trying to find Project 6014. All the downloads that I have tried are broken. I have tried through Sourceforge and the official web page with no luck. Can someone PLEASE help me?
When I use the official link I get this message during the download
"Could not install the package p6014-0.2.1-prv-content.uqm due to the following error : "http/1.0 404 Requested url not found". THIS IS A MANDATORY PACKAGE. without this package the Ur-quan master Project6014 0.2.1 will NOT run."


the best way to get this demo to work is to use the installer just to get the game folders to appear. after you try out the installer Write down the names of all of the files that wont install then go to the site again and then down log each file individually and install each file individually by drag and droping it into the content folder or even the addons folders. it usually takes a hour or two to do this, but at least you can check this demo out.

personally i love this demo and cant wait until its finished, i think that considering that they began working on this thing in 2009 and then the demo was ready in January of 2012 i personally feel that the second and or the full game will be released around 2020. you know this 2015 year is very significant in terms of the star flight chronology, for instance though out much of human history in the real world much of the events in the real world are the same events as in the game, the flying saucers in the 1950s was just the arilou then you have events that might have happened but we dont know about like the Ur-Quan scout class ship having discovered human civilization around 1940 and also the Lurg telling the Mycon not to destroy the earth around 1160s AD. but in the year 2015 there was a small nuclear war in the middle east region and according to game lore the country or Iran did a nuclear strike on Isreal. seems to me that this event is not going to happen in real life, there fore 2015 is very significant because this is the year that real life history begins to diverge noticeably from the observable time line in the game. and i use the word observable becasue we cant really know if the Ur-quan exist and have discovered us and all of that part.

also by the year 2020 human cloning occurs in the country of Switzerland, this is very possible considering that Switzerland is a neutral country and these anti-human cloning laws might not have a effect there, so that even seems like that could happen in real life. its just so interesting how our own real world time line is very similar to this star control timeline it makes me thing that some of this flying saucer technology might actually get discovered by the year 2100 like in the game. but my point is i personally think that people are still working on this game, they would not leave it unfinished like this and 8 years going from 2012 to 2020 should be enough time for them to get demo version 0.2.2 up and runing at least.
2  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Abandoned planets on: December 25, 2014, 12:55:40 am
I would rather that the game just give you one more Cargo bay. that way you can at least start the game with 2 cargo bays instead of the one. Im not sure if all of you are aware of this but the game has a time limit and Project 6014 ends in June of 2169. So its currently impossible to Mine all of the planets in the game and sell all of the minerals. at least having twice the normal cargo capacity would alouw for extracting and selling 20% more of the minerals found in the game. i look at it this way if the game comes with about 900 worlds or something like that and they have resources why not make it so that more of these resources are possible to be sold? the game right now in its present state its theoretically impossible to mine all of the worlds. I got up to about 30,000 RU i had a fleet of 6 Chmmr and about 400 Credits left.  a hugh part of this came from killing Kohr-Ah ships but much of my RU's came from exchanging my Cr into fuel and then selling the fuel into RU. so even still id be able to cut back on that some and keep more Cr in my account for emergency and this is because Cr is Finite it can only come from Life forms ,Rainbow worlds , and also Information worlds like Gamma Janus II.

so i voting for the game to just add extra cargo bay or two to the Explorer Class Flagship rather than all these complicated additions of Plot details. Because if the game player has the ability to explore more of the Worlds before the time runs out that would really help with the game in my opinion.
3  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Project 6014 Ur-Quan Masters mod on: December 09, 2014, 10:42:57 am
-the instability of the Chmrr

I'd love to see leftovers from the original Chenjesu and/or Mmrnmhrm here.

Actually in Project 6014 the Chmmr no longer say that "the process is unfinshed" as they did in Star Control two. With the building of the Explorer class Chmmer ship/New flagship the Chmmr now are acting like the process is complete. Also i love the idea of trying to put the mother ark back in the game. According to Star control II game lore the Mmrnmhrm came from the rimward region just off the old star control map and now that region is shown on the new map. so theres plenty of space in that area to put the mother ark in there. also im fairly sure that if the game player finds the mother ark they will also have to visit other races or planets in order to find devices to fix the broken Mother ark and then we can also have the Mmrnmhm in the game as well as the Chmmr. but as far as putting the Androsynth back in the game im not sure how that would work. i did see a Space portal at Alpha Vulpeculae its supposed to be a super giant and have a melnorme but instead it was a space portal. its assumed that this portal leads to Lower Qausi space where the Orz used to live and presumably where the Androsynth are still being held captive. but putting the Androsynth back in the game might also start a war with the Orz.  but as far as putting the Mother ark back in the game thats a great idea it could be a large ship like the sumatra and also have a need to be fixed with spare part like the Utwig ultron device.

When the game player Finds the mother ark i want it to orbit a planet like a small moon or star base does but the only differnce is when you enter the planet that its in you just begin using your devices right there to fix the thing. the same way you could use your devices in the other star control II like when you were in the Ilwarth home star system you just press the umgah caster and boom you get the illwrath to leave Procyon and got to create the Chmmr.
4  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Project 6014 Ur-Quan Masters mod on: December 09, 2014, 10:17:02 am
I just began playing this game a few weeks ago. im playing demo version 1 and not demo version 0. i noticed that demo version 2 was taken off of the Download site. I seen a person on Youtube that playing it and the only difference i see was that the Arilou were not in the game and also some of the artwork for the Captains was changed.  I knew where to look for the Lurg before i began playing so just to test the game i went to Beta Naos early on and killed all of the Lurg then i mined some world and gathered as many life forms as possible and headed back to the Earth base. there still seems to be alot of secrets to the game that i have no discovered yet. i did know that there is a time limit and that the game ends on June, 21, 2169 so im only trying to do medium distance missions iv stoped trying to get to that far corner of the map. its just not time effective. because time like the money in the game also needs to be managed.  but each time i play as much as i can and then i go back and play the whole Demo over again and again always trying to beat my high score/ i really would like to see a more finished version of the demo where the game player can at least return from exploring the artifact at beta naos and then be aloud to sell that information to the Melnorme like the other one at Gamma Janus.
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