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News: Paul & Fred have reached a settlement with Stardock!

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1  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Project 6014 is still waiting for you. on: July 11, 2016, 10:04:47 am
I'm not planning to contribute any code myself, but I thank you for keeping the work done to date available for all of us to enjoy Smiley
You may want to update the link in the readme file, just in case someone gets their hands on a copy of this and tries to use that to find their way back to the homepage.

Change committed... (ooo, that felt good!)

https://github.com/trinaryouroboros/project6014/commit/5b0afb4c395a783d3f1d37c951508de200758eb4
2  The Ur-Quan Masters Re-Release / Technical Issues / Re: Where to find Project 6014? on: June 22, 2016, 07:16:50 pm
A) I said partially, not majority.

B) What actually needed to be done on the engine? UQM has an engine.

Wish I knew, there was one programmer named Jaakko who was responsible for more than they should have been, they ended up taking an undetermined amount of time off to write a novel - the end.

Ultimately it's no one's fault, there needed to be contributions and none were to be had.  Maybe it's possible to revive this, since social networking and devops in general has skyrocketed over the years...perhaps a new team can be forged?

Some chains below, before the project bit the dust entirely:


---------- Forwarded message ----------
From: <story-creation@googlecode.com>
Date: Fri, Nov 8, 2013 at 12:05 PM
Subject: [P6014-Story] Comment on ProgToDo in story-creation
To: p6014-story@googlegroups.com


Comment by Awakened...@gmail.com:

For programmers who want to contribute, I have create a TO-DO list here as a starting point. Each of these items will be a challenge, we need to figure out how to code it, how it will look like, how it will fit in the interface etc.

For more information:
http://code.google.com/p/story-creation/wiki/ProgToDo


---------- Forwarded message ----------
From: <story-creation@googlecode.com>
Date: Fri, Nov 8, 2013 at 12:16 PM
Subject: [P6014-Story] Re: Comment on ProgToDo in story-creation
To: p6014-story@googlegroups.com


Comment by Awakened...@gmail.com:

I think if this game has to ever become a reality, we will need to grow the programming team no matter what. Yes, let's see if we can prioritize... but more importantly, let's find these programmers. By separating these items into small "programming projects" maybe we can attract some programmers ready to experiment with some of these aspects?

I can't create a story based on not changing anything in the code. I have to assume we will find the proper involvement from talented team members :-)


---------- Forwarded message ----------
From: <story-creation@googlecode.com>
Date: Fri, Nov 8, 2013 at 12:09 PM
Subject: [P6014-Story] Re: Comment on ProgToDo in story-creation
To: p6014-story@googlegroups.com


Comment by dczanik@gmail.com:

Please create a priority number/desire for these. Because some things (possibly most) are just not happening until we can grow the programming team.



---------- Forwarded message ----------
From: <story-creation@googlecode.com>
Date: Fri, Nov 8, 2013 at 7:44 PM
Subject: [P6014-Story] Re: Comment on ProgToDo in story-creation
To: p6014-story@googlegroups.com


Comment by dczanik@gmail.com:

Some of these items require major overhauls to the code. Programmer skills vary GREATLY. Just don't start trying to build a steel skyscraper if all we have is a hobbyist carpenter. Many of the recruited programmers have never contributed one bit despite their best intentions.

The codebase was enough to make Star Control 2 and the demo. It was done by working within our means. So priorities should exist based on what the writers feel is crucial to the story. Not a wishlist, or gameplay additions that would be nice. I want a new animation system, but it's not crucial to the game. It would just make it better. Most of these are great ideas but not necessary to the plot.

For more information:
https://code.google.com/p/story-creation/wiki/ProgToDo


---------- Forwarded message ----------
From: TrinaryOuroboros <theallisone@gmail.com>
Date: Fri, Nov 8, 2013 at 7:54 PM
Subject: Re: [P6014-Story] Re: Comment on ProgToDo in story-creation
To: codesite-noreply@google.com
Cc: p6014-story@googlegroups.com


Speaking as a senior engineer, I concur with prioritization requirements,  its more crucial than you think.


---------- Forwarded message ----------
From: <story-creation@googlecode.com>
Date: Tue, Nov 19, 2013 at 9:15 PM
Subject: [P6014-Story] Re: Comment on ProgToDo in story-creation
To: p6014-story@googlegroups.com


Comment by dczanik@gmail.com:

http://www.ohloh.net/p/project6014/analyses/latest/languages_summary

Mostly C


---------- Forwarded message ----------
From: <story-creation@googlecode.com>
Date: Wed, Nov 20, 2013 at 12:41 AM
Subject: [P6014-Story] Re: Comment on ProgToDo in story-creation
To: p6014-story@googlegroups.com


Comment by theallis...@gmail.com:

And now for something completely different, You need Help, asap.  How many folk are part of the active contributory programming team now?


---------- Forwarded message ----------
From: <story-creation@googlecode.com>
Date: Fri, Nov 22, 2013 at 5:17 PM
Subject: [P6014-Story] Re: Comment on ProgToDo in story-creation
To: p6014-story@googlegroups.com


Comment by dczanik@gmail.com:

Nobody is contributing code right now. Our programmer is taking some time off writing a novel.

---------- Forwarded message ----------
From: <story-creation@googlecode.com>
Date: Wed, Nov 20, 2013 at 12:41 AM
Subject: [P6014-Story] Re: Comment on ProgToDo in story-creation
To: p6014-story@googlegroups.com


Comment by theallis...@gmail.com:

And now for something completely different, You need Help, asap.  How many folk are part of the active contributory programming team now?


---------- Forwarded message ----------
From: <story-creation@googlecode.com>
Date: Fri, Nov 22, 2013 at 7:00 PM
Subject: [P6014-Story] Re: Comment on ProgToDo in story-creation
To: p6014-story@googlegroups.com


Comment by drache...@aim.com:

I hope you mean some other writer/programmer. If I'm the one you're thinking of, we're in a lot of trouble.

Either way, that has got to change. I'm barely qualified to work in C.


---------- Forwarded message ----------
From: <story-creation@googlecode.com>
Date: Fri, Nov 22, 2013 at 7:47 PM
Subject: [P6014-Story] Re: Comment on ProgToDo in story-creation
To: p6014-story@googlegroups.com


Comment by dczanik@gmail.com:

No. I was talking about Jaakko.


For more information:
https://code.google.com/p/story-creation/wiki/ProgToDo



---------- Forwarded message ----------
From: <story-creation@googlecode.com>
Date: Fri, Nov 22, 2013 at 7:47 PM
Subject: [P6014-Story] Re: Comment on ProgToDo in story-creation
To: p6014-story@googlegroups.com


Comment by dczanik@gmail.com:

No. I was talking about Jaakko.


---------- Forwarded message ----------
From: <story-creation@googlecode.com>
Date: Fri, Nov 22, 2013 at 10:18 PM
Subject: [P6014-Story] Re: Comment on ProgToDo in story-creation
To: p6014-story@googlegroups.com


Comment by Awakened...@gmail.com:

Jaakko is an absolute genius and I am very proud to have him in the team.  I am confident he will get back with the team at some point as his personal projects advances, as SC2 remains a passion for him :-)




3  The Ur-Quan Masters Re-Release / Technical Issues / Re: Where to find Project 6014? on: June 21, 2016, 10:15:16 pm
Sad partially me. I was trying to get the dialog scripting system working. I gave up. With it not working in-game, people didn't have the incentive to learn it and write stuff up.

Not to my knowledge, no.  The problem was the Engine, the scripting system was just a tool to help input text dialog to the game, we could have done that with a coffee machine for all it mattered - there was ALL the creativity in the world, but no engine, complete dead stop.  Without any development, people slowed down input until death claimed it.
4  The Ur-Quan Masters Re-Release / General UQM Discussion / Project 6014 is still waiting for you. on: June 16, 2016, 04:28:03 am
You may have seen the old project 6014 site:

https://code.google.com/archive/p/project6014

I warned the project contributors on Google Code's former project for months that Google Code was dying, and at the last minute I ported it.

I really didn't think anyone was interested anymore, but if you'd like to contribute, please do so:

https://github.com/trinaryouroboros/project6014
5  The Ur-Quan Masters Re-Release / Technical Issues / Re: Where to find Project 6014? on: June 16, 2016, 04:17:35 am
I'm actually pleasantly surprised to see folk still interested in this project. 

I warned the project coordinators for months that Google Code was ending everything, they didn't listen, so I ended up actually porting it over to github instead:

https://github.com/trinaryouroboros/project6014

Please feel free to contribute, and share!

This is not a project that should have died, I largely blame the Engine mechanics as there was a decent amount of input on game design until engine dev ceased entirely.
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