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News: Celebrating 30 years of Star Control 2 - The Ur-Quan Masters

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1  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Portals on: July 25, 2003, 08:20:16 pm
What we are saying here is that every portal is useful, even if there is nothing there. They are just weak places in the fabric of space and they don't seek out where important things are.
2  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: I have a question on: July 25, 2003, 08:16:08 pm
Wait a minute... You can kill the green balls and the fire things? No way man... Every time i've won I just stock up on crew and fly as fast as a can with the flagship to get in... And the easiest way to kill the force field things is with a Pkunk... They outrun the green and fire things.
3  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Portals on: July 25, 2003, 09:14:58 am
No There is something ELSE in the center of ilwrath space... very necessary and very awesome.
4  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Portals on: July 24, 2003, 08:39:20 pm
The Quasi-Space portals get you places in hyperspace. It is fuel efficient and it gets you places faster... well some places. Anyway, just because not all the portals lead to artifacts, doesn't mean that they aren't important. There may be some near rainbow worlds or homeworlds... I mean, one leads right into Slylandro space, but there are no precursor artifacts there.
5  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Warcraft 3 on: July 24, 2003, 10:55:51 am
Yeah the Synth is only there as a filler with no part in the storyline. I couldn't think of any other unit that could resemble an SC alien at all. Maybe I should just change him to the Druid of the Talon Model and tint him green to be an Arilou? Yes, no, feedback  Cheesy
6  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: ur-quan dred on: July 24, 2003, 05:30:39 am
There is no item 2 to my knowledge.
7  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Warcraft 3 on: July 24, 2003, 03:54:53 am
haha yeah [wait 10 years]...

No but you don't control all 7 at once. It's a 5-7 player internet co-op map. I would never want to control more than 3 at once.
[/waiting 10 years] I'm too impatient.
8  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Eeeevil! on: July 24, 2003, 12:36:20 am
EXCUSSSSEEEEEEEEEEEE ME? HUMANS? PRIII AND FF? They are at least SEMI-DEVINE, and even that title doesn't do them justice!  Grin
9  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Warcraft 3 on: July 24, 2003, 12:10:02 am
I love starcraft, but i'm not sure if the editor is very good... by the way the WC hero that I picked for Zelnick is the WC model of the SC marine... pretty cool. And the Quan are the WC models of the SC hydralisk... mostly because hydralisks look like big ugly worms.

Zelnick: Marine model
Talana: Sentinal model (sentinals are blue women too)
Thraddash: Blue Rhino lizard model
Synth: Blood mage human guy
Supox: Treant model hehe
Utwig: Acolyte model (Purple masked guys!)
Taalo: Mountain Giant Model (Big Rock guys)
10  The Ur-Quan Masters Re-Release / General UQM Discussion / Warcraft 3 on: July 24, 2003, 12:03:20 am
I brought this up on the other board, I'm new at this one, but anyway, I've been working on a star control campaign using the Warcraft III Frozen throne editor. It has nothing to do with the story line really, but it's almost done. It's kinda like a sidequest of SC. Heres the basic story:

The alliance flagship *put your name here i'll just write vindicator* has crash landed on a Earthlike planet. On board is Zelnick, Talana, a Supox, an Utwig, a Kzer-Za captain, a Kohr-Ah captain, a Thraddash captain, An Androsynth captain, the Dynarri and the Taalo device. The crash set the Dynarri free from the cargo bay, and it quickly took over the 2 Quan captains and ran off. The Taalo device is really a dormant Taalo that was woken up during the crash. So your team consists of Zelnick, Talana, Taalo, Synth, Utwig, Supox, and a Thraddash. You're basically hunting down the 2 Quans and the Dynarri(which has no effect on you because of mr. Taalo). You find out that the Dynarri has taken parts of the flagship and is recruiting slaves from all over the peaceful planet and he is trying to build a new super weapon out of ship parts. Oh and also, some heroes have special items when they start, like Zelnick has the Umgah Caster, and the Utwig has the Ultron. Stuff like that!

So hey, the story may be crappy considering it was made by a 14 year old, but the game is fun and it's cool to use heroes from SC2. When it's done I'll be spreading it around and putting it on map websites. It's about half way done. Oh and I'll take small suggestions for the story, not big ones cuz to change the whole map would be the death of me.
11  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: I have a question on: July 23, 2003, 09:04:10 pm
As the underpants gnomes would say (or maybe the Druuge):
1. Collect underpants.
3. Collect Profit.

I used to wonder what 2 was, but when I grew up I realized there is no 2. Gnomes can be tricky.
12  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: The "Perfect Ending"? on: July 22, 2003, 07:53:04 pm
It always makes me sad when a sentient species goes extict... Even if they suck, and I mean really suck, kinda like the Druuge. I mean there is so much you can do with them. You can learn from them, kill them (but not them all), you can trade with them, They can learn from you even. If the Druuge were extinct I'd probably not be sad. The Druuge suck, and they made the Burvix die, and that makes me sad.
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