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News: Paul & Fred have reached a settlement with Stardock!

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1  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Thank you for letting me play one of my all time fav games again! (&SC1?) on: December 31, 2012, 06:53:17 pm
Think of the jukes and tree narfs!
Better them than us I always say.
2  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Project 6014 Ur-Quan Masters mod on: December 31, 2012, 06:45:07 pm
Quick question if anyone's still checking, but how do I cleanly remove Project6014 from Linux?
During install into my OS (Ubuntu 11.04), a few errors popped up. I've left some issues descriptions around, and I just wanted to make sure these are all the locations I should "sudo rm"
Quote
./usr/lib/games/p6014
./usr/lib/games/p6014/p6014
./usr/games/p6014
./usr/share/menu/p6014
./usr/share/games/p6014
./usr/share/games/p6014.xpm
./share/doc/p6014
./share/applications/p6014.desktop
./home/user/.uqmmod
3  The Ur-Quan Masters Re-Release / General UQM Discussion / Nawm the Mmrnmhrm are just that good on: October 17, 2008, 06:27:49 pm
My memory isn't the best in the world, but I think I remember when changing from a limpet-covered X-to-Y, the Y-Form was slowed down a little. (the email said from Y-to-X)

-=PakoPako=-
4  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Star Control on TV on: October 17, 2008, 06:15:50 pm
Or that Goofy flies with Penetrator?
I was all for this up until that line. >_<

-=PakoPako=-
5  The Ur-Quan Masters Re-Release / General UQM Discussion / It's still going! on: October 17, 2008, 06:11:36 pm
Holy crap this looks good.

-=PakoPako=-
6  The Ur-Quan Masters Re-Release / General UQM Discussion / I'm certifiable on: October 17, 2008, 06:02:38 pm
When you come back months later and re-read all the posts you've missed.

Yes. Yes I am.

-=PakoPako=-
7  The Ur-Quan Masters Re-Release / General UQM Discussion / Reviving the dead since 0 BC! on: October 17, 2008, 06:01:05 pm
Sorry for reviving a very old topic, but shouldn't this (very cool) project get stickied?

-=PakoPako=-
8  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: The Ur-Quan Quiz on: October 17, 2008, 05:46:40 pm
Heh. Very nice, though I expected a few more "out there" choices that diverged a little from the script.

Spathi for the win!

-=PakoPako=-
9  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Trick with Cruiser's point-defense laser on: August 05, 2008, 10:27:02 pm
Looks it. Plus one PDL is probably aiming for the Korh-Ah ship as well.

By the way, slightly off topic, but can someone enlighten me as to how I should be interpreting Main's sig?

-=PakoPako=-
10  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: PRECURSOR PRIZE - Summer SuperMelee League on: June 18, 2008, 05:28:21 pm
I'm definetly new to this topic, so can someone throw me a direct-link to an older thread at the moment?
Heh.
Quote
Actually, I made this topic so that the next time some newbie asks "why is Thraddash 200 points?" or "why is Thraddash barred from this tournament?", I'll have something to point them at.
OK, I probably should sit this one out and watch any videos people upload just to see how this plays out amongst the posters here.

-=PakoPako=-

11  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: PRECURSOR PRIZE - Summer SuperMelee League on: June 17, 2008, 10:12:44 pm
I'm definetly new to this topic, so can someone throw me a direct-link to an older thread at the moment?

Quote
5) No Thraddash permitted
Why not? Is this head-to-head or see-how-fast-we-can-thrash-the-AI?

Quote
It is not a rule, but you are highly encouraged to capture your melees with VidShot or similar application if you are able.
Is there a wiki page or homepage for that program?

-=PakoPako=-
12  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Question about quasispace on: June 17, 2008, 10:05:02 pm
Yeah. ROT13 sucks.
q6E6C 7F?[ 36EE6C E92? 6G6? 3:?2CJ 6?4@5:?8n

-=PakoPako=-
13  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Star Control: The Trading Card Game (art, kinda) on: June 17, 2008, 09:18:03 pm
This is a wonderful idea.  The only TCGs I've ever played were pokemon and yugioh, though Tongue
I've got experience with Magic, Warlord, and *cough* Ani Mayhem.
The latter does not count as it encouraged players to develop their own rules; they merely supplied the cards until the 3rd generation.

-=PakoPako=-
14  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: The Zoq-Fot-Pik Stinger is a great ship. on: May 30, 2008, 03:53:52 pm
If it were piloted perfectly, and the stingers didn't just steer it into the planet.
Would Stingers (even 8 of them) have the mass to push the Jugger?

-=PakoPako=-
15  The Ur-Quan Masters Re-Release / General UQM Discussion / Re: Steampunk Star Control "Sky-Control" (Another Fanart Project (idea)) on: May 30, 2008, 03:47:47 pm
Now why is it that everyone assumes steam punk exclues space travel? You could potentially take the "Jimmy Neutron" school of space travel and not worry about the whole air thing, or just add glass domes to everything.
That reminds me of Stargate (the movies or the TV series) where the technology included flying Pyramids and sarcophagii.

-=PakoPako=-
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